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	<id>https://www.rotfr.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sefleslie</id>
	<title>ROTFR Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.rotfr.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sefleslie"/>
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	<updated>2026-09-01T17:03:30Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.rotfr.com/wiki/index.php?title=Reward_Systems&amp;diff=1517</id>
		<title>Reward Systems</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Reward_Systems&amp;diff=1517"/>
		<updated>2024-06-20T16:11:16Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Card Exchange System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Card Exchange System&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Cards.png|right|333x333px]]&lt;br /&gt;
Undesirable or spare cards can be exchanged for new card albums, including special MVP cards.&lt;br /&gt;
&lt;br /&gt;
The NPC is located on the east side of the main hall on the [[The Riftbound Castle|Riftbound Castle]].&lt;br /&gt;
&lt;br /&gt;
*Cards have different values for each type.&lt;br /&gt;
*The Albums also have a small chance (0.1%) of dropping a higher tier card.&lt;br /&gt;
* The  Mythical card album has 1% chance of getting an extra legendary tier card.&lt;br /&gt;
*Super Common cards (Poring, Fabre, Etc) only net '''1''' point.&lt;br /&gt;
*Full Card list located below.&lt;br /&gt;
&lt;br /&gt;
'''Common Card Album''': Includes Common monster cards, these cards are worth either '''1''' point(super common) or '''5''' points (common) This album can drop from rift bosses on a rate of 15~37% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Uncommon Card Album:''' Includes Illusion, Blighted GH, Odin Past, Abyss 04, Magma 3 , Bio Labs, and elite monster cards (Elder, Gryphon, Mutant Dragonoid Etc). These cards are worth '''15''' points. This album can drop from rift bosses on a rate of 1~4% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Rare Card Album:''' Includes Instance monster cards and Knight Sakray card. These cards are worth '''30''' points. This album can drop from rift bosses at a rate of 0.25~1% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Epic Card Album:''' Includes Mini boss cards, bio 5 monster cards, Weakened Fenrir, White Knight and Khalitzburg Knight. These cards are worth  '''50''' points. This album can drop from rift bosses at a rate of 0.025~0.03% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Legendary Card Album:''' Includes all regular spawn MvPs, Dewata instance MvPs and Malangdo normal difficulty MvPs. These cards are worth '''250''' points. This album is only available on the card trader.&lt;br /&gt;
&lt;br /&gt;
'''Mythical Card Album''': Includes All Bio Labs MvP , Illusion MvP , Abyss Gate MvP and All High Tier Instance MvP Cards. These cards are worth '''500''' points. This album is only available on the card trader.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''&amp;lt;u&amp;gt;Full Card List&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
List is subject to change, current as of June 20th, 2024&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Super Common Cards (1 Point)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4001 - Poring Card (Armor)&lt;br /&gt;
4002 - Fabre Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4003 - Pupa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4004 - Drops Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4006 - Lunatic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4007 - Peco Peco Egg Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4008 - Picky Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4009 - Chonchon Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4010 - Willow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4011 - Picky Egg Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4012 - Thief Bug Egg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4013 - Andre Egg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4014 - Roda Frog Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4015 - Condor Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4016 - Thief Bug Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4017 - Savage Babe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4018 - Andre Larva Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4019 - Hornet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4020 - Familiar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4021 - Rocker Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4022 - Spore Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4023 - Baby Desert Wolf Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4024 - Plankton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4025 - Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4659 - Eggring Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4663 - Leaf Lunatic Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4664 - Grass Fabre Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4665 - Wild Hornet Card (Weapon)&lt;br /&gt;
&lt;br /&gt;
4666 - Sweet Roda Frog Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4667 - Hunter Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4668 - Trance Spore Card (Headgear)&lt;br /&gt;
&lt;br /&gt;
4669 - Jungle Mandragora Card (Weapon)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Common Cards (5 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4026 - Female Thief Bug Card (Right Hand)&lt;br /&gt;
4027 - Kukre Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4028 - Tarou Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4029 - Wolf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4030 - Mandragora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4031 - Peco Peco Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4032 - Ambernite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4033 - Poporing Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4034 - Wormtail Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4035 - Hydra Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4036 - Muka Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4037 - Snake Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4038 - Zombie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4039 - Stainer Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4040 - Creamy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4041 - Coco Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4042 - Steel Chonchon Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4043 - Andre Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4044 - Smokie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4045 - Horn Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4046 - Martin Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4048 - Poison Spore Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4049 - Vadon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4050 - Male Thief Bug Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4051 - Yoyo Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4052 - Elder Willow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4053 - Vitata Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4055 - Marina Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4056 - Dustiness Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4057 - Metaller Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4058 - Thara Frog Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4059 - Soldier Andre Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4060 - Goblin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4061 - Cornutus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4062 - Anacondaq Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4063 - Caramel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4064 - Zerom Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4065 - Kaho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4066 - Orc Warrior Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4067 - Megalodon Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4068 - Scorpion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4069 - Drainliar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4070 - Eggyra Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4071 - Orc Zombie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4072 - Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4073 - Pirate Skeleton Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4074 - Bigfoot Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4075 - Argos Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4076 - Magnolia Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4077 - Phen Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4078 - Savage Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4079 - Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4080 - Flora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4081 - Hode Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4082 - Desert Wolf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4083 - Rafflesia Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4084 - Marine Sphere Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4085 - Orc Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4086 - Soldier Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4087 - Giearth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4088 - Frilldora Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4089 - Swordfish Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4090 - Munak Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4091 - Kobold Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4092 - Skeleton Worker Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4093 - Obeaune Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4094 - Archer Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4095 - Marse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4096 - Zenorc Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4097 - Matyr Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4098 - Dokebi Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4099 - Pasana Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4100 - Sohee Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4101 - Sandman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4102 - Whisper Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4103 - Horong Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4104 - Requiem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4105 - Marc Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4106 - Mummy Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4107 - Verit Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4108 - Myst Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4109 - Jakk Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4110 - Ghoul Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4111 - Strouf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4112 - Marduk Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4113 - Marionette Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4114 - Argiope Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4115 - Hunter Fly Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4116 - Isis Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4117 - Sidewinder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4118 - Earth Petite Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4119 - Bathory Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4120 - Sky Petite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4122 - Deviruchi Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4124 - Medusa Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4125 - Deviace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4126 - Minorous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4127 - Nightmare Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4129 - Bapho Jr. Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4130 - Scorpion King Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4133 - Raydric Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4136 - Khalitzburg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4138 - Anubis Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4139 - Joker Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4141 - Evil Druid Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4149 - Gargoyle Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4150 - Goat Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4151 - Gajomart Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4152 - Galapago Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4153 - Crab Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4154 - Dumpling Child Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4156 - Goblin Steamrider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4157 - Goblin Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4158 - Sky Deleter Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4159 - Nine Tail Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4160 - Firelock Soldier Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4161 - Grand Peco Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4162 - Grizzly Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4164 - Gullinbursti Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4165 - Gig Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4166 - Nightmare Terror Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4167 - Nereid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4170 - Dark Frame Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4171 - Dark Priest Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4172 - The Paper Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4173 - Demon Pungus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4175 - Poisonous Toad Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4176 - Dullahan Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4177 - Dryad Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4178 - Dragon Tail Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4179 - Dragon Fly Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4180 - Driller Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4181 - Disguise Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4182 - Diabolic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4184 - Lava Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4185 - Rideword Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4186 - Raggler Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4187 - Raydric Archer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4188 - Leib Olmai Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4189 - Wraith Dead Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4190 - Wraith Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4191 - Loli Ruri Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4192 - Rotar Zairo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4193 - Lude Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4194 - Rybio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4195 - Leaf Cat Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4196 - Marin Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4199 - Merman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4200 - Megalith Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4201 - Majoruros Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4202 - Mao Guai Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4204 - Mini Demon Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4205 - Mimic Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4206 - Myst Case Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4208 - Miyabi Doll Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4209 - Violy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4210 - Wanderer Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4212 - Bongun Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4213 - Brilight Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4214 - Bloody Murderer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4215 - Blazer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4216 - Sasquatch Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4217 - Enchanted Peach Tree Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4218 - Succubus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4219 - Sage Worm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4220 - Solider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4221 - Skeleton General Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4222 - Skeleton Prisoner Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4223 - Stalactic Golem Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4224 - Stem Worm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4225 - Stone Shooter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4226 - Sting Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4227 - Spring Rabbit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4228 - Sleeper Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4230 - Shinobi Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4231 - Mi Gao Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4232 - Hermit Plant Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4233 - Baby Leopard Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4234 - Anolian Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4235 - Christmas Cookie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4239 - Iron Fist Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4240 - Arclouze Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4242 - Apocalipse Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4244 - Alarm Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4245 - Am Mut Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4246 - Assaulter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4247 - Aster Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4248 - Ancient Mummy Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4249 - Ancient Worm Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4252 - Alligator Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4255 - Orc Lady Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4256 - Orc Archer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4257 - Wild Rose Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4258 - Evil Nymph Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4259 - Wooden Golem Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4260 - Wootan Shooter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4261 - Wootan Fighter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4262 - Cloud Hermit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4264 - Wind Ghost Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4265 - Jing Guai Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4267 - Explosion Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4268 - Injustice Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4269 - Incubus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4270 - Giant Spider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4271 - Giant Hornet Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4272 - Zhu Po Long Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4273 - Shell Fish Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4274 - Zombie Master Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4275 - Zombie Prisoner Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4278 - Gibbet Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4279 - Earth Deleter Card (Armor|)&lt;br /&gt;
&lt;br /&gt;
4280 - Geographer Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4281 - Zipper Bear Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4282 - Tengu Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4283 - Greatest General Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4284 - Chepet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4285 - Choco Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4286 - Karakasa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4287 - Kapha Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4288 - Carat Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4289 - Caterpillar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4292 - Kobold Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4293 - Cookie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4294 - Quve Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4295 - Kraben Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4296 - Cramp Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4297 - Cruiser Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4298 - Creamy Fear Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4299 - Clock Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4301 - Killer Mantis Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4304 - Tamruan Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4307 - Beetle King Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4308 - Tri Joint Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4309 - Parasite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4310 - Panzer Goblin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4311 - Permeter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4312 - Seal Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4313 - Punk Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4314 - Penomena Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4315 - Pest Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4316 - False Angel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4319 - Freezer Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4321 - Hylozoist Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4322 - High Orc Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4325 - Harpy Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4326 - Sea-Otter Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4327 - Bloody Butterfly Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4328 - Yao Jun Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4329 - Phendark Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4331 - Heater Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4332 - Waste Stove Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4333 - Venomous Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4334 - Noxious Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4335 - Pitman Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4336 - Ungoliant Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4337 - Porcellio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4338 - Obsidian Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4339 - Mineral Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4340 - Teddy Bear Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4341 - Metaling Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4343 - Holden Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4344 - Anopheles Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4345 - Hill Wind Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4346 - Egnigem Cenia Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4347 - Armeyer Dinze Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4348 - Wickebine Tres Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4349 - Errende Ebecee Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4350 - Laurell Weinder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4351 - Kavach Icarus Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4353 - Remover Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4355 - Gremlin Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4356 - Beholder Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4369 - Venatu Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4370 - Dimik Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4371 - Archdam Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4373 - Green Maiden Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4375 - Orc Baby Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4377 - Grove Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4378 - Gold Acidus Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4379 - Blue Acidus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4380 - Red Ferus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4381 - Green Ferus Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4382 - Yellow Novus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4383 - Red Novus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4385 - Dragon Egg Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4387 - Ancient Mimic Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4388 - Death Word Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4389 - Plasma Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4390 - Breeze Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4400 - Aliza Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4401 - Alicel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4402 - Aliot Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4404 - Skogul Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4405 - Frus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4406 - Skeggiold Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4409 - Agav Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4410 - Echio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4411 - Vanberk Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4412 - Isilla Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4413 - Hodremlin Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4414 - Seeker Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4415 - Snowier Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4416 - Siroma Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4417 - Ice Titan Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4418 - Gazeti Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4420 - Muscipular Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4421 - Drosera Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4422 - Roween Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4423 - Galion Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4424 - Stapo Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4432 - Magmaring Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4433 - Imp Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4434 - Knocker Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4435 - Zombie Slaughter Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4436 - Ragged Zombie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4437 - Hell Poodle Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4438 - Banshee Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4439 - Flame Skull Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4442 - Tatacho Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4443 - Aqua Elemental Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4444 - Draco Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4445 - Luciola Vespa Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4447 - Centipede Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4448 - Cornus Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4449 - Dark Shadow Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4450 - Banshee Master Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4452 - Centipede Larva Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4453 - Hillsrion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4460 - Rhyncho Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4461 - Phylla Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4464 - Aunoe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4465 - Fanat Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4466 - Beholder Master Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4467 - Heavy Metaling Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4468 - Dark Pinguicula Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4469 - Naga Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4470 - Nepenthes Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4471 - Draco Egg Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4472 - Bradium Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4473 - Ancient Tree Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4474 - Zakudam Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4475 - Cobalt Mineral Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4476 - Pinguicula Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4477 - Hell Apocalypse Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4505 - Scaraba Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4506 - Dolomedes Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4508 - Gold Scaraba Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4510 - Miming Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4511 - Little Fatum Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4512 - Parus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4513 - Angra Mantis Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4514 - Pom Spider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4515 - Alnoldi Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4516 - Comodo Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4517 - Cendrawasih Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4518 - Banaspaty Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4519 - Butoijo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4521 - Sedora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4522 - Sropho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4523 - Pot Dofle Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4524 - King Dramoh Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4530 - Siorava Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4531 - Red Eruma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4532 - Wild Rider Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4545 - Novice Poring Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4582 - Bungisngis Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4583 - Engkanto Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4584 - Manananggal Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4585 - Mangkukulam Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4586 - Tikbalang Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4587 - Tiyanak Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4588 - Wakwak Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4589 - Jejeling Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4593 - Menblatt Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4594 - Petal Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4595 - Cenere Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4596 - Antique Book Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4597 - Lichtern Blue Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4598 - Lichtern Green Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4599 - Lichtern Red Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4600 - Lichtern Yellow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4607 - Faithful Manager Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4626 - Big Ben Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4627 - Big Bell Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4628 - Neo Punk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4629 - Arc Elder Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4630 - Nightmare Timer Keeper Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4637 - Immortal Corps Card (Garment|)&lt;br /&gt;
&lt;br /&gt;
4638 - Watcher Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4639 - Taffy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4640 - Frozen Wolf Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4641 - Zombie Guard Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4653 - Nightmare Arclouse Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4654 - Nightmare Mimic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4655 - Nightmare Minorous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4656 - Nightmare Mummy Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4657 - Nightmare Ancient Mummy Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4658 - Nightmare Verit Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4660 - Scout Basilisk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4661 - Charge Basilisk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4670 - Fruit Pom Spider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27014 - Green Cenere Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27015 - Repair Robot Turbo Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27016 - Exploration Rover Turbo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27017 - Scrap Robots Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27120 - Iara Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27121 - Piranha Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27122 - Curupira Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27123 - Toucan Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27124 - Jaguar Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27125 - Headless Mule Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27157 - Wood Goblin Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27158 - Les Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27159 - Uzhas Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27160 - Vavayaga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27161 - Mavka Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27170 - Shotgun Buffalo Bandit Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27171 - Revolver Buffalo Bandit Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27172 - Scimitar Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27173 - Elite Shotgun Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27174 - Elite Revolver Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27175 - Elite Scimitar Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27176 - Brown Rat Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27177 - Marsh Arclouse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27178 - Gaster Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27179 - Coyote Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Uncommon Cards (15 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|27347 - Rigid Kaho Card (Right Hand)&lt;br /&gt;
27348 - Rigid Lava Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27349 - Rigid Explosion Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27350 - Rigid Earth Deleter Card (Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27351 - Rigid Sky Deleter Card (Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27352 - Rigid Nightmare Terror Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27353 - Rigid Blazer Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27026 - Fire Condor Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27027 - Fire Sandman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27028 - Fire Frilldora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27029 - Fire Golem Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27030 - Firebug Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27354 - Blighted Raydric Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27355 - Blighted Raydric Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27356 - Freezing Gargoyle Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27357 - Blighted Sting Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27358 - Blighted Escapee Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27359 - Ice Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27360 - Flame Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27361 - Blighted Wanderer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300001 - Poisonous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300002 - Toxious Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300003 - White Porcellio Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300004 - Neo Mineral Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300005 - Abyssman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300006 - Jeweled Spider Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300008 - Angelgolt Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300009 - Spectrum Plasma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300010 - Arch Plasma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300011 - Holy Frus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300012 - Holy Skogul Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300015 - Purple Ferus Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300016 - Treasure Mimic Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300017 - Black Acidus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300018 - Silver Acidus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300019 - Bone Ferus Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300020 - Bone Acidus Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
4005 - Santa Poring Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4140 - Abysmal Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4163 - Gryphon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4203 - Mutant Dragonoid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4229 - Tower Keeper Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4237 - Owl Duke Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4238 - Owl Baron Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4243 - Antonio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4251 - Elder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4253 - Alice Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4303 - Giant Whisper Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4317 - Mobster Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4320 - Bloody Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4323 - Hatii Babe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4358 - Seyren Windsor Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4360 - Eremes Guile Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4362 - Howard Alt-Eisen Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4364 - Margaretha Sorin Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4366 - Kathryne Keyron Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4368 - Cecil Damon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4391 - Baroness of Retribution Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4392 - Dame of Sentinel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4393 - Mistress of Shelter Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4394 - Lady Solace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4427 - Sword Guardian Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4428 - Bow Guardian Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4429 - Salamander Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4431 - Kasa Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4440 - Necromancer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4458 - Duneyrr Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4459 - Rata Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4533 - Octopus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4631 - Owl Viscount Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4632 - Owl Marquees Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4567 - Alphoccio Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4568 - Celia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4569 - Chen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4570 - Flamel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4571 - Gertie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4572 - Randel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4573 - Trentini Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27082 - Angry Nine Tail Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27083 - Resentful Bongun Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27084 - Resentful Sohee Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27085 - Resentful Munak Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27086 - Resentful Soldier Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27087 - Truthful Wizard Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27088 - Fury Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27101 - Sweet Nightmare Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27102 - Matt Drainliar Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27103 - Living Dead Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27105 - Bomi Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27110 - Furious Gazeti Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27111 - Furious Snowier Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27112 - Furious Ice Titan Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27114 - Ominous Solider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27115 - Ominous Permeter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27116 - Ominous Heater Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27117 - Ominous Assaulter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27118 - Ominous Freezer Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27147 - Human Kimera Card&lt;br /&gt;
&lt;br /&gt;
27148 - Matter Kimera Card&lt;br /&gt;
&lt;br /&gt;
27149 - Heart Hunter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27286 - Colorful Teddy Bear Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27288 - Hardworking Pitman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27289 - Soul Fragment Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27290 - Haunted Obsidian Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27291 - Ancient Tri Joint Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27292 - Ancient Stalactic Golem Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27293 - Ancient Megalith Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27295 - Ancient Stone Shooter Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27296 - Ancient Wootan Shooter Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27297 - Ancient Wootan Fighter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27306 - Bellare Card&lt;br /&gt;
&lt;br /&gt;
27307 - High Bellare Card&lt;br /&gt;
&lt;br /&gt;
27308 - Sanare Card&lt;br /&gt;
&lt;br /&gt;
27309 - High Sanare Card&lt;br /&gt;
&lt;br /&gt;
27310 - Plaga Card&lt;br /&gt;
&lt;br /&gt;
27311 - Mutant Plaga Card&lt;br /&gt;
&lt;br /&gt;
27312 - Dolor Card&lt;br /&gt;
&lt;br /&gt;
27313 - Mt Dolor Card&lt;br /&gt;
&lt;br /&gt;
27314 - Venenum Card&lt;br /&gt;
&lt;br /&gt;
27315 - Mt Venenum Card&lt;br /&gt;
&lt;br /&gt;
27316 - Caput Card&lt;br /&gt;
&lt;br /&gt;
27317 - Mt Caput Card&lt;br /&gt;
&lt;br /&gt;
27335 - Chaotic Baphomet Junior Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27336 - Chaotic Sidewinder Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27337 - Chaotic Hunter Fly Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27338 - Chaotic Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27340 - Chaotic Killer Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27341 - Chaotic Poporing Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27342 - Chaotic Stem Worm Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27343 - Chaotic Acolyte Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300140 - Deep Sea Sropho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300141 - Deep Sea Obeaune Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
300142 - Deep Sea Deviace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300143 - Deep Sea Marse Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
300144 - Deep Sea Merman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300146 - Deep Sea Sedora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300147 - Deep Sea Swordfish Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300148 - Deep Sea Strouf Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300149 - Deep Sea Phen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300150 - Deep Sea King Dramoh Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300170 - Rotten Tree Card&lt;br /&gt;
&lt;br /&gt;
300171 - Grave Worm Card&lt;br /&gt;
&lt;br /&gt;
300172 - Brain Sucker Card&lt;br /&gt;
&lt;br /&gt;
300173 - Mosquilo Card&lt;br /&gt;
&lt;br /&gt;
300174 - Melted Poring Card&lt;br /&gt;
&lt;br /&gt;
300076 - Broken Beta Guards Card&lt;br /&gt;
&lt;br /&gt;
300077 - Broken Omega Cleaner Card&lt;br /&gt;
&lt;br /&gt;
300079 - Red Pepper Card&lt;br /&gt;
&lt;br /&gt;
300081 - Assistant Bot Card&lt;br /&gt;
&lt;br /&gt;
300082 - Senior Assistant Bot Card&lt;br /&gt;
&lt;br /&gt;
300083 - Dry Rafflesia Card&lt;br /&gt;
&lt;br /&gt;
300084 - Senior Dry Rafflesia Card&lt;br /&gt;
&lt;br /&gt;
300085 - Special Alnoldi Card&lt;br /&gt;
&lt;br /&gt;
300086 - Senior Special Alnoldi Card&lt;br /&gt;
&lt;br /&gt;
300087 - Broken Gardener Beta Card&lt;br /&gt;
&lt;br /&gt;
300088 - Senior Broken Gardener Card&lt;br /&gt;
&lt;br /&gt;
300089 - Verporta Card&lt;br /&gt;
&lt;br /&gt;
300090 - Verporte Card&lt;br /&gt;
&lt;br /&gt;
300091 - Papila Card&lt;br /&gt;
&lt;br /&gt;
300092 - Senior Papila Card&lt;br /&gt;
&lt;br /&gt;
300093 - Papila Ruba Card&lt;br /&gt;
&lt;br /&gt;
300094 - Senior Papila Ruba Card&lt;br /&gt;
&lt;br /&gt;
300095 - Papila Cae Card&lt;br /&gt;
&lt;br /&gt;
300096 - Senior Papila Cae Card&lt;br /&gt;
&lt;br /&gt;
300097 - Aries Card&lt;br /&gt;
&lt;br /&gt;
300098 - Senior Aries Card&lt;br /&gt;
&lt;br /&gt;
300099 - Silva Papilia Card&lt;br /&gt;
&lt;br /&gt;
300100 - Gran Papilia Card&lt;br /&gt;
&lt;br /&gt;
300101 - Broken Cleaner Card&lt;br /&gt;
&lt;br /&gt;
300102 - Bath Administrator Card&lt;br /&gt;
&lt;br /&gt;
300103 - Elder of Chung-Geum Card&lt;br /&gt;
&lt;br /&gt;
300104 - Bookworm Card&lt;br /&gt;
&lt;br /&gt;
300105 - Roaming Spellbook Card&lt;br /&gt;
&lt;br /&gt;
300106 - Red Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300122 - Yellow Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300123 - Purple Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300124 - Blue Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300125 - Green Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300108 - Sewage Venenum Card&lt;br /&gt;
&lt;br /&gt;
300109 - Sewage Cramp Card&lt;br /&gt;
&lt;br /&gt;
300110 - Sewage Waterfall Card&lt;br /&gt;
&lt;br /&gt;
300111 - Elite Bellare Card&lt;br /&gt;
&lt;br /&gt;
300112 - Spell Addicted Dolor Card&lt;br /&gt;
&lt;br /&gt;
300113 - Released Spell Card&lt;br /&gt;
&lt;br /&gt;
300114 - Spell Addicted Plaga Card&lt;br /&gt;
&lt;br /&gt;
300115 - Spell Addicted Sanare Card&lt;br /&gt;
&lt;br /&gt;
300116 - Powerful Spell Card&lt;br /&gt;
&lt;br /&gt;
300117 - Sharp Spell Card&lt;br /&gt;
&lt;br /&gt;
300118 - Boiling Phen Card&lt;br /&gt;
&lt;br /&gt;
300119 - Boiling Swordfish Card&lt;br /&gt;
&lt;br /&gt;
300120 - Boiling Piranha Card&lt;br /&gt;
&lt;br /&gt;
300121 - Boiling Marc Card&lt;br /&gt;
&lt;br /&gt;
300230 - ILL Andre Card&lt;br /&gt;
&lt;br /&gt;
300231 - ILL Andre soldier Card&lt;br /&gt;
&lt;br /&gt;
300232 - ILL Andre larva Card&lt;br /&gt;
&lt;br /&gt;
300233 - ILL Deniro Card&lt;br /&gt;
&lt;br /&gt;
300234 - ILL Piere Card&lt;br /&gt;
&lt;br /&gt;
300235 - ILL Ant egg Card&lt;br /&gt;
&lt;br /&gt;
300236 - ILL Giearth Card&lt;br /&gt;
&lt;br /&gt;
300237 - ILL Farmiliar Card&lt;br /&gt;
&lt;br /&gt;
300238 - ILL Vitata Card&lt;br /&gt;
&lt;br /&gt;
300211 - Ash Toad Card&lt;br /&gt;
&lt;br /&gt;
300212 - Rakehand Card&lt;br /&gt;
&lt;br /&gt;
300213 - Spark Card&lt;br /&gt;
&lt;br /&gt;
300214 - Hot Molar Card&lt;br /&gt;
&lt;br /&gt;
300215 - Volcaring Card&lt;br /&gt;
&lt;br /&gt;
300216 - Lava Toad Card&lt;br /&gt;
&lt;br /&gt;
300218 - Ashhopper Card&lt;br /&gt;
&lt;br /&gt;
300219 - Ashring Card&lt;br /&gt;
&lt;br /&gt;
300220 - Grey Wolf Card&lt;br /&gt;
&lt;br /&gt;
300221 - Tumblering Card&lt;br /&gt;
&lt;br /&gt;
300222 - Firewind Kite Card&lt;br /&gt;
&lt;br /&gt;
300223 - Phantom Wolf Card&lt;br /&gt;
&lt;br /&gt;
300240 - Gan Ceann Card&lt;br /&gt;
&lt;br /&gt;
300241 - Brutal Murderer Card&lt;br /&gt;
&lt;br /&gt;
300242 - Ghost Cube Card&lt;br /&gt;
&lt;br /&gt;
300243 - Lude Gal Card&lt;br /&gt;
&lt;br /&gt;
300244 - Disguiser Card&lt;br /&gt;
&lt;br /&gt;
300245 - Blue Moon Loli Ruri Card&lt;br /&gt;
&lt;br /&gt;
300246 - Grote Card&lt;br /&gt;
&lt;br /&gt;
300247 - Pierrotzoist Card&lt;br /&gt;
&lt;br /&gt;
300249 - Giant Caput Card&lt;br /&gt;
&lt;br /&gt;
300250 - Dolorian Card&lt;br /&gt;
&lt;br /&gt;
300251 - Plagarion Card&lt;br /&gt;
&lt;br /&gt;
300252 - Deadre Card&lt;br /&gt;
&lt;br /&gt;
300253 - Venedi Card&lt;br /&gt;
&lt;br /&gt;
300254 - Amitera Card&lt;br /&gt;
&lt;br /&gt;
300255 - Litus Card&lt;br /&gt;
&lt;br /&gt;
300256 - Fillia Card&lt;br /&gt;
&lt;br /&gt;
300257 - Vanilaqus Card&lt;br /&gt;
&lt;br /&gt;
300258 - Lavaeter Card&lt;br /&gt;
&lt;br /&gt;
300259 - Fulgor Card&lt;br /&gt;
&lt;br /&gt;
300260 - Napeo Card&lt;br /&gt;
&lt;br /&gt;
300261 - Galensis Card&lt;br /&gt;
&lt;br /&gt;
300267 - Crow Baron Card&lt;br /&gt;
&lt;br /&gt;
300268 - Crow Duke Card&lt;br /&gt;
&lt;br /&gt;
300269 - Eldest Card&lt;br /&gt;
&lt;br /&gt;
300270 - Empathizer Card&lt;br /&gt;
&lt;br /&gt;
300271 - Happiness Giver Card&lt;br /&gt;
&lt;br /&gt;
300272 - Pray Giver Card&lt;br /&gt;
&lt;br /&gt;
300273 - Smile Giver Card&lt;br /&gt;
&lt;br /&gt;
300274 - Anger of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300275 - Horror of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300276 - Regret of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300277 - Resentment of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300278 - Void Mimic Card&lt;br /&gt;
&lt;br /&gt;
300279 - Book of Death Card&lt;br /&gt;
&lt;br /&gt;
300292 - Extra Joker Card&lt;br /&gt;
&lt;br /&gt;
300293 - Erzsebet Card&lt;br /&gt;
&lt;br /&gt;
300294 - Jennifer Card&lt;br /&gt;
&lt;br /&gt;
300295 - Orc General Card&lt;br /&gt;
&lt;br /&gt;
300296 - Sieglouse Card&lt;br /&gt;
&lt;br /&gt;
300359 - Ice Gangu Card&lt;br /&gt;
&lt;br /&gt;
300360 - Shining Seaweed Card&lt;br /&gt;
&lt;br /&gt;
300361 - Ice Straw Card&lt;br /&gt;
&lt;br /&gt;
300362 - Unfrost Flower card&lt;br /&gt;
&lt;br /&gt;
300363 - Limacina Card&lt;br /&gt;
&lt;br /&gt;
300364 - Calmaring Card&lt;br /&gt;
&lt;br /&gt;
300365 - Primitive Rgan Card&lt;br /&gt;
&lt;br /&gt;
300366 - Lowest Rgan Card&lt;br /&gt;
&lt;br /&gt;
300367 - Junior Rgan Card&lt;br /&gt;
&lt;br /&gt;
300368 - Middle G Rgan Card&lt;br /&gt;
&lt;br /&gt;
300369 - Discarded P R Card&lt;br /&gt;
&lt;br /&gt;
300370 - Discarded L R Card&lt;br /&gt;
&lt;br /&gt;
300371 - Cave Calmaring Card&lt;br /&gt;
&lt;br /&gt;
300372 - Cave Un Flower Card&lt;br /&gt;
&lt;br /&gt;
300373 - B Hallucigenia Card&lt;br /&gt;
&lt;br /&gt;
300374 - Hallucigenia Card&lt;br /&gt;
&lt;br /&gt;
300375 - One E Dollocaris Card&lt;br /&gt;
&lt;br /&gt;
300376 - Eyes Dollocaris Card&lt;br /&gt;
&lt;br /&gt;
300441 - Burning Knight Card&lt;br /&gt;
&lt;br /&gt;
300442 - Dedsera Card&lt;br /&gt;
&lt;br /&gt;
300443 - Hardrock Titan Card&lt;br /&gt;
&lt;br /&gt;
300444 - Deadween Card&lt;br /&gt;
&lt;br /&gt;
300446 - Punch Bug Card&lt;br /&gt;
&lt;br /&gt;
300447 - Aferde Card&lt;br /&gt;
&lt;br /&gt;
300448 - Dispol Card&lt;br /&gt;
&lt;br /&gt;
300449 - Timbers Card&lt;br /&gt;
&lt;br /&gt;
4684 - True Eremes Guile Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4685 - True Margaretha Sorin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4686 - True Kathryne Keyron Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4687 - True Cecil Damon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4688 - True Howard Alt-Eisen Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4689 - True Seyren Windsor Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4690 - True Randel Lawrence Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4691 - True Flamel Emure Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4692 - True Celia Alde Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4693 - True Chen Liu Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4694 - True Gertie Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4695 - True Trentini Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4696 - True Alphoccio Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Rare Cards (30 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4446 - Enhanced Skeleton Card (Right Hand)&lt;br /&gt;
4605 - Agony Of Royal Knight Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4606 - Grudge of Royal Knight Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4633 - Enhanced Archer Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4634 - Enhanced Soldier Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4635 - Enhanced Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4698 - Step Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4699 - Rock Step Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27012 - Kick Step Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27013 - Kick &amp;amp; Kick Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27018 - GC109 Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27019 - DR815 Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27107 - Playing Pere Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27108 - Singing Pere Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27163 - Faceworm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27165 - Dark Faceworm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27166 - Faceworm Egg Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27167 - Faceworm Larva Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27168 - Irene High Elder Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27169 - Payon Soldier Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27181 - Airship Raid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27183 - Gigantes Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27184 - Knight Sakray Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27249 - Arhi Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27250 - Dio Anemos Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27251 - Geffen Gang Member Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27252 - Geffen Bully Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27253 - Geffen Shoplifter Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27254 - Faymont Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27255 - Ordre Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27256 - Blut Hase Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27257 - Kuro Akuma Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27258 - Ifodes Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27259 - Licheniyes Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27260 - Odoric Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27261 - Ju Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27262 - Dwigh Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27263 - Fay Kanavian Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27264 - Evil Shadow Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27322 - Demon God's Apostle Ahat Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27323 - Demon God's Apostle Shnaim Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27324 - Brinaranea Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27325 - Muspellskoll Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27328 - Corrupt Life Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27384 - Cursed White Knight Card&lt;br /&gt;
&lt;br /&gt;
27385 - Cursed Khalitzburg Knight Card&lt;br /&gt;
&lt;br /&gt;
27386 - Cursed Raydric Card&lt;br /&gt;
&lt;br /&gt;
27387 - Cursed Raydric Archer Card&lt;br /&gt;
&lt;br /&gt;
27388 - Cursed Butler Card&lt;br /&gt;
&lt;br /&gt;
31016 - Decorated Evil Tree Card (Armor)&lt;br /&gt;
&lt;br /&gt;
31017 - Vicious Cookie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
31018 - Evil Dwelling Box Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31019 - Creepy Demon Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
31020 - Malicious Baby Ghost Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
31021 - Dancing Marionette Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31022 - Abandoned Teddy Bear Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
31024 - Immortal Cursed Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31025 - Immortal Wind Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Epic Cards (50 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4559 - Evil Morocc Card (Shoes)&lt;br /&gt;
4047 - Ghostring Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4054 - Angeling Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4155 - Goblin Leader Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4169 - Dark Illusion Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4174 - Deviling Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4183 - Vagabond Wolf Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4197 - Mastering Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4198 - Maya Purple Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4207 - Mysteltainn Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4211 - Vocal Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4241 - Arc Angeling Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4250 - Executioner Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4254 - Ogretooth Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4266 - Eclipse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4277 - Zealotus Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4290 - Cat O' Nine Tails Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4291 - Kobold Leader Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4300 - Chimera Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4306 - Toad Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4354 - Gemini-S58 Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4384 - Hydrolancer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4395 - Maero of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4396 - Odium of Thanatos Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4397 - Despero of Thanatos Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4398 - Dolor of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4426 - Byorgue Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4462 - Hardrock Mammoth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4463 - Tendrilrion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4557 - Weakened Fenrir Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4575 - Armed Guard Soheon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4577 - Elvira Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4579 - Warrior Lola Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4581 - Rudo Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4590 - Bangungot Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4591 - Bakonawa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4608 - White Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4609 - Khalitzburg Knight Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4642 - Infinite Toad Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4643 - Infinite Vagabond Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4644 - Infinite Vocal Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4645 - Infinite Eclipse Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4646 - Infinite Chimera Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4662 - Big Eggring Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27109 - Jitterbug Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27339 - Chaotic Ghostring Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Legendary Cards (250 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4121 - Phreeoni Card (Right Hand)&lt;br /&gt;
4123 - Eddga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4128 - Golden Thief Bug Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4131 - Moonlight Flower Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4132 - Mistress Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4134 - Dracula Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4135 - Orc Lord Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4137 - Drake Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4142 - Doppelganger Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4143 - Orc Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4144 - Osiris Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4145 - Berzebub Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4146 - Maya Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4147 - Baphomet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4148 - Pharaoh Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4168 - Dark Lord Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4236 - Amon Ra Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4263 - Samurai Spector Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4276 - Lord of The Dead Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4302 - Tao Gunka Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4305 - Turtle General Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4318 - Stormy Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4324 - Hatii Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4330 - Evil Snake Lord Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4342 - RSX-0806 Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4352 - General Egnigem Cenia Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4357 - Lord Knight Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4359 - Assassin Cross Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4361 - MasterSmith Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4363 - High Priest Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4365 - High Wizard Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4367 - Sniper Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4560 - Clown Alphoccio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4561 - Professor Celia Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4562 - Champion Chen Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4563 - Creator Flamel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4564 - Stalker Gertie Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4565 - Paladin Randel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4566 - Gypsy Trentini Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4372 - White Lady Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4374 - Vesper Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4376 - Lady Tanee Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4386 - Detardeurus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4399 - Memory of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4403 - Kiel-D-01 Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4407 - Randgris Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4408 - Gloom Under Night Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4419 - Ktullanux Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4425 - Atroce Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4430 - Ifrit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4441 - Fallen Bishop Hibram Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4507 - Queen Scaraba Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4509 - Gold Queen Scaraba Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4520 - Leak Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4525 - Kraken Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4534 - Giant Octopus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4526 - Weird Coelacanth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4527 - Dark Coelacanth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4592 - Buwaya Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4625 - Time Holder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4647 - Infinite Osiris Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4648 - Infinite Eddga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4650 - Infinite Orc Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4651 - Infinite Tao Gunka Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4652 - Nightmare Amon Ra Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27126 - Boitata Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27162 - Gopinich Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
300078 - Sweety Card&lt;br /&gt;
&lt;br /&gt;
300239 - Silent Maya Card&lt;br /&gt;
&lt;br /&gt;
27180 - Mechaspider Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Mythic Cards (500 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4451 - Entweihen Crothen Card (Armor)&lt;br /&gt;
4456 - Nidhoggur Shadow Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4457 - Naght Sieger Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4528 - Mutant Coelacanth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4529 - Violent Coelacanth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4556 - Fenrir Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4574 - General Daehyon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4576 - Gioia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4578 - Angry Student Pyuriel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4580 - Dark Guardian Kades Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4601 - Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4602 - Realized Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4603 - Corruption Root Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4604 - Realized Corruption Root Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4610 - Sarah Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4636 - Bijou Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4649 - Infinite Phreeoni Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4671 - Sorcerer Celia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4672 - Sura Chen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4673 - Minstel Alphoccio Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4674 - Guillotine Cross Eremes Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4675 - Arch Bishop Magaleta Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4676 - Ranger Cecil Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4677 - Mechanic Howard Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4678 - Warlock Kathryne Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4679 - Rune Knight Seyren Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4680 - Royal Guard Randel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4681 - Genetic Flamel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4682 - Shadow Chaser Gertie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4683 - Wanderer Trentini Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4697 - Charleston3 Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27020 - T W O Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27025 - Lich Lord Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27081 - Angry Moonlight Flower Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27104 - Furious Dracula Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27106 - Awaken Pere Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27113 - Awaken Ktullanux Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27119 - Ominous Turtle General Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27150 - Venom Kimera&lt;br /&gt;
&lt;br /&gt;
27151 - Heart Hunter Evil Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27152 - Cutie Card&lt;br /&gt;
&lt;br /&gt;
27164 - Faceworm Queen Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27182 - Captain Felock Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27287 - Shiny Teddy Bear Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27294 - Ancient Tao Gunka Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27265 - Evil Fanatics Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27298 - Ancient Wootan Defender Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27318 - Miguel Card&lt;br /&gt;
&lt;br /&gt;
27319 - R48 85 Bestia Card&lt;br /&gt;
&lt;br /&gt;
27321 - Despair God Morocc Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27326 - Morocc's Minion Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27327 - Grim Reaper Ankou Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27334 - Chaotic Baphomet Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27362 - Blighted Spider Queen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27363 - Blighted Dark Lord Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27381 - Himelmaz Card&lt;br /&gt;
&lt;br /&gt;
27382 - Corruption Root Card&lt;br /&gt;
&lt;br /&gt;
27383 - Cursed Amdarais Card&lt;br /&gt;
&lt;br /&gt;
31023 - Celine Kimi Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300145 - Deep Sea Witch Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300013 - Reginleif Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300014 - Ingrid Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300080 - Senior Red Pepper Card&lt;br /&gt;
&lt;br /&gt;
300107 - Boss Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300175 - Unknown Creature Card&lt;br /&gt;
&lt;br /&gt;
300176 - Unidentified Creature card&lt;br /&gt;
&lt;br /&gt;
300217 - Burning Fang Card&lt;br /&gt;
&lt;br /&gt;
300248 - Death Witch Card&lt;br /&gt;
&lt;br /&gt;
300262 - The One Card&lt;br /&gt;
&lt;br /&gt;
300281 - R001 Bestia Card&lt;br /&gt;
&lt;br /&gt;
300297 - Goblin King Card&lt;br /&gt;
&lt;br /&gt;
300377 - Ultra Limacina Card&lt;br /&gt;
&lt;br /&gt;
300445 - Gaia Pol Card&lt;br /&gt;
&lt;br /&gt;
300450 - Renire Card&lt;br /&gt;
&lt;br /&gt;
300151 - Deep Sea Kraken&lt;br /&gt;
&lt;br /&gt;
31026 - Stephane Jack Earnest Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Reward_Systems&amp;diff=1516</id>
		<title>Reward Systems</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Reward_Systems&amp;diff=1516"/>
		<updated>2024-06-20T15:54:27Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Card Exchange System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Card Exchange System&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Cards.png|right|333x333px]]&lt;br /&gt;
Undesirable or spare cards can be exchanged for new card albums, including special MVP cards.&lt;br /&gt;
&lt;br /&gt;
The NPC is located on the east side of the main hall on the [[The Riftbound Castle|Riftbound Castle]].&lt;br /&gt;
&lt;br /&gt;
*Cards have different values for each type.&lt;br /&gt;
*The Albums also have a small chance (0.1%) of dropping a higher tier card.&lt;br /&gt;
* The  Mythical card album has 1% chance of getting an extra legendary tier card.&lt;br /&gt;
*Super Common cards (Poring, Fabre, Etc) only net '''1''' point.&lt;br /&gt;
*Full Card list located below.&lt;br /&gt;
&lt;br /&gt;
'''Common Card Album''': Includes Common monster cards, these cards are worth either '''1''' point(super common) or '''5''' points (common) This album can drop from rift bosses on a rate of 15~37% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Uncommon Card Album:''' Includes Illusion, Blighted GH, Odin Past, Abyss 04, Magma 3 , Bio Labs, and elite monster cards (Elder, Gryphon, Mutant Dragonoid Etc). These cards are worth '''15''' points. This album can drop from rift bosses on a rate of 1~4% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Rare Card Album:''' Includes Instance monster cards and Knight Sakray card. These cards are worth '''30''' points. This album can drop from rift bosses at a rate of 0.25~1% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Epic Card Album:''' Includes Mini boss cards, bio 5 monster cards, Weakened Fenrir, White Knight and Khalitzburg Knight. These cards are worth  '''50''' points. This album can drop from rift bosses at a rate of 0.025~0.03% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Legendary Card Album:''' Includes all regular spawn MvPs, Dewata instance MvPs and Malangdo normal difficulty MvPs. These cards are worth '''250''' points. This album is only available on the card trader.&lt;br /&gt;
&lt;br /&gt;
'''Mythical Card Album''': Includes All Bio Labs MvP , Illusion MvP , Abyss Gate MvP and All High Tier Instance MvP Cards. These cards are worth '''500''' points. This album is only available on the card trader.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''&amp;lt;u&amp;gt;Full Card List&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
List is subject to change, current as of June 20th, 2024&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Super Common Cards (1 Point)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4001 - Poring Card (Armor)&lt;br /&gt;
4002 - Fabre Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4003 - Pupa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4004 - Drops Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4006 - Lunatic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4007 - Peco Peco Egg Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4008 - Picky Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4009 - Chonchon Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4010 - Willow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4011 - Picky Egg Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4012 - Thief Bug Egg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4013 - Andre Egg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4014 - Roda Frog Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4015 - Condor Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4016 - Thief Bug Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4017 - Savage Babe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4018 - Andre Larva Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4019 - Hornet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4020 - Familiar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4021 - Rocker Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4022 - Spore Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4023 - Baby Desert Wolf Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4024 - Plankton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4025 - Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4659 - Eggring Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4663 - Leaf Lunatic Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4664 - Grass Fabre Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4665 - Wild Hornet Card (Weapon)&lt;br /&gt;
&lt;br /&gt;
4666 - Sweet Roda Frog Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4667 - Hunter Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4668 - Trance Spore Card (Headgear)&lt;br /&gt;
&lt;br /&gt;
4669 - Jungle Mandragora Card (Weapon)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Common Cards (5 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4026 - Female Thief Bug Card (Right Hand)&lt;br /&gt;
4027 - Kukre Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4028 - Tarou Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4029 - Wolf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4030 - Mandragora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4031 - Peco Peco Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4032 - Ambernite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4033 - Poporing Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4034 - Wormtail Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4035 - Hydra Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4036 - Muka Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4037 - Snake Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4038 - Zombie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4039 - Stainer Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4040 - Creamy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4041 - Coco Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4042 - Steel Chonchon Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4043 - Andre Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4044 - Smokie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4045 - Horn Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4046 - Martin Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4048 - Poison Spore Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4049 - Vadon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4050 - Male Thief Bug Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4051 - Yoyo Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4052 - Elder Willow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4053 - Vitata Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4055 - Marina Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4056 - Dustiness Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4057 - Metaller Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4058 - Thara Frog Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4059 - Soldier Andre Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4060 - Goblin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4061 - Cornutus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4062 - Anacondaq Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4063 - Caramel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4064 - Zerom Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4065 - Kaho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4066 - Orc Warrior Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4067 - Megalodon Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4068 - Scorpion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4069 - Drainliar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4070 - Eggyra Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4071 - Orc Zombie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4072 - Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4073 - Pirate Skeleton Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4074 - Bigfoot Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4075 - Argos Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4076 - Magnolia Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4077 - Phen Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4078 - Savage Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4079 - Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4080 - Flora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4081 - Hode Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4082 - Desert Wolf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4083 - Rafflesia Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4084 - Marine Sphere Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4085 - Orc Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4086 - Soldier Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4087 - Giearth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4088 - Frilldora Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4089 - Swordfish Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4090 - Munak Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4091 - Kobold Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4092 - Skeleton Worker Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4093 - Obeaune Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4094 - Archer Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4095 - Marse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4096 - Zenorc Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4097 - Matyr Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4098 - Dokebi Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4099 - Pasana Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4100 - Sohee Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4101 - Sandman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4102 - Whisper Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4103 - Horong Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4104 - Requiem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4105 - Marc Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4106 - Mummy Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4107 - Verit Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4108 - Myst Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4109 - Jakk Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4110 - Ghoul Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4111 - Strouf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4112 - Marduk Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4113 - Marionette Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4114 - Argiope Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4115 - Hunter Fly Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4116 - Isis Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4117 - Sidewinder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4118 - Earth Petite Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4119 - Bathory Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4120 - Sky Petite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4122 - Deviruchi Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4124 - Medusa Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4125 - Deviace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4126 - Minorous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4127 - Nightmare Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4129 - Bapho Jr. Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4130 - Scorpion King Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4133 - Raydric Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4136 - Khalitzburg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4138 - Anubis Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4139 - Joker Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4141 - Evil Druid Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4149 - Gargoyle Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4150 - Goat Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4151 - Gajomart Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4152 - Galapago Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4153 - Crab Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4154 - Dumpling Child Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4156 - Goblin Steamrider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4157 - Goblin Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4158 - Sky Deleter Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4159 - Nine Tail Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4160 - Firelock Soldier Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4161 - Grand Peco Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4162 - Grizzly Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4164 - Gullinbursti Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4165 - Gig Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4166 - Nightmare Terror Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4167 - Nereid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4170 - Dark Frame Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4171 - Dark Priest Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4172 - The Paper Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4173 - Demon Pungus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4175 - Poisonous Toad Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4176 - Dullahan Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4177 - Dryad Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4178 - Dragon Tail Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4179 - Dragon Fly Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4180 - Driller Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4181 - Disguise Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4182 - Diabolic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4184 - Lava Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4185 - Rideword Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4186 - Raggler Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4187 - Raydric Archer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4188 - Leib Olmai Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4189 - Wraith Dead Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4190 - Wraith Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4191 - Loli Ruri Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4192 - Rotar Zairo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4193 - Lude Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4194 - Rybio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4195 - Leaf Cat Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4196 - Marin Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4199 - Merman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4200 - Megalith Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4201 - Majoruros Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4202 - Mao Guai Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4204 - Mini Demon Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4205 - Mimic Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4206 - Myst Case Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4208 - Miyabi Doll Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4209 - Violy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4210 - Wanderer Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4212 - Bongun Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4213 - Brilight Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4214 - Bloody Murderer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4215 - Blazer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4216 - Sasquatch Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4217 - Enchanted Peach Tree Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4218 - Succubus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4219 - Sage Worm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4220 - Solider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4221 - Skeleton General Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4222 - Skeleton Prisoner Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4223 - Stalactic Golem Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4224 - Stem Worm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4225 - Stone Shooter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4226 - Sting Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4227 - Spring Rabbit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4228 - Sleeper Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4230 - Shinobi Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4231 - Mi Gao Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4232 - Hermit Plant Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4233 - Baby Leopard Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4234 - Anolian Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4235 - Christmas Cookie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4239 - Iron Fist Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4240 - Arclouze Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4242 - Apocalipse Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4244 - Alarm Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4245 - Am Mut Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4246 - Assaulter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4247 - Aster Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4248 - Ancient Mummy Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4249 - Ancient Worm Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4252 - Alligator Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4255 - Orc Lady Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4256 - Orc Archer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4257 - Wild Rose Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4258 - Evil Nymph Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4259 - Wooden Golem Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4260 - Wootan Shooter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4261 - Wootan Fighter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4262 - Cloud Hermit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4264 - Wind Ghost Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4265 - Jing Guai Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4267 - Explosion Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4268 - Injustice Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4269 - Incubus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4270 - Giant Spider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4271 - Giant Hornet Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4272 - Zhu Po Long Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4273 - Shell Fish Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4274 - Zombie Master Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4275 - Zombie Prisoner Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4278 - Gibbet Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4279 - Earth Deleter Card (Armor|)&lt;br /&gt;
&lt;br /&gt;
4280 - Geographer Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4281 - Zipper Bear Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4282 - Tengu Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4283 - Greatest General Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4284 - Chepet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4285 - Choco Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4286 - Karakasa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4287 - Kapha Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4288 - Carat Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4289 - Caterpillar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4292 - Kobold Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4293 - Cookie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4294 - Quve Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4295 - Kraben Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4296 - Cramp Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4297 - Cruiser Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4298 - Creamy Fear Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4299 - Clock Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4301 - Killer Mantis Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4304 - Tamruan Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4307 - Beetle King Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4308 - Tri Joint Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4309 - Parasite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4310 - Panzer Goblin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4311 - Permeter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4312 - Seal Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4313 - Punk Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4314 - Penomena Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4315 - Pest Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4316 - False Angel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4319 - Freezer Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4321 - Hylozoist Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4322 - High Orc Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4325 - Harpy Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4326 - Sea-Otter Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4327 - Bloody Butterfly Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4328 - Yao Jun Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4329 - Phendark Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4331 - Heater Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4332 - Waste Stove Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4333 - Venomous Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4334 - Noxious Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4335 - Pitman Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4336 - Ungoliant Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4337 - Porcellio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4338 - Obsidian Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4339 - Mineral Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4340 - Teddy Bear Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4341 - Metaling Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4343 - Holden Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4344 - Anopheles Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4345 - Hill Wind Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4346 - Egnigem Cenia Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4347 - Armeyer Dinze Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4348 - Wickebine Tres Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4349 - Errende Ebecee Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4350 - Laurell Weinder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4351 - Kavach Icarus Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4353 - Remover Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4355 - Gremlin Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4356 - Beholder Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4369 - Venatu Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4370 - Dimik Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4371 - Archdam Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4373 - Green Maiden Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4375 - Orc Baby Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4377 - Grove Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4378 - Gold Acidus Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4379 - Blue Acidus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4380 - Red Ferus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4381 - Green Ferus Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4382 - Yellow Novus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4383 - Red Novus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4385 - Dragon Egg Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4387 - Ancient Mimic Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4388 - Death Word Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4389 - Plasma Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4390 - Breeze Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4400 - Aliza Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4401 - Alicel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4402 - Aliot Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4404 - Skogul Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4405 - Frus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4406 - Skeggiold Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4409 - Agav Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4410 - Echio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4411 - Vanberk Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4412 - Isilla Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4413 - Hodremlin Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4414 - Seeker Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4415 - Snowier Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4416 - Siroma Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4417 - Ice Titan Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4418 - Gazeti Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4420 - Muscipular Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4421 - Drosera Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4422 - Roween Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4423 - Galion Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4424 - Stapo Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4432 - Magmaring Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4433 - Imp Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4434 - Knocker Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4435 - Zombie Slaughter Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4436 - Ragged Zombie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4437 - Hell Poodle Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4438 - Banshee Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4439 - Flame Skull Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4442 - Tatacho Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4443 - Aqua Elemental Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4444 - Draco Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4445 - Luciola Vespa Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4447 - Centipede Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4448 - Cornus Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4449 - Dark Shadow Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4450 - Banshee Master Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4452 - Centipede Larva Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4453 - Hillsrion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4460 - Rhyncho Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4461 - Phylla Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4464 - Aunoe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4465 - Fanat Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4466 - Beholder Master Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4467 - Heavy Metaling Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4468 - Dark Pinguicula Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4469 - Naga Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4470 - Nepenthes Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4471 - Draco Egg Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4472 - Bradium Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4473 - Ancient Tree Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4474 - Zakudam Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4475 - Cobalt Mineral Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4476 - Pinguicula Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4477 - Hell Apocalypse Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4505 - Scaraba Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4506 - Dolomedes Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4508 - Gold Scaraba Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4510 - Miming Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4511 - Little Fatum Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4512 - Parus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4513 - Angra Mantis Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4514 - Pom Spider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4515 - Alnoldi Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4516 - Comodo Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4517 - Cendrawasih Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4518 - Banaspaty Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4519 - Butoijo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4521 - Sedora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4522 - Sropho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4523 - Pot Dofle Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4524 - King Dramoh Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4530 - Siorava Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4531 - Red Eruma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4532 - Wild Rider Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4545 - Novice Poring Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4582 - Bungisngis Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4583 - Engkanto Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4584 - Manananggal Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4585 - Mangkukulam Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4586 - Tikbalang Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4587 - Tiyanak Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4588 - Wakwak Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4589 - Jejeling Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4593 - Menblatt Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4594 - Petal Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4595 - Cenere Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4596 - Antique Book Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4597 - Lichtern Blue Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4598 - Lichtern Green Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4599 - Lichtern Red Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4600 - Lichtern Yellow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4607 - Faithful Manager Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4626 - Big Ben Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4627 - Big Bell Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4628 - Neo Punk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4629 - Arc Elder Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4630 - Nightmare Timer Keeper Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4637 - Immortal Corps Card (Garment|)&lt;br /&gt;
&lt;br /&gt;
4638 - Watcher Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4639 - Taffy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4640 - Frozen Wolf Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4641 - Zombie Guard Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4653 - Nightmare Arclouse Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4654 - Nightmare Mimic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4655 - Nightmare Minorous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4656 - Nightmare Mummy Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4657 - Nightmare Ancient Mummy Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4658 - Nightmare Verit Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4660 - Scout Basilisk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4661 - Charge Basilisk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4670 - Fruit Pom Spider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27014 - Green Cenere Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27015 - Repair Robot Turbo Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27016 - Exploration Rover Turbo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27017 - Scrap Robots Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27120 - Iara Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27121 - Piranha Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27122 - Curupira Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27123 - Toucan Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27124 - Jaguar Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27125 - Headless Mule Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27157 - Wood Goblin Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27158 - Les Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27159 - Uzhas Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27160 - Vavayaga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27161 - Mavka Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27170 - Shotgun Buffalo Bandit Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27171 - Revolver Buffalo Bandit Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27172 - Scimitar Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27173 - Elite Shotgun Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27174 - Elite Revolver Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27175 - Elite Scimitar Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27176 - Brown Rat Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27177 - Marsh Arclouse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27178 - Gaster Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27179 - Coyote Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Uncommon Cards (15 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|27347 - Rigid Kaho Card (Right Hand)&lt;br /&gt;
27348 - Rigid Lava Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27349 - Rigid Explosion Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27350 - Rigid Earth Deleter Card (Head Mid Head Top&lt;br /&gt;
&lt;br /&gt;
27351 - Rigid Sky Deleter Card (Head Mid Head Top&lt;br /&gt;
&lt;br /&gt;
27352 - Rigid Nightmare Terror Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27353 - Rigid Blazer Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27026 - Fire Condor Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27027 - Fire Sandman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27028 - Fire Frilldora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27029 - Fire Golem Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27030 - Firebug Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27354 - Blighted Raydric Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27355 - Blighted Raydric Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27356 - Freezing Gargoyle Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27357 - Blighted Sting Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27358 - Blighted Escapee Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27359 - Ice Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27360 - Flame Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27361 - Blighted Wanderer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300001 - Poisonous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300002 - Toxious Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300003 - White Porcellio Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300004 - Neo Mineral Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300005 - Abyssman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300006 - Jeweled Spider Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300008 - Angelgolt Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300009 - Spectrum Plasma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300010 - Arch Plasma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300011 - Holy Frus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300012 - Holy Skogul Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300015 - Purple Ferus Card (Head Top Head Mid Head Low&lt;br /&gt;
&lt;br /&gt;
300016 - Treasure Mimic Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300017 - Black Acidus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300018 - Silver Acidus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300019 - Bone Ferus Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300020 - Bone Acidus Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
4005 - Santa Poring Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4140 - Abysmal Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4163 - Gryphon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4203 - Mutant Dragonoid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4229 - Tower Keeper Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4237 - Owl Duke Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4238 - Owl Baron Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4243 - Antonio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4251 - Elder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4253 - Alice Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4303 - Giant Whisper Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4317 - Mobster Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4320 - Bloody Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4323 - Hatii Babe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4358 - Seyren Windsor Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4360 - Eremes Guile Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4362 - Howard Alt-Eisen Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4364 - Margaretha Sorin Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4366 - Kathryne Keyron Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4368 - Cecil Damon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4391 - Baroness of Retribution Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4392 - Dame of Sentinel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4393 - Mistress of Shelter Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4394 - Lady Solace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4427 - Sword Guardian Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4428 - Bow Guardian Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4429 - Salamander Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4431 - Kasa Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4440 - Necromancer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4458 - Duneyrr Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4459 - Rata Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4533 - Octopus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4631 - Owl Viscount Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4632 - Owl Marquees Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4567 - Alphoccio Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4568 - Celia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4569 - Chen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4570 - Flamel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4571 - Gertie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4572 - Randel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4573 - Trentini Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27082 - Angry Nine Tail Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27083 - Resentful Bongun Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27084 - Resentful Sohee Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27085 - Resentful Munak Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27086 - Resentful Soldier Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27087 - Truthful Wizard Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27088 - Fury Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27101 - Sweet Nightmare Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27102 - Matt Drainliar Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27103 - Living Dead Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27105 - Bomi Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27110 - Furious Gazeti Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27111 - Furious Snowier Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27112 - Furious Ice Titan Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27114 - Ominous Solider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27115 - Ominous Permeter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27116 - Ominous Heater Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27117 - Ominous Assaulter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27118 - Ominous Freezer Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27147 - Human Kimera Card&lt;br /&gt;
&lt;br /&gt;
27148 - Matter Kimera Card&lt;br /&gt;
&lt;br /&gt;
27149 - Heart Hunter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27286 - Colorful Teddy Bear Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27288 - Hardworking Pitman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27289 - Soul Fragment Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27290 - Haunted Obsidian Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27291 - Ancient Tri Joint Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27292 - Ancient Stalactic Golem Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27293 - Ancient Megalith Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27295 - Ancient Stone Shooter Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27296 - Ancient Wootan Shooter Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27297 - Ancient Wootan Fighter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27306 - Bellare Card&lt;br /&gt;
&lt;br /&gt;
27307 - High Bellare Card&lt;br /&gt;
&lt;br /&gt;
27308 - Sanare Card&lt;br /&gt;
&lt;br /&gt;
27309 - High Sanare Card&lt;br /&gt;
&lt;br /&gt;
27310 - Plaga Card&lt;br /&gt;
&lt;br /&gt;
27311 - Mutant Plaga Card&lt;br /&gt;
&lt;br /&gt;
27312 - Dolor Card&lt;br /&gt;
&lt;br /&gt;
27313 - Mt Dolor Card&lt;br /&gt;
&lt;br /&gt;
27314 - Venenum Card&lt;br /&gt;
&lt;br /&gt;
27315 - Mt Venenum Card&lt;br /&gt;
&lt;br /&gt;
27316 - Caput Card&lt;br /&gt;
&lt;br /&gt;
27317 - Mt Caput Card&lt;br /&gt;
&lt;br /&gt;
27335 - Chaotic Baphomet Junior Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27336 - Chaotic Sidewinder Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27337 - Chaotic Hunter Fly Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27338 - Chaotic Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27340 - Chaotic Killer Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27341 - Chaotic Poporing Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27342 - Chaotic Stem Worm Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27343 - Chaotic Acolyte Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300140 - Deep Sea Sropho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300141 - Deep Sea Obeaune Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
300142 - Deep Sea Deviace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300143 - Deep Sea Marse Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
300144 - Deep Sea Merman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300146 - Deep Sea Sedora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300147 - Deep Sea Swordfish Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300148 - Deep Sea Strouf Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300149 - Deep Sea Phen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300150 - Deep Sea King Dramoh Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300170 - Rotten Tree Card&lt;br /&gt;
&lt;br /&gt;
300171 - Grave Worm Card&lt;br /&gt;
&lt;br /&gt;
300172 - Brain Sucker Card&lt;br /&gt;
&lt;br /&gt;
300173 - Mosquilo Card&lt;br /&gt;
&lt;br /&gt;
300174 - Melted Poring Card&lt;br /&gt;
&lt;br /&gt;
300076 - Broken Beta Guards Card&lt;br /&gt;
&lt;br /&gt;
300077 - Broken Omega Cleaner Card&lt;br /&gt;
&lt;br /&gt;
300079 - Red Pepper Card&lt;br /&gt;
&lt;br /&gt;
300081 - Assistant Bot Card&lt;br /&gt;
&lt;br /&gt;
300082 - Senior Assistant Bot Card&lt;br /&gt;
&lt;br /&gt;
300083 - Dry Rafflesia Card&lt;br /&gt;
&lt;br /&gt;
300084 - Senior Dry Rafflesia Card&lt;br /&gt;
&lt;br /&gt;
300085 - Special Alnoldi Card&lt;br /&gt;
&lt;br /&gt;
300086 - Senior Special Alnoldi Card&lt;br /&gt;
&lt;br /&gt;
300087 - Broken Gardener Beta Card&lt;br /&gt;
&lt;br /&gt;
300088 - Senior Broken Gardener Card&lt;br /&gt;
&lt;br /&gt;
300089 - Verporta Card&lt;br /&gt;
&lt;br /&gt;
300090 - Verporte Card&lt;br /&gt;
&lt;br /&gt;
300091 - Papila Card&lt;br /&gt;
&lt;br /&gt;
300092 - Senior Papila Card&lt;br /&gt;
&lt;br /&gt;
300093 - Papila Ruba Card&lt;br /&gt;
&lt;br /&gt;
300094 - Senior Papila Ruba Card&lt;br /&gt;
&lt;br /&gt;
300095 - Papila Cae Card&lt;br /&gt;
&lt;br /&gt;
300096 - Senior Papila Cae Card&lt;br /&gt;
&lt;br /&gt;
300097 - Aries Card&lt;br /&gt;
&lt;br /&gt;
300098 - Senior Aries Card&lt;br /&gt;
&lt;br /&gt;
300099 - Silva Papilia Card&lt;br /&gt;
&lt;br /&gt;
300100 - Gran Papilia Card&lt;br /&gt;
&lt;br /&gt;
300101 - Broken Cleaner Card&lt;br /&gt;
&lt;br /&gt;
300102 - Bath Administrator Card&lt;br /&gt;
&lt;br /&gt;
300103 - Elder of Chung-Geum Card&lt;br /&gt;
&lt;br /&gt;
300104 - Bookworm Card&lt;br /&gt;
&lt;br /&gt;
300105 - Roaming Spellbook Card&lt;br /&gt;
&lt;br /&gt;
300106 - Red Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300122 - Yellow Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300123 - Purple Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300124 - Blue Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300125 - Green Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300108 - Sewage Venenum Card&lt;br /&gt;
&lt;br /&gt;
300109 - Sewage Cramp Card&lt;br /&gt;
&lt;br /&gt;
300110 - Sewage Waterfall Card&lt;br /&gt;
&lt;br /&gt;
300111 - Elite Bellare Card&lt;br /&gt;
&lt;br /&gt;
300112 - Spell Addicted Dolor Card&lt;br /&gt;
&lt;br /&gt;
300113 - Released Spell Card&lt;br /&gt;
&lt;br /&gt;
300114 - Spell Addicted Plaga Card&lt;br /&gt;
&lt;br /&gt;
300115 - Spell Addicted Sanare Card&lt;br /&gt;
&lt;br /&gt;
300116 - Powerful Spell Card&lt;br /&gt;
&lt;br /&gt;
300117 - Sharp Spell Card&lt;br /&gt;
&lt;br /&gt;
300118 - Boiling Phen Card&lt;br /&gt;
&lt;br /&gt;
300119 - Boiling Swordfish Card&lt;br /&gt;
&lt;br /&gt;
300120 - Boiling Piranha Card&lt;br /&gt;
&lt;br /&gt;
300121 - Boiling Marc Card&lt;br /&gt;
&lt;br /&gt;
300230 - ILL Andre Card&lt;br /&gt;
&lt;br /&gt;
300231 - ILL Andre soldier Card&lt;br /&gt;
&lt;br /&gt;
300232 - ILL Andre larva Card&lt;br /&gt;
&lt;br /&gt;
300233 - ILL Deniro Card&lt;br /&gt;
&lt;br /&gt;
300234 - ILL Piere Card&lt;br /&gt;
&lt;br /&gt;
300235 - ILL Ant egg Card&lt;br /&gt;
&lt;br /&gt;
300236 - ILL Giearth Card&lt;br /&gt;
&lt;br /&gt;
300237 - ILL Farmiliar Card&lt;br /&gt;
&lt;br /&gt;
300238 - ILL Vitata Card&lt;br /&gt;
&lt;br /&gt;
300211 - Ash Toad Card&lt;br /&gt;
&lt;br /&gt;
300212 - Rakehand Card&lt;br /&gt;
&lt;br /&gt;
300213 - Spark Card&lt;br /&gt;
&lt;br /&gt;
300214 - Hot Molar Card&lt;br /&gt;
&lt;br /&gt;
300215 - Volcaring Card&lt;br /&gt;
&lt;br /&gt;
300216 - Lava Toad Card&lt;br /&gt;
&lt;br /&gt;
300218 - Ashhopper Card&lt;br /&gt;
&lt;br /&gt;
300219 - Ashring Card&lt;br /&gt;
&lt;br /&gt;
300220 - Grey Wolf Card&lt;br /&gt;
&lt;br /&gt;
300221 - Tumblering Card&lt;br /&gt;
&lt;br /&gt;
300222 - Firewind Kite Card&lt;br /&gt;
&lt;br /&gt;
300223 - Phantom Wolf Card&lt;br /&gt;
&lt;br /&gt;
300240 - Gan Ceann Card&lt;br /&gt;
&lt;br /&gt;
300241 - Brutal Murderer Card&lt;br /&gt;
&lt;br /&gt;
300242 - Ghost Cube Card&lt;br /&gt;
&lt;br /&gt;
300243 - Lude Gal Card&lt;br /&gt;
&lt;br /&gt;
300244 - Disguiser Card&lt;br /&gt;
&lt;br /&gt;
300245 - Blue Moon Loli Ruri Card&lt;br /&gt;
&lt;br /&gt;
300246 - Grote Card&lt;br /&gt;
&lt;br /&gt;
300247 - Pierrotzoist Card&lt;br /&gt;
&lt;br /&gt;
300249 - Giant Caput Card&lt;br /&gt;
&lt;br /&gt;
300250 - Dolorian Card&lt;br /&gt;
&lt;br /&gt;
300251 - Plagarion Card&lt;br /&gt;
&lt;br /&gt;
300252 - Deadre Card&lt;br /&gt;
&lt;br /&gt;
300253 - Venedi Card&lt;br /&gt;
&lt;br /&gt;
300254 - Amitera Card&lt;br /&gt;
&lt;br /&gt;
300255 - Litus Card&lt;br /&gt;
&lt;br /&gt;
300256 - Fillia Card&lt;br /&gt;
&lt;br /&gt;
300257 - Vanilaqus Card&lt;br /&gt;
&lt;br /&gt;
300258 - Lavaeter Card&lt;br /&gt;
&lt;br /&gt;
300259 - Fulgor Card&lt;br /&gt;
&lt;br /&gt;
300260 - Napeo Card&lt;br /&gt;
&lt;br /&gt;
300261 - Galensis Card&lt;br /&gt;
&lt;br /&gt;
300267 - Crow Baron Card&lt;br /&gt;
&lt;br /&gt;
300268 - Crow Duke Card&lt;br /&gt;
&lt;br /&gt;
300269 - Eldest Card&lt;br /&gt;
&lt;br /&gt;
300270 - Empathizer Card&lt;br /&gt;
&lt;br /&gt;
300271 - Happiness Giver Card&lt;br /&gt;
&lt;br /&gt;
300272 - Pray Giver Card&lt;br /&gt;
&lt;br /&gt;
300273 - Smile Giver Card&lt;br /&gt;
&lt;br /&gt;
300274 - Anger of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300275 - Horror of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300276 - Regret of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300277 - Resentment of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300278 - Void Mimic Card&lt;br /&gt;
&lt;br /&gt;
300279 - Book of Death Card&lt;br /&gt;
&lt;br /&gt;
300292 - Extra Joker Card&lt;br /&gt;
&lt;br /&gt;
300293 - Erzsebet Card&lt;br /&gt;
&lt;br /&gt;
300294 - Jennifer Card&lt;br /&gt;
&lt;br /&gt;
300295 - Orc General Card&lt;br /&gt;
&lt;br /&gt;
300296 - Sieglouse Card&lt;br /&gt;
&lt;br /&gt;
300359 - Ice Gangu Card&lt;br /&gt;
&lt;br /&gt;
300360 - Shining Seaweed Card&lt;br /&gt;
&lt;br /&gt;
300361 - Ice Straw Card&lt;br /&gt;
&lt;br /&gt;
300362 - Unfrost Flower card&lt;br /&gt;
&lt;br /&gt;
300363 - Limacina Card&lt;br /&gt;
&lt;br /&gt;
300364 - Calmaring Card&lt;br /&gt;
&lt;br /&gt;
300365 - Primitive Rgan Card&lt;br /&gt;
&lt;br /&gt;
300366 - Lowest Rgan Card&lt;br /&gt;
&lt;br /&gt;
300367 - Junior Rgan Card&lt;br /&gt;
&lt;br /&gt;
300368 - Middle G Rgan Card&lt;br /&gt;
&lt;br /&gt;
300369 - Discarded P R Card&lt;br /&gt;
&lt;br /&gt;
300370 - Discarded L R Card&lt;br /&gt;
&lt;br /&gt;
300371 - Cave Calmaring Card&lt;br /&gt;
&lt;br /&gt;
300372 - Cave Un Flower Card&lt;br /&gt;
&lt;br /&gt;
300373 - B Hallucigenia Card&lt;br /&gt;
&lt;br /&gt;
300374 - Hallucigenia Card&lt;br /&gt;
&lt;br /&gt;
300375 - One E Dollocaris Card&lt;br /&gt;
&lt;br /&gt;
300376 - Eyes Dollocaris Card&lt;br /&gt;
&lt;br /&gt;
300441 - Burning Knight Card&lt;br /&gt;
&lt;br /&gt;
300442 - Dedsera Card&lt;br /&gt;
&lt;br /&gt;
300443 - Hardrock Titan Card&lt;br /&gt;
&lt;br /&gt;
300444 - Deadween Card&lt;br /&gt;
&lt;br /&gt;
300446 - Punch Bug Card&lt;br /&gt;
&lt;br /&gt;
300447 - Aferde Card&lt;br /&gt;
&lt;br /&gt;
300448 - Dispol Card&lt;br /&gt;
&lt;br /&gt;
300449 - Timbers Card&lt;br /&gt;
&lt;br /&gt;
4684 - True Eremes Guile Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4685 - True Margaretha Sorin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4686 - True Kathryne Keyron Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4687 - True Cecil Damon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4688 - True Howard Alt-Eisen Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4689 - True Seyren Windsor Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4690 - True Randel Lawrence Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4691 - True Flamel Emure Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4692 - True Celia Alde Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4693 - True Chen Liu Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4694 - True Gertie Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4695 - True Trentini Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4696 - True Alphoccio Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Rare Cards (30 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4446 - Enhanced Skeleton Card (Right Hand)&lt;br /&gt;
4605 - Agony Of Royal Knight Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4606 - Grudge of Royal Knight Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4633 - Enhanced Archer Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4634 - Enhanced Soldier Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4635 - Enhanced Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4698 - Step Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4699 - Rock Step Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27012 - Kick Step Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27013 - Kick &amp;amp; Kick Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27018 - GC109 Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27019 - DR815 Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27107 - Playing Pere Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27108 - Singing Pere Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27163 - Faceworm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27165 - Dark Faceworm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27166 - Faceworm Egg Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27167 - Faceworm Larva Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27168 - Irene High Elder Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27169 - Payon Soldier Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27181 - Airship Raid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27183 - Gigantes Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27184 - Knight Sakray Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27249 - Arhi Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27250 - Dio Anemos Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27251 - Geffen Gang Member Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27252 - Geffen Bully Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27253 - Geffen Shoplifter Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27254 - Faymont Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27255 - Ordre Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27256 - Blut Hase Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27257 - Kuro Akuma Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27258 - Ifodes Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27259 - Licheniyes Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27260 - Odoric Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27261 - Ju Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27262 - Dwigh Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27263 - Fay Kanavian Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27264 - Evil Shadow Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27322 - Demon God's Apostle Ahat Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27323 - Demon God's Apostle Shnaim Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27324 - Brinaranea Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27325 - Muspellskoll Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27328 - Corrupt Life Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27384 - Cursed White Knight Card&lt;br /&gt;
&lt;br /&gt;
27385 - Cursed Khalitzburg Knight Card&lt;br /&gt;
&lt;br /&gt;
27386 - Cursed Raydric Card&lt;br /&gt;
&lt;br /&gt;
27387 - Cursed Raydric Archer Card&lt;br /&gt;
&lt;br /&gt;
27388 - Cursed Butler Card&lt;br /&gt;
&lt;br /&gt;
31016 - Decorated Evil Tree Card (Armor)&lt;br /&gt;
&lt;br /&gt;
31017 - Vicious Cookie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
31018 - Evil Dwelling Box Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31019 - Creepy Demon Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
31020 - Malicious Baby Ghost Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
31021 - Dancing Marionette Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31022 - Abandoned Teddy Bear Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
31024 - Immortal Cursed Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31025 - Immortal Wind Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Epic Cards (50 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4559 - Evil Morocc Card (Shoes)&lt;br /&gt;
4047 - Ghostring Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4054 - Angeling Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4155 - Goblin Leader Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4169 - Dark Illusion Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4174 - Deviling Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4183 - Vagabond Wolf Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4197 - Mastering Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4198 - Maya Purple Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4207 - Mysteltainn Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4211 - Vocal Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4241 - Arc Angeling Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4250 - Executioner Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4254 - Ogretooth Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4266 - Eclipse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4277 - Zealotus Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4290 - Cat O' Nine Tails Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4291 - Kobold Leader Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4300 - Chimera Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4306 - Toad Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4354 - Gemini-S58 Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4384 - Hydrolancer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4395 - Maero of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4396 - Odium of Thanatos Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4397 - Despero of Thanatos Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4398 - Dolor of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4426 - Byorgue Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4462 - Hardrock Mammoth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4463 - Tendrilrion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4557 - Weakened Fenrir Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4575 - Armed Guard Soheon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4577 - Elvira Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4579 - Warrior Lola Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4581 - Rudo Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4590 - Bangungot Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4591 - Bakonawa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4608 - White Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4609 - Khalitzburg Knight Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4642 - Infinite Toad Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4643 - Infinite Vagabond Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4644 - Infinite Vocal Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4645 - Infinite Eclipse Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4646 - Infinite Chimera Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4662 - Big Eggring Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27109 - Jitterbug Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27339 - Chaotic Ghostring Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Legendary Cards (250 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4121 - Phreeoni Card (Right Hand)&lt;br /&gt;
4123 - Eddga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4128 - Golden Thief Bug Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4131 - Moonlight Flower Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4132 - Mistress Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4134 - Dracula Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4135 - Orc Lord Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4137 - Drake Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4142 - Doppelganger Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4143 - Orc Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4144 - Osiris Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4145 - Berzebub Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4146 - Maya Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4147 - Baphomet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4148 - Pharaoh Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4168 - Dark Lord Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4236 - Amon Ra Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4263 - Samurai Spector Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4276 - Lord of The Dead Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4302 - Tao Gunka Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4305 - Turtle General Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4318 - Stormy Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4324 - Hatii Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4330 - Evil Snake Lord Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4342 - RSX-0806 Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4352 - General Egnigem Cenia Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4357 - Lord Knight Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4359 - Assassin Cross Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4361 - MasterSmith Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4363 - High Priest Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4365 - High Wizard Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4367 - Sniper Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4560 - Clown Alphoccio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4561 - Professor Celia Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4562 - Champion Chen Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4563 - Creator Flamel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4564 - Stalker Gertie Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4565 - Paladin Randel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4566 - Gypsy Trentini Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4372 - White Lady Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4374 - Vesper Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4376 - Lady Tanee Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4386 - Detardeurus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4399 - Memory of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4403 - Kiel-D-01 Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4407 - Randgris Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4408 - Gloom Under Night Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4419 - Ktullanux Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4425 - Atroce Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4430 - Ifrit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4441 - Fallen Bishop Hibram Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4507 - Queen Scaraba Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4509 - Gold Queen Scaraba Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4520 - Leak Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4525 - Kraken Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4534 - Giant Octopus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4526 - Weird Coelacanth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4527 - Dark Coelacanth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4592 - Buwaya Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4625 - Time Holder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4647 - Infinite Osiris Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4648 - Infinite Eddga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4650 - Infinite Orc Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4651 - Infinite Tao Gunka Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4652 - Nightmare Amon Ra Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27126 - Boitata Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27162 - Gopinich Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
300078 - Sweety Card&lt;br /&gt;
&lt;br /&gt;
300239 - Silent Maya Card&lt;br /&gt;
&lt;br /&gt;
27180 - Mechaspider Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Mythic Cards (500 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4451 - Entweihen Crothen Card (Armor)&lt;br /&gt;
4456 - Nidhoggur Shadow Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4457 - Naght Sieger Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4528 - Mutant Coelacanth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4529 - Violent Coelacanth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4556 - Fenrir Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4574 - General Daehyon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4576 - Gioia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4578 - Angry Student Pyuriel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4580 - Dark Guardian Kades Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4601 - Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4602 - Realized Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4603 - Corruption Root Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4604 - Realized Corruption Root Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4610 - Sarah Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4636 - Bijou Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4649 - Infinite Phreeoni Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4671 - Sorcerer Celia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4672 - Sura Chen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4673 - Minstel Alphoccio Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4674 - Guillotine Cross Eremes Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4675 - Arch Bishop Magaleta Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4676 - Ranger Cecil Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4677 - Mechanic Howard Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4678 - Warlock Kathryne Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4679 - Rune Knight Seyren Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4680 - Royal Guard Randel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4681 - Genetic Flamel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4682 - Shadow Chaser Gertie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4683 - Wanderer Trentini Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4697 - Charleston3 Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27020 - T W O Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27025 - Lich Lord Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27081 - Angry Moonlight Flower Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27104 - Furious Dracula Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27106 - Awaken Pere Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27113 - Awaken Ktullanux Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27119 - Ominous Turtle General Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27150 - Venom Kimera&lt;br /&gt;
&lt;br /&gt;
27151 - Heart Hunter Evil Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27152 - Cutie Card&lt;br /&gt;
&lt;br /&gt;
27164 - Faceworm Queen Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27182 - Captain Felock Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27287 - Shiny Teddy Bear Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27294 - Ancient Tao Gunka Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27265 - Evil Fanatics Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27298 - Ancient Wootan Defender Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27318 - Miguel Card&lt;br /&gt;
&lt;br /&gt;
27319 - R48 85 Bestia Card&lt;br /&gt;
&lt;br /&gt;
27321 - Despair God Morocc Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27326 - Morocc's Minion Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27327 - Grim Reaper Ankou Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27334 - Chaotic Baphomet Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27362 - Blighted Spider Queen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27363 - Blighted Dark Lord Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27381 - Himelmaz Card&lt;br /&gt;
&lt;br /&gt;
27382 - Corruption Root Card&lt;br /&gt;
&lt;br /&gt;
27383 - Cursed Amdarais Card&lt;br /&gt;
&lt;br /&gt;
31023 - Celine Kimi Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300145 - Deep Sea Witch Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300013 - Reginleif Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300014 - Ingrid Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300080 - Senior Red Pepper Card&lt;br /&gt;
&lt;br /&gt;
300107 - Boss Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300175 - Unknown Creature Card&lt;br /&gt;
&lt;br /&gt;
300176 - Unidentified Creature card&lt;br /&gt;
&lt;br /&gt;
300217 - Burning Fang Card&lt;br /&gt;
&lt;br /&gt;
300248 - Death Witch Card&lt;br /&gt;
&lt;br /&gt;
300262 - The One Card&lt;br /&gt;
&lt;br /&gt;
300281 - R001 Bestia Card&lt;br /&gt;
&lt;br /&gt;
300297 - Goblin King Card&lt;br /&gt;
&lt;br /&gt;
300377 - Ultra Limacina Card&lt;br /&gt;
&lt;br /&gt;
300445 - Gaia Pol Card&lt;br /&gt;
&lt;br /&gt;
300450 - Renire Card&lt;br /&gt;
&lt;br /&gt;
300151 - Deep Sea Kraken&lt;br /&gt;
&lt;br /&gt;
31026 - Stephane Jack Earnest Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Reward_Systems&amp;diff=1515</id>
		<title>Reward Systems</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Reward_Systems&amp;diff=1515"/>
		<updated>2024-06-20T15:54:03Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Card Exchange System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Card Exchange System&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Cards.png|right|333x333px]]&lt;br /&gt;
Undesirable or spare cards can be exchanged for new card albums, including special MVP cards.&lt;br /&gt;
&lt;br /&gt;
The NPC is located on the east side of the main hall on the [[The Riftbound Castle|Riftbound Castle]].&lt;br /&gt;
&lt;br /&gt;
*Cards have different values for each type.&lt;br /&gt;
*The Albums also have a small chance (0.1%) of dropping a higher tier card.&lt;br /&gt;
* The  Mythical card album has 1% chance of getting an extra legendary tier card.&lt;br /&gt;
*Super Common cards (Poring, Fabre, Etc) only net '''1''' point.&lt;br /&gt;
*Full Card list located below.&lt;br /&gt;
&lt;br /&gt;
'''Common Card Album''': Includes Common monster cards, these cards are worth either '''1''' point(super common) or '''5''' points (common) This album can drop from rift bosses on a rate of 15~37% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Uncommon Card Album:''' Includes Illusion, Blighted GH, Odin Past, Abyss 04, Magma 3 , Bio Labs, and elite monster cards (Elder, Gryphon, Mutant Dragonoid Etc). These cards are worth '''15''' points. This album can drop from rift bosses on a rate of 1~4% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Rare Card Album:''' Includes Instance monster cards and Knight Sakray card. These cards are worth '''30''' points. This album can drop from rift bosses at a rate of 0.25~1% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Epic Card Album:''' Includes Mini boss cards, bio 5 monster cards, Weakened Fenrir, White Knight and Khalitzburg Knight. These cards are worth  '''50''' points. This album can drop from rift bosses at a rate of 0.025~0.03% depending on clear speed.&lt;br /&gt;
&lt;br /&gt;
'''Legendary Card Album:''' Includes all regular spawn MvPs, Dewata instance MvPs and Malangdo normal difficulty MvPs. These cards are worth '''250''' points. This album is only available on the card trader.&lt;br /&gt;
&lt;br /&gt;
'''Mythical Card Album''': Includes All Bio Labs MvP , Illusion MvP , Abyss Gate MvP and All High Tier Instance MvP Cards. These cards are worth '''500''' points. This album is only available on the card trader.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''&amp;lt;u&amp;gt;Full Card List&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
List is subject to change, current as of October 6th, 2021&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Super Common Cards (1 Point)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4001 - Poring Card (Armor)&lt;br /&gt;
4002 - Fabre Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4003 - Pupa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4004 - Drops Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4006 - Lunatic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4007 - Peco Peco Egg Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4008 - Picky Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4009 - Chonchon Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4010 - Willow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4011 - Picky Egg Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4012 - Thief Bug Egg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4013 - Andre Egg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4014 - Roda Frog Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4015 - Condor Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4016 - Thief Bug Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4017 - Savage Babe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4018 - Andre Larva Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4019 - Hornet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4020 - Familiar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4021 - Rocker Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4022 - Spore Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4023 - Baby Desert Wolf Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4024 - Plankton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4025 - Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4659 - Eggring Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4663 - Leaf Lunatic Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4664 - Grass Fabre Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4665 - Wild Hornet Card (Weapon)&lt;br /&gt;
&lt;br /&gt;
4666 - Sweet Roda Frog Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4667 - Hunter Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4668 - Trance Spore Card (Headgear)&lt;br /&gt;
&lt;br /&gt;
4669 - Jungle Mandragora Card (Weapon)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Common Cards (5 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4026 - Female Thief Bug Card (Right Hand)&lt;br /&gt;
4027 - Kukre Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4028 - Tarou Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4029 - Wolf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4030 - Mandragora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4031 - Peco Peco Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4032 - Ambernite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4033 - Poporing Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4034 - Wormtail Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4035 - Hydra Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4036 - Muka Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4037 - Snake Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4038 - Zombie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4039 - Stainer Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4040 - Creamy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4041 - Coco Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4042 - Steel Chonchon Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4043 - Andre Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4044 - Smokie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4045 - Horn Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4046 - Martin Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4048 - Poison Spore Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4049 - Vadon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4050 - Male Thief Bug Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4051 - Yoyo Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4052 - Elder Willow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4053 - Vitata Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4055 - Marina Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4056 - Dustiness Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4057 - Metaller Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4058 - Thara Frog Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4059 - Soldier Andre Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4060 - Goblin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4061 - Cornutus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4062 - Anacondaq Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4063 - Caramel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4064 - Zerom Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4065 - Kaho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4066 - Orc Warrior Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4067 - Megalodon Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4068 - Scorpion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4069 - Drainliar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4070 - Eggyra Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4071 - Orc Zombie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4072 - Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4073 - Pirate Skeleton Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4074 - Bigfoot Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4075 - Argos Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4076 - Magnolia Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4077 - Phen Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4078 - Savage Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4079 - Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4080 - Flora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4081 - Hode Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4082 - Desert Wolf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4083 - Rafflesia Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4084 - Marine Sphere Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4085 - Orc Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4086 - Soldier Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4087 - Giearth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4088 - Frilldora Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4089 - Swordfish Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4090 - Munak Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4091 - Kobold Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4092 - Skeleton Worker Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4093 - Obeaune Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4094 - Archer Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4095 - Marse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4096 - Zenorc Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4097 - Matyr Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4098 - Dokebi Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4099 - Pasana Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4100 - Sohee Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4101 - Sandman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4102 - Whisper Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4103 - Horong Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4104 - Requiem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4105 - Marc Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4106 - Mummy Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4107 - Verit Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4108 - Myst Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4109 - Jakk Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4110 - Ghoul Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4111 - Strouf Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4112 - Marduk Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4113 - Marionette Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4114 - Argiope Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4115 - Hunter Fly Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4116 - Isis Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4117 - Sidewinder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4118 - Earth Petite Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4119 - Bathory Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4120 - Sky Petite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4122 - Deviruchi Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4124 - Medusa Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4125 - Deviace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4126 - Minorous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4127 - Nightmare Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4129 - Bapho Jr. Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4130 - Scorpion King Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4133 - Raydric Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4136 - Khalitzburg Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4138 - Anubis Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4139 - Joker Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4141 - Evil Druid Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4149 - Gargoyle Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4150 - Goat Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4151 - Gajomart Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4152 - Galapago Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4153 - Crab Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4154 - Dumpling Child Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4156 - Goblin Steamrider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4157 - Goblin Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4158 - Sky Deleter Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4159 - Nine Tail Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4160 - Firelock Soldier Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4161 - Grand Peco Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4162 - Grizzly Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4164 - Gullinbursti Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4165 - Gig Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4166 - Nightmare Terror Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4167 - Nereid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4170 - Dark Frame Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4171 - Dark Priest Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4172 - The Paper Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4173 - Demon Pungus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4175 - Poisonous Toad Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4176 - Dullahan Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4177 - Dryad Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4178 - Dragon Tail Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4179 - Dragon Fly Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4180 - Driller Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4181 - Disguise Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4182 - Diabolic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4184 - Lava Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4185 - Rideword Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4186 - Raggler Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4187 - Raydric Archer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4188 - Leib Olmai Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4189 - Wraith Dead Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4190 - Wraith Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4191 - Loli Ruri Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4192 - Rotar Zairo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4193 - Lude Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4194 - Rybio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4195 - Leaf Cat Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4196 - Marin Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4199 - Merman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4200 - Megalith Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4201 - Majoruros Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4202 - Mao Guai Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4204 - Mini Demon Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4205 - Mimic Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4206 - Myst Case Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4208 - Miyabi Doll Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4209 - Violy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4210 - Wanderer Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4212 - Bongun Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4213 - Brilight Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4214 - Bloody Murderer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4215 - Blazer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4216 - Sasquatch Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4217 - Enchanted Peach Tree Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4218 - Succubus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4219 - Sage Worm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4220 - Solider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4221 - Skeleton General Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4222 - Skeleton Prisoner Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4223 - Stalactic Golem Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4224 - Stem Worm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4225 - Stone Shooter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4226 - Sting Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4227 - Spring Rabbit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4228 - Sleeper Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4230 - Shinobi Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4231 - Mi Gao Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4232 - Hermit Plant Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4233 - Baby Leopard Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4234 - Anolian Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4235 - Christmas Cookie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4239 - Iron Fist Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4240 - Arclouze Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4242 - Apocalipse Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4244 - Alarm Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4245 - Am Mut Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4246 - Assaulter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4247 - Aster Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4248 - Ancient Mummy Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4249 - Ancient Worm Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4252 - Alligator Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4255 - Orc Lady Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4256 - Orc Archer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4257 - Wild Rose Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4258 - Evil Nymph Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4259 - Wooden Golem Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4260 - Wootan Shooter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4261 - Wootan Fighter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4262 - Cloud Hermit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4264 - Wind Ghost Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4265 - Jing Guai Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4267 - Explosion Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4268 - Injustice Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4269 - Incubus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4270 - Giant Spider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4271 - Giant Hornet Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4272 - Zhu Po Long Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4273 - Shell Fish Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4274 - Zombie Master Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4275 - Zombie Prisoner Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4278 - Gibbet Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4279 - Earth Deleter Card (Armor|)&lt;br /&gt;
&lt;br /&gt;
4280 - Geographer Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4281 - Zipper Bear Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4282 - Tengu Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4283 - Greatest General Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4284 - Chepet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4285 - Choco Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4286 - Karakasa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4287 - Kapha Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4288 - Carat Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4289 - Caterpillar Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4292 - Kobold Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4293 - Cookie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4294 - Quve Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4295 - Kraben Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4296 - Cramp Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4297 - Cruiser Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4298 - Creamy Fear Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4299 - Clock Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4301 - Killer Mantis Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4304 - Tamruan Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4307 - Beetle King Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4308 - Tri Joint Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4309 - Parasite Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4310 - Panzer Goblin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4311 - Permeter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4312 - Seal Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4313 - Punk Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4314 - Penomena Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4315 - Pest Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4316 - False Angel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4319 - Freezer Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4321 - Hylozoist Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4322 - High Orc Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4325 - Harpy Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4326 - Sea-Otter Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4327 - Bloody Butterfly Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4328 - Yao Jun Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4329 - Phendark Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4331 - Heater Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4332 - Waste Stove Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4333 - Venomous Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4334 - Noxious Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4335 - Pitman Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4336 - Ungoliant Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4337 - Porcellio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4338 - Obsidian Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4339 - Mineral Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4340 - Teddy Bear Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4341 - Metaling Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4343 - Holden Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4344 - Anopheles Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4345 - Hill Wind Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4346 - Egnigem Cenia Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4347 - Armeyer Dinze Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4348 - Wickebine Tres Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4349 - Errende Ebecee Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4350 - Laurell Weinder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4351 - Kavach Icarus Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4353 - Remover Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4355 - Gremlin Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4356 - Beholder Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4369 - Venatu Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4370 - Dimik Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4371 - Archdam Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4373 - Green Maiden Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4375 - Orc Baby Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4377 - Grove Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4378 - Gold Acidus Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4379 - Blue Acidus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4380 - Red Ferus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4381 - Green Ferus Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4382 - Yellow Novus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4383 - Red Novus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4385 - Dragon Egg Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4387 - Ancient Mimic Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4388 - Death Word Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4389 - Plasma Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4390 - Breeze Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4400 - Aliza Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4401 - Alicel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4402 - Aliot Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4404 - Skogul Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4405 - Frus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4406 - Skeggiold Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4409 - Agav Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4410 - Echio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4411 - Vanberk Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4412 - Isilla Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4413 - Hodremlin Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4414 - Seeker Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4415 - Snowier Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4416 - Siroma Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4417 - Ice Titan Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4418 - Gazeti Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4420 - Muscipular Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4421 - Drosera Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4422 - Roween Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4423 - Galion Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4424 - Stapo Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4432 - Magmaring Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4433 - Imp Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4434 - Knocker Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4435 - Zombie Slaughter Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4436 - Ragged Zombie Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4437 - Hell Poodle Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4438 - Banshee Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4439 - Flame Skull Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4442 - Tatacho Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4443 - Aqua Elemental Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4444 - Draco Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4445 - Luciola Vespa Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4447 - Centipede Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4448 - Cornus Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4449 - Dark Shadow Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4450 - Banshee Master Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4452 - Centipede Larva Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4453 - Hillsrion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4460 - Rhyncho Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4461 - Phylla Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4464 - Aunoe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4465 - Fanat Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4466 - Beholder Master Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4467 - Heavy Metaling Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4468 - Dark Pinguicula Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4469 - Naga Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4470 - Nepenthes Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4471 - Draco Egg Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4472 - Bradium Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4473 - Ancient Tree Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4474 - Zakudam Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4475 - Cobalt Mineral Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4476 - Pinguicula Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4477 - Hell Apocalypse Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4505 - Scaraba Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4506 - Dolomedes Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4508 - Gold Scaraba Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4510 - Miming Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4511 - Little Fatum Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4512 - Parus Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4513 - Angra Mantis Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4514 - Pom Spider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4515 - Alnoldi Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4516 - Comodo Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4517 - Cendrawasih Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4518 - Banaspaty Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4519 - Butoijo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4521 - Sedora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4522 - Sropho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4523 - Pot Dofle Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4524 - King Dramoh Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4530 - Siorava Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4531 - Red Eruma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4532 - Wild Rider Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4545 - Novice Poring Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4582 - Bungisngis Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4583 - Engkanto Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4584 - Manananggal Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4585 - Mangkukulam Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4586 - Tikbalang Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4587 - Tiyanak Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4588 - Wakwak Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4589 - Jejeling Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4593 - Menblatt Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4594 - Petal Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4595 - Cenere Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4596 - Antique Book Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4597 - Lichtern Blue Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4598 - Lichtern Green Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4599 - Lichtern Red Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4600 - Lichtern Yellow Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4607 - Faithful Manager Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4626 - Big Ben Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4627 - Big Bell Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4628 - Neo Punk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4629 - Arc Elder Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4630 - Nightmare Timer Keeper Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4637 - Immortal Corps Card (Garment|)&lt;br /&gt;
&lt;br /&gt;
4638 - Watcher Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4639 - Taffy Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4640 - Frozen Wolf Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4641 - Zombie Guard Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4653 - Nightmare Arclouse Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4654 - Nightmare Mimic Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4655 - Nightmare Minorous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4656 - Nightmare Mummy Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4657 - Nightmare Ancient Mummy Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4658 - Nightmare Verit Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4660 - Scout Basilisk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4661 - Charge Basilisk Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4670 - Fruit Pom Spider Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27014 - Green Cenere Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27015 - Repair Robot Turbo Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27016 - Exploration Rover Turbo Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27017 - Scrap Robots Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27120 - Iara Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27121 - Piranha Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27122 - Curupira Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27123 - Toucan Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27124 - Jaguar Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27125 - Headless Mule Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27157 - Wood Goblin Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27158 - Les Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27159 - Uzhas Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27160 - Vavayaga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27161 - Mavka Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27170 - Shotgun Buffalo Bandit Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27171 - Revolver Buffalo Bandit Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27172 - Scimitar Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27173 - Elite Shotgun Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27174 - Elite Revolver Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27175 - Elite Scimitar Buffalo Bandit Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27176 - Brown Rat Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27177 - Marsh Arclouse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27178 - Gaster Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27179 - Coyote Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Uncommon Cards (15 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|27347 - Rigid Kaho Card (Right Hand)&lt;br /&gt;
27348 - Rigid Lava Golem Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27349 - Rigid Explosion Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27350 - Rigid Earth Deleter Card (Head Mid Head Top&lt;br /&gt;
&lt;br /&gt;
27351 - Rigid Sky Deleter Card (Head Mid Head Top&lt;br /&gt;
&lt;br /&gt;
27352 - Rigid Nightmare Terror Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27353 - Rigid Blazer Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27026 - Fire Condor Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27027 - Fire Sandman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27028 - Fire Frilldora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27029 - Fire Golem Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27030 - Firebug Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27354 - Blighted Raydric Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27355 - Blighted Raydric Archer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27356 - Freezing Gargoyle Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27357 - Blighted Sting Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27358 - Blighted Escapee Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27359 - Ice Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27360 - Flame Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27361 - Blighted Wanderer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300001 - Poisonous Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300002 - Toxious Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300003 - White Porcellio Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300004 - Neo Mineral Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300005 - Abyssman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300006 - Jeweled Spider Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300008 - Angelgolt Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300009 - Spectrum Plasma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300010 - Arch Plasma Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300011 - Holy Frus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300012 - Holy Skogul Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300015 - Purple Ferus Card (Head Top Head Mid Head Low&lt;br /&gt;
&lt;br /&gt;
300016 - Treasure Mimic Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300017 - Black Acidus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300018 - Silver Acidus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300019 - Bone Ferus Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300020 - Bone Acidus Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
4005 - Santa Poring Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4140 - Abysmal Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4163 - Gryphon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4203 - Mutant Dragonoid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4229 - Tower Keeper Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4237 - Owl Duke Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4238 - Owl Baron Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4243 - Antonio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4251 - Elder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4253 - Alice Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4303 - Giant Whisper Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4317 - Mobster Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4320 - Bloody Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4323 - Hatii Babe Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4358 - Seyren Windsor Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4360 - Eremes Guile Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4362 - Howard Alt-Eisen Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4364 - Margaretha Sorin Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4366 - Kathryne Keyron Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4368 - Cecil Damon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4391 - Baroness of Retribution Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4392 - Dame of Sentinel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4393 - Mistress of Shelter Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4394 - Lady Solace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4427 - Sword Guardian Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4428 - Bow Guardian Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4429 - Salamander Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4431 - Kasa Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4440 - Necromancer Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4458 - Duneyrr Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4459 - Rata Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4533 - Octopus Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4631 - Owl Viscount Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4632 - Owl Marquees Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4567 - Alphoccio Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4568 - Celia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4569 - Chen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4570 - Flamel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4571 - Gertie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4572 - Randel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4573 - Trentini Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27082 - Angry Nine Tail Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27083 - Resentful Bongun Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27084 - Resentful Sohee Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27085 - Resentful Munak Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27086 - Resentful Soldier Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27087 - Truthful Wizard Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27088 - Fury Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27101 - Sweet Nightmare Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27102 - Matt Drainliar Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27103 - Living Dead Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27105 - Bomi Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27110 - Furious Gazeti Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27111 - Furious Snowier Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27112 - Furious Ice Titan Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27114 - Ominous Solider Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27115 - Ominous Permeter Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27116 - Ominous Heater Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27117 - Ominous Assaulter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27118 - Ominous Freezer Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27147 - Human Kimera Card&lt;br /&gt;
&lt;br /&gt;
27148 - Matter Kimera Card&lt;br /&gt;
&lt;br /&gt;
27149 - Heart Hunter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27286 - Colorful Teddy Bear Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27288 - Hardworking Pitman Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27289 - Soul Fragment Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27290 - Haunted Obsidian Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27291 - Ancient Tri Joint Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27292 - Ancient Stalactic Golem Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27293 - Ancient Megalith Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27295 - Ancient Stone Shooter Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27296 - Ancient Wootan Shooter Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27297 - Ancient Wootan Fighter Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27306 - Bellare Card&lt;br /&gt;
&lt;br /&gt;
27307 - High Bellare Card&lt;br /&gt;
&lt;br /&gt;
27308 - Sanare Card&lt;br /&gt;
&lt;br /&gt;
27309 - High Sanare Card&lt;br /&gt;
&lt;br /&gt;
27310 - Plaga Card&lt;br /&gt;
&lt;br /&gt;
27311 - Mutant Plaga Card&lt;br /&gt;
&lt;br /&gt;
27312 - Dolor Card&lt;br /&gt;
&lt;br /&gt;
27313 - Mt Dolor Card&lt;br /&gt;
&lt;br /&gt;
27314 - Venenum Card&lt;br /&gt;
&lt;br /&gt;
27315 - Mt Venenum Card&lt;br /&gt;
&lt;br /&gt;
27316 - Caput Card&lt;br /&gt;
&lt;br /&gt;
27317 - Mt Caput Card&lt;br /&gt;
&lt;br /&gt;
27335 - Chaotic Baphomet Junior Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27336 - Chaotic Sidewinder Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27337 - Chaotic Hunter Fly Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27338 - Chaotic Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27340 - Chaotic Killer Mantis Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27341 - Chaotic Poporing Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27342 - Chaotic Stem Worm Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27343 - Chaotic Acolyte Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
300140 - Deep Sea Sropho Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300141 - Deep Sea Obeaune Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
300142 - Deep Sea Deviace Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300143 - Deep Sea Marse Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
300144 - Deep Sea Merman Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
300146 - Deep Sea Sedora Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300147 - Deep Sea Swordfish Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300148 - Deep Sea Strouf Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300149 - Deep Sea Phen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300150 - Deep Sea King Dramoh Card (Head Top Head Mid Head Low)&lt;br /&gt;
&lt;br /&gt;
300170 - Rotten Tree Card&lt;br /&gt;
&lt;br /&gt;
300171 - Grave Worm Card&lt;br /&gt;
&lt;br /&gt;
300172 - Brain Sucker Card&lt;br /&gt;
&lt;br /&gt;
300173 - Mosquilo Card&lt;br /&gt;
&lt;br /&gt;
300174 - Melted Poring Card&lt;br /&gt;
&lt;br /&gt;
300076 - Broken Beta Guards Card&lt;br /&gt;
&lt;br /&gt;
300077 - Broken Omega Cleaner Card&lt;br /&gt;
&lt;br /&gt;
300079 - Red Pepper Card&lt;br /&gt;
&lt;br /&gt;
300081 - Assistant Bot Card&lt;br /&gt;
&lt;br /&gt;
300082 - Senior Assistant Bot Card&lt;br /&gt;
&lt;br /&gt;
300083 - Dry Rafflesia Card&lt;br /&gt;
&lt;br /&gt;
300084 - Senior Dry Rafflesia Card&lt;br /&gt;
&lt;br /&gt;
300085 - Special Alnoldi Card&lt;br /&gt;
&lt;br /&gt;
300086 - Senior Special Alnoldi Card&lt;br /&gt;
&lt;br /&gt;
300087 - Broken Gardener Beta Card&lt;br /&gt;
&lt;br /&gt;
300088 - Senior Broken Gardener Card&lt;br /&gt;
&lt;br /&gt;
300089 - Verporta Card&lt;br /&gt;
&lt;br /&gt;
300090 - Verporte Card&lt;br /&gt;
&lt;br /&gt;
300091 - Papila Card&lt;br /&gt;
&lt;br /&gt;
300092 - Senior Papila Card&lt;br /&gt;
&lt;br /&gt;
300093 - Papila Ruba Card&lt;br /&gt;
&lt;br /&gt;
300094 - Senior Papila Ruba Card&lt;br /&gt;
&lt;br /&gt;
300095 - Papila Cae Card&lt;br /&gt;
&lt;br /&gt;
300096 - Senior Papila Cae Card&lt;br /&gt;
&lt;br /&gt;
300097 - Aries Card&lt;br /&gt;
&lt;br /&gt;
300098 - Senior Aries Card&lt;br /&gt;
&lt;br /&gt;
300099 - Silva Papilia Card&lt;br /&gt;
&lt;br /&gt;
300100 - Gran Papilia Card&lt;br /&gt;
&lt;br /&gt;
300101 - Broken Cleaner Card&lt;br /&gt;
&lt;br /&gt;
300102 - Bath Administrator Card&lt;br /&gt;
&lt;br /&gt;
300103 - Elder of Chung-Geum Card&lt;br /&gt;
&lt;br /&gt;
300104 - Bookworm Card&lt;br /&gt;
&lt;br /&gt;
300105 - Roaming Spellbook Card&lt;br /&gt;
&lt;br /&gt;
300106 - Red Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300122 - Yellow Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300123 - Purple Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300124 - Blue Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300125 - Green Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300108 - Sewage Venenum Card&lt;br /&gt;
&lt;br /&gt;
300109 - Sewage Cramp Card&lt;br /&gt;
&lt;br /&gt;
300110 - Sewage Waterfall Card&lt;br /&gt;
&lt;br /&gt;
300111 - Elite Bellare Card&lt;br /&gt;
&lt;br /&gt;
300112 - Spell Addicted Dolor Card&lt;br /&gt;
&lt;br /&gt;
300113 - Released Spell Card&lt;br /&gt;
&lt;br /&gt;
300114 - Spell Addicted Plaga Card&lt;br /&gt;
&lt;br /&gt;
300115 - Spell Addicted Sanare Card&lt;br /&gt;
&lt;br /&gt;
300116 - Powerful Spell Card&lt;br /&gt;
&lt;br /&gt;
300117 - Sharp Spell Card&lt;br /&gt;
&lt;br /&gt;
300118 - Boiling Phen Card&lt;br /&gt;
&lt;br /&gt;
300119 - Boiling Swordfish Card&lt;br /&gt;
&lt;br /&gt;
300120 - Boiling Piranha Card&lt;br /&gt;
&lt;br /&gt;
300121 - Boiling Marc Card&lt;br /&gt;
&lt;br /&gt;
300230 - ILL Andre Card&lt;br /&gt;
&lt;br /&gt;
300231 - ILL Andre soldier Card&lt;br /&gt;
&lt;br /&gt;
300232 - ILL Andre larva Card&lt;br /&gt;
&lt;br /&gt;
300233 - ILL Deniro Card&lt;br /&gt;
&lt;br /&gt;
300234 - ILL Piere Card&lt;br /&gt;
&lt;br /&gt;
300235 - ILL Ant egg Card&lt;br /&gt;
&lt;br /&gt;
300236 - ILL Giearth Card&lt;br /&gt;
&lt;br /&gt;
300237 - ILL Farmiliar Card&lt;br /&gt;
&lt;br /&gt;
300238 - ILL Vitata Card&lt;br /&gt;
&lt;br /&gt;
300211 - Ash Toad Card&lt;br /&gt;
&lt;br /&gt;
300212 - Rakehand Card&lt;br /&gt;
&lt;br /&gt;
300213 - Spark Card&lt;br /&gt;
&lt;br /&gt;
300214 - Hot Molar Card&lt;br /&gt;
&lt;br /&gt;
300215 - Volcaring Card&lt;br /&gt;
&lt;br /&gt;
300216 - Lava Toad Card&lt;br /&gt;
&lt;br /&gt;
300218 - Ashhopper Card&lt;br /&gt;
&lt;br /&gt;
300219 - Ashring Card&lt;br /&gt;
&lt;br /&gt;
300220 - Grey Wolf Card&lt;br /&gt;
&lt;br /&gt;
300221 - Tumblering Card&lt;br /&gt;
&lt;br /&gt;
300222 - Firewind Kite Card&lt;br /&gt;
&lt;br /&gt;
300223 - Phantom Wolf Card&lt;br /&gt;
&lt;br /&gt;
300240 - Gan Ceann Card&lt;br /&gt;
&lt;br /&gt;
300241 - Brutal Murderer Card&lt;br /&gt;
&lt;br /&gt;
300242 - Ghost Cube Card&lt;br /&gt;
&lt;br /&gt;
300243 - Lude Gal Card&lt;br /&gt;
&lt;br /&gt;
300244 - Disguiser Card&lt;br /&gt;
&lt;br /&gt;
300245 - Blue Moon Loli Ruri Card&lt;br /&gt;
&lt;br /&gt;
300246 - Grote Card&lt;br /&gt;
&lt;br /&gt;
300247 - Pierrotzoist Card&lt;br /&gt;
&lt;br /&gt;
300249 - Giant Caput Card&lt;br /&gt;
&lt;br /&gt;
300250 - Dolorian Card&lt;br /&gt;
&lt;br /&gt;
300251 - Plagarion Card&lt;br /&gt;
&lt;br /&gt;
300252 - Deadre Card&lt;br /&gt;
&lt;br /&gt;
300253 - Venedi Card&lt;br /&gt;
&lt;br /&gt;
300254 - Amitera Card&lt;br /&gt;
&lt;br /&gt;
300255 - Litus Card&lt;br /&gt;
&lt;br /&gt;
300256 - Fillia Card&lt;br /&gt;
&lt;br /&gt;
300257 - Vanilaqus Card&lt;br /&gt;
&lt;br /&gt;
300258 - Lavaeter Card&lt;br /&gt;
&lt;br /&gt;
300259 - Fulgor Card&lt;br /&gt;
&lt;br /&gt;
300260 - Napeo Card&lt;br /&gt;
&lt;br /&gt;
300261 - Galensis Card&lt;br /&gt;
&lt;br /&gt;
300267 - Crow Baron Card&lt;br /&gt;
&lt;br /&gt;
300268 - Crow Duke Card&lt;br /&gt;
&lt;br /&gt;
300269 - Eldest Card&lt;br /&gt;
&lt;br /&gt;
300270 - Empathizer Card&lt;br /&gt;
&lt;br /&gt;
300271 - Happiness Giver Card&lt;br /&gt;
&lt;br /&gt;
300272 - Pray Giver Card&lt;br /&gt;
&lt;br /&gt;
300273 - Smile Giver Card&lt;br /&gt;
&lt;br /&gt;
300274 - Anger of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300275 - Horror of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300276 - Regret of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300277 - Resentment of Thanatos Card&lt;br /&gt;
&lt;br /&gt;
300278 - Void Mimic Card&lt;br /&gt;
&lt;br /&gt;
300279 - Book of Death Card&lt;br /&gt;
&lt;br /&gt;
300292 - Extra Joker Card&lt;br /&gt;
&lt;br /&gt;
300293 - Erzsebet Card&lt;br /&gt;
&lt;br /&gt;
300294 - Jennifer Card&lt;br /&gt;
&lt;br /&gt;
300295 - Orc General Card&lt;br /&gt;
&lt;br /&gt;
300296 - Sieglouse Card&lt;br /&gt;
&lt;br /&gt;
300359 - Ice Gangu Card&lt;br /&gt;
&lt;br /&gt;
300360 - Shining Seaweed Card&lt;br /&gt;
&lt;br /&gt;
300361 - Ice Straw Card&lt;br /&gt;
&lt;br /&gt;
300362 - Unfrost Flower card&lt;br /&gt;
&lt;br /&gt;
300363 - Limacina Card&lt;br /&gt;
&lt;br /&gt;
300364 - Calmaring Card&lt;br /&gt;
&lt;br /&gt;
300365 - Primitive Rgan Card&lt;br /&gt;
&lt;br /&gt;
300366 - Lowest Rgan Card&lt;br /&gt;
&lt;br /&gt;
300367 - Junior Rgan Card&lt;br /&gt;
&lt;br /&gt;
300368 - Middle G Rgan Card&lt;br /&gt;
&lt;br /&gt;
300369 - Discarded P R Card&lt;br /&gt;
&lt;br /&gt;
300370 - Discarded L R Card&lt;br /&gt;
&lt;br /&gt;
300371 - Cave Calmaring Card&lt;br /&gt;
&lt;br /&gt;
300372 - Cave Un Flower Card&lt;br /&gt;
&lt;br /&gt;
300373 - B Hallucigenia Card&lt;br /&gt;
&lt;br /&gt;
300374 - Hallucigenia Card&lt;br /&gt;
&lt;br /&gt;
300375 - One E Dollocaris Card&lt;br /&gt;
&lt;br /&gt;
300376 - Eyes Dollocaris Card&lt;br /&gt;
&lt;br /&gt;
300441 - Burning Knight Card&lt;br /&gt;
&lt;br /&gt;
300442 - Dedsera Card&lt;br /&gt;
&lt;br /&gt;
300443 - Hardrock Titan Card&lt;br /&gt;
&lt;br /&gt;
300444 - Deadween Card&lt;br /&gt;
&lt;br /&gt;
300446 - Punch Bug Card&lt;br /&gt;
&lt;br /&gt;
300447 - Aferde Card&lt;br /&gt;
&lt;br /&gt;
300448 - Dispol Card&lt;br /&gt;
&lt;br /&gt;
300449 - Timbers Card&lt;br /&gt;
&lt;br /&gt;
4684 - True Eremes Guile Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4685 - True Margaretha Sorin Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4686 - True Kathryne Keyron Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4687 - True Cecil Damon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4688 - True Howard Alt-Eisen Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4689 - True Seyren Windsor Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4690 - True Randel Lawrence Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4691 - True Flamel Emure Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4692 - True Celia Alde Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4693 - True Chen Liu Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4694 - True Gertie Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4695 - True Trentini Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4696 - True Alphoccio Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Rare Cards (30 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4446 - Enhanced Skeleton Card (Right Hand)&lt;br /&gt;
4605 - Agony Of Royal Knight Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4606 - Grudge of Royal Knight Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4633 - Enhanced Archer Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4634 - Enhanced Soldier Skeleton Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4635 - Enhanced Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4698 - Step Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4699 - Rock Step Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27012 - Kick Step Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27013 - Kick &amp;amp; Kick Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27018 - GC109 Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27019 - DR815 Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27107 - Playing Pere Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27108 - Singing Pere Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27163 - Faceworm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27165 - Dark Faceworm Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27166 - Faceworm Egg Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27167 - Faceworm Larva Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27168 - Irene High Elder Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27169 - Payon Soldier Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27181 - Airship Raid Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27183 - Gigantes Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
27184 - Knight Sakray Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27249 - Arhi Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27250 - Dio Anemos Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27251 - Geffen Gang Member Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27252 - Geffen Bully Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27253 - Geffen Shoplifter Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27254 - Faymont Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27255 - Ordre Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27256 - Blut Hase Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27257 - Kuro Akuma Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27258 - Ifodes Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27259 - Licheniyes Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27260 - Odoric Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27261 - Ju Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27262 - Dwigh Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27263 - Fay Kanavian Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27264 - Evil Shadow Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27322 - Demon God's Apostle Ahat Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27323 - Demon God's Apostle Shnaim Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27324 - Brinaranea Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27325 - Muspellskoll Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27328 - Corrupt Life Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27384 - Cursed White Knight Card&lt;br /&gt;
&lt;br /&gt;
27385 - Cursed Khalitzburg Knight Card&lt;br /&gt;
&lt;br /&gt;
27386 - Cursed Raydric Card&lt;br /&gt;
&lt;br /&gt;
27387 - Cursed Raydric Archer Card&lt;br /&gt;
&lt;br /&gt;
27388 - Cursed Butler Card&lt;br /&gt;
&lt;br /&gt;
31016 - Decorated Evil Tree Card (Armor)&lt;br /&gt;
&lt;br /&gt;
31017 - Vicious Cookie Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
31018 - Evil Dwelling Box Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31019 - Creepy Demon Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
31020 - Malicious Baby Ghost Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
31021 - Dancing Marionette Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31022 - Abandoned Teddy Bear Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
31024 - Immortal Cursed Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
31025 - Immortal Wind Ghost Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Epic Cards (50 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4559 - Evil Morocc Card (Shoes)&lt;br /&gt;
4047 - Ghostring Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4054 - Angeling Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4155 - Goblin Leader Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4169 - Dark Illusion Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4174 - Deviling Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4183 - Vagabond Wolf Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4197 - Mastering Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4198 - Maya Purple Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4207 - Mysteltainn Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4211 - Vocal Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4241 - Arc Angeling Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4250 - Executioner Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4254 - Ogretooth Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4266 - Eclipse Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4277 - Zealotus Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4290 - Cat O' Nine Tails Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4291 - Kobold Leader Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4300 - Chimera Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4306 - Toad Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4354 - Gemini-S58 Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4384 - Hydrolancer Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4395 - Maero of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4396 - Odium of Thanatos Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4397 - Despero of Thanatos Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4398 - Dolor of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4426 - Byorgue Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4462 - Hardrock Mammoth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4463 - Tendrilrion Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4557 - Weakened Fenrir Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4575 - Armed Guard Soheon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4577 - Elvira Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4579 - Warrior Lola Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4581 - Rudo Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4590 - Bangungot Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4591 - Bakonawa Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4608 - White Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4609 - Khalitzburg Knight Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4642 - Infinite Toad Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4643 - Infinite Vagabond Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4644 - Infinite Vocal Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4645 - Infinite Eclipse Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4646 - Infinite Chimera Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4662 - Big Eggring Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27109 - Jitterbug Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27339 - Chaotic Ghostring Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Legendary Cards (250 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4121 - Phreeoni Card (Right Hand)&lt;br /&gt;
4123 - Eddga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4128 - Golden Thief Bug Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4131 - Moonlight Flower Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4132 - Mistress Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4134 - Dracula Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4135 - Orc Lord Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4137 - Drake Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4142 - Doppelganger Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4143 - Orc Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4144 - Osiris Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4145 - Berzebub Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4146 - Maya Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4147 - Baphomet Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4148 - Pharaoh Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4168 - Dark Lord Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4236 - Amon Ra Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4263 - Samurai Spector Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4276 - Lord of The Dead Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4302 - Tao Gunka Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4305 - Turtle General Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4318 - Stormy Knight Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4324 - Hatii Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4330 - Evil Snake Lord Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4342 - RSX-0806 Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4352 - General Egnigem Cenia Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4357 - Lord Knight Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4359 - Assassin Cross Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4361 - MasterSmith Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4363 - High Priest Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4365 - High Wizard Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4367 - Sniper Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4560 - Clown Alphoccio Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4561 - Professor Celia Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4562 - Champion Chen Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4563 - Creator Flamel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4564 - Stalker Gertie Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4565 - Paladin Randel Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4566 - Gypsy Trentini Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4372 - White Lady Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4374 - Vesper Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4376 - Lady Tanee Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4386 - Detardeurus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4399 - Memory of Thanatos Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4403 - Kiel-D-01 Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4407 - Randgris Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4408 - Gloom Under Night Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4419 - Ktullanux Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4425 - Atroce Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4430 - Ifrit Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4441 - Fallen Bishop Hibram Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4507 - Queen Scaraba Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4509 - Gold Queen Scaraba Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4520 - Leak Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4525 - Kraken Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4534 - Giant Octopus Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4526 - Weird Coelacanth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4527 - Dark Coelacanth Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4592 - Buwaya Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4625 - Time Holder Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4647 - Infinite Osiris Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
4648 - Infinite Eddga Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
4650 - Infinite Orc Hero Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4651 - Infinite Tao Gunka Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4652 - Nightmare Amon Ra Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27126 - Boitata Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27162 - Gopinich Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
300078 - Sweety Card&lt;br /&gt;
&lt;br /&gt;
300239 - Silent Maya Card&lt;br /&gt;
&lt;br /&gt;
27180 - Mechaspider Card (Left Accessory)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable wikitable autocollapse&amp;quot; role=&amp;quot;presentation&amp;quot;&lt;br /&gt;
|&amp;lt;strong&amp;gt;Mythic Cards (500 Points)&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|4451 - Entweihen Crothen Card (Armor)&lt;br /&gt;
4456 - Nidhoggur Shadow Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4457 - Naght Sieger Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4528 - Mutant Coelacanth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4529 - Violent Coelacanth Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4556 - Fenrir Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
4574 - General Daehyon Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4576 - Gioia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4578 - Angry Student Pyuriel Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4580 - Dark Guardian Kades Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4601 - Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4602 - Realized Amdarais Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4603 - Corruption Root Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4604 - Realized Corruption Root Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4610 - Sarah Card (Armor)&lt;br /&gt;
&lt;br /&gt;
4636 - Bijou Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
4649 - Infinite Phreeoni Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
4671 - Sorcerer Celia Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4672 - Sura Chen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4673 - Minstel Alphoccio Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4674 - Guillotine Cross Eremes Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4675 - Arch Bishop Magaleta Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4676 - Ranger Cecil Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4677 - Mechanic Howard Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4678 - Warlock Kathryne Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4679 - Rune Knight Seyren Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4680 - Royal Guard Randel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4681 - Genetic Flamel Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4682 - Shadow Chaser Gertie Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4683 - Wanderer Trentini Card (Garment)&lt;br /&gt;
&lt;br /&gt;
4697 - Charleston3 Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27020 - T W O Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27025 - Lich Lord Card (Both Accessory)&lt;br /&gt;
&lt;br /&gt;
27081 - Angry Moonlight Flower Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27104 - Furious Dracula Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27106 - Awaken Pere Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27113 - Awaken Ktullanux Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27119 - Ominous Turtle General Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27150 - Venom Kimera&lt;br /&gt;
&lt;br /&gt;
27151 - Heart Hunter Evil Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27152 - Cutie Card&lt;br /&gt;
&lt;br /&gt;
27164 - Faceworm Queen Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27182 - Captain Felock Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27287 - Shiny Teddy Bear Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27294 - Ancient Tao Gunka Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27265 - Evil Fanatics Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
27298 - Ancient Wootan Defender Card (Left Hand)&lt;br /&gt;
&lt;br /&gt;
27318 - Miguel Card&lt;br /&gt;
&lt;br /&gt;
27319 - R48 85 Bestia Card&lt;br /&gt;
&lt;br /&gt;
27321 - Despair God Morocc Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
27326 - Morocc's Minion Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27327 - Grim Reaper Ankou Card (Head Low Head Mid Head Top)&lt;br /&gt;
&lt;br /&gt;
27334 - Chaotic Baphomet Card (Armor)&lt;br /&gt;
&lt;br /&gt;
27362 - Blighted Spider Queen Card (Garment)&lt;br /&gt;
&lt;br /&gt;
27363 - Blighted Dark Lord Card (Right Accessory)&lt;br /&gt;
&lt;br /&gt;
27381 - Himelmaz Card&lt;br /&gt;
&lt;br /&gt;
27382 - Corruption Root Card&lt;br /&gt;
&lt;br /&gt;
27383 - Cursed Amdarais Card&lt;br /&gt;
&lt;br /&gt;
31023 - Celine Kimi Card (Right Hand)&lt;br /&gt;
&lt;br /&gt;
300145 - Deep Sea Witch Card (Garment)&lt;br /&gt;
&lt;br /&gt;
300013 - Reginleif Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300014 - Ingrid Card (Armor)&lt;br /&gt;
&lt;br /&gt;
300080 - Senior Red Pepper Card&lt;br /&gt;
&lt;br /&gt;
300107 - Boss Pitaya Card&lt;br /&gt;
&lt;br /&gt;
300175 - Unknown Creature Card&lt;br /&gt;
&lt;br /&gt;
300176 - Unidentified Creature card&lt;br /&gt;
&lt;br /&gt;
300217 - Burning Fang Card&lt;br /&gt;
&lt;br /&gt;
300248 - Death Witch Card&lt;br /&gt;
&lt;br /&gt;
300262 - The One Card&lt;br /&gt;
&lt;br /&gt;
300281 - R001 Bestia Card&lt;br /&gt;
&lt;br /&gt;
300297 - Goblin King Card&lt;br /&gt;
&lt;br /&gt;
300377 - Ultra Limacina Card&lt;br /&gt;
&lt;br /&gt;
300445 - Gaia Pol Card&lt;br /&gt;
&lt;br /&gt;
300450 - Renire Card&lt;br /&gt;
&lt;br /&gt;
300151 - Deep Sea Kraken&lt;br /&gt;
&lt;br /&gt;
31026 - Stephane Jack Earnest Wolf Card (Shoes)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Exclusive_Item_Options&amp;diff=1514</id>
		<title>Exclusive Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Exclusive_Item_Options&amp;diff=1514"/>
		<updated>2024-05-13T19:35:15Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Multi-strike (works with physical damage) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Multi-strike (works with physical damage) ==&lt;br /&gt;
*Increase number of hits of the skill at % chance.&lt;br /&gt;
**'''Multi-strike can be stacked to 300%'''. Stacking multistrike will increase the number of hit from the skill.&lt;br /&gt;
***ex) 200% Multistrike will make the skill to hit 3 times. (original skill + 2x multistrike)&lt;br /&gt;
***ex) 250% Multistrike will make the skill to hit 3 or 4 times. (original skill + 2x or 3x, by 50%)&lt;br /&gt;
**Multi-strike option can be transferred to pets (including summoned monster from item such as Spirit stone, Homunculus)&lt;br /&gt;
&lt;br /&gt;
== Spell Echo (works with magical damage) ==&lt;br /&gt;
*Repeats spell at % chance.&lt;br /&gt;
**'''Spell Echo can be stacked to 300%'''. Stacking Spell echo will cast one more time.&lt;br /&gt;
***ex) 200% Spell Echo will make player to cast a spell 2 times. (original spell + 2x spell echo)&lt;br /&gt;
***ex) 250% Spell Echo will make player to cast a spell 2 or 3 times. (original spell + 2x or 3x, by 50%)&lt;br /&gt;
**'''Ground spell''' such as Psychic wave, Storm gust '''can be stacked multiple times.'''&lt;br /&gt;
&lt;br /&gt;
== Auto attack and pet damage (works with auto-attack and pet, some auto-attack based skills, and autospell) ==&lt;br /&gt;
*Massive bonuses specific to auto attacks.&lt;br /&gt;
**Auto attack damage option can be transferred to pets (including summoned monster from item such as Spirit stone, Homunculus)&lt;br /&gt;
**A select group of skills also benefit from this including the melee portion of Duple Light, Triple Attack for Monk and Star Emperors Falling Star attack.&lt;br /&gt;
**Auto-casted skills (such as &amp;quot;Autospell&amp;quot; from sage, &amp;quot;auto-cast&amp;quot; items) get damage bonus from this option, but divided by 10. (300% pet bonus = 30% auto-cast damage bonus)&lt;br /&gt;
&lt;br /&gt;
== Double damage (works with any damage type) ==&lt;br /&gt;
*Double the total damage at % chance. The chance can be stacked and stacking over 100% does not affect anything.&lt;br /&gt;
&lt;br /&gt;
== Reduce Reflect damage (from enemy) ==&lt;br /&gt;
*Decreases reflect damage received (includes max pain and reject sword) by % amount.&lt;br /&gt;
&lt;br /&gt;
== Drain HP/SP ==&lt;br /&gt;
*Drains HP or SP by the amount specified per hit at 100% chance.&lt;br /&gt;
*Drain option works separately from drain option of Hunter fly card or other absorption cards.&lt;br /&gt;
&lt;br /&gt;
== Resistance ==&lt;br /&gt;
*'''Elemental/Status resistance''' - resistance by % vs specified status or elements.&lt;br /&gt;
*'''Dispel Resistance''' - % chance to ignore dispel on yourself.&lt;br /&gt;
*'''Coma Resistance''' - Reduces the health lost to Coma effect, this is part of the Body Effect Resistance random option which includes Poison, Stun &amp;amp; Bleed but also appears by itself on some items. Having any amount of this can save you from death since instead of going to 1 HP you go to whatever your resistance is as a % of your hp (IE 10% resistance makes coma take you to 10% hp instead of 1).&lt;br /&gt;
&lt;br /&gt;
== Skill Radius ==&lt;br /&gt;
*Increases the radius of skills which have a skill radius assigned to them, this is limited to 7 (15x15) in total.&lt;br /&gt;
*Skill Radius can't increase a skills radius by more than double it's initial radius. IE a radius of 2 (5x5) can be increases to up to 4 (9x9) but a radius of 1 (3x3) can only go up to 2 (5x5).&lt;br /&gt;
&lt;br /&gt;
== Faster Cooldown Recovery ==&lt;br /&gt;
*increase cooldown recovery speed by %.&lt;br /&gt;
**This DOES NOT mean that stacking the option by 100% will remove cooldown. However, it practically remove cooldown if stacked enough, because there is motion delay for each skill.&lt;br /&gt;
**The option works like &amp;quot;Ability Haste&amp;quot; from League of Legend if you've played the game.&lt;br /&gt;
**Reduced cooldown = Original cooldown * (100/100 + faster cooldown recovery value)&lt;br /&gt;
**ex) 100% Faster cooldown recovery for 5s cooldown skill -&amp;gt; 5s * (100/(100+100)) = 2.5 seconds&lt;br /&gt;
**ex ) 400% Faster cooldown recovery for 5s cooldown skill -&amp;gt; 5s * (100/(100+400)) = 1 second&lt;br /&gt;
**It effectively allows you to cast X% more spells in the same time frame as the spell without any cooldown change.&lt;br /&gt;
&lt;br /&gt;
== +All Skill Level / Specific Skill level ==&lt;br /&gt;
&lt;br /&gt;
* When calculating damage, the skill coefficient is calculated by summing the All skill level and the amount of skill level you have learned.&lt;br /&gt;
* All skill levels also works with passive or buff skills, increasing their effects. However, for balancing purpose, some skills are not affected by +All Skill Levels.&lt;br /&gt;
* +All Skill Level option has max cap of 20. It does not share the max capacity with &amp;quot;Specific skill level&amp;quot; option.&lt;br /&gt;
&lt;br /&gt;
== Mastery ==&lt;br /&gt;
&lt;br /&gt;
* Mastery gives you additional level counts. For example, a 100 level character with 100 Mastery will be counted as 200-level.&lt;br /&gt;
* This '''does not''' give you FLEE / HIT bonus like the level bonus (it did, but it was removed later)&lt;br /&gt;
* However, in the server level-difference between higher-level monsters and lower-level players is a very important penalty factor, and Mastery reduces the penalty.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1513</id>
		<title>Pandan Progression</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1513"/>
		<updated>2024-05-13T17:24:49Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Prelimenaries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prelimenaries ==&lt;br /&gt;
&lt;br /&gt;
* There's a TON of guides in the [https://discord.com/channels/863421694965055508/1148068376544034957 discord guides] section!&lt;br /&gt;
* Save all the Gems, Mystical Dusts, and Fracture Coins you get.&lt;br /&gt;
* Disenchant unwanted gears (Etc. Skill).&lt;br /&gt;
* Put your desired Charms in your inventory's favorite tab (Only one copy of a certain Charm will have any effects).&lt;br /&gt;
* Save Aquamarine, Topaz, Amethyst, Amber, Steel, Elunium, Oridecon, Etherite Ore, and Enchanted Materials.&lt;br /&gt;
* Sell unwanted cards to the card trader.&lt;br /&gt;
* Join Bombring and Monster Hunt.&lt;br /&gt;
* Join available leveling parties (500 level gap for exp share).&lt;br /&gt;
* You get a set of newbie gear that can last you quite a long time when you first log in.&lt;br /&gt;
* You also get a newbie box (You get this on any char but each level of the box can only be opened once per account) if you open it on one character then delete that character and make another you won't get anything for opening the first box (but the next box you still can).&lt;br /&gt;
* At level 90 you can get a new set of gear (from Monica in the castle) that are almost all able to be upgraded by Master Smith Ryan. You will also get some materials to upgrade at least a few pieces. This is a great way to get started.&lt;br /&gt;
* Make sure to upgrade your weapons refine rate as high as you can, (you can't break it from refining just lose refine levels on failure).&lt;br /&gt;
* Use exp boosting gears (Titan Helm, Poring Sunglasses, Ring Balloons/Happy Balloon/Bubble Gum, Angel Poring Boots, Valkyrie Ring, Shiny Santa Poring Hat, Novice/Advanced/Experience Shadow Shield, Novice/Advanced Shadow Shoes).&lt;br /&gt;
* When you reach your cap, either pay zeny for Master Ken Training, Rebirth - Sacrifice levels for Soul Power, or kill MVPs and Champion mobs (once each monster).&lt;br /&gt;
* Sell Gems to other players if you are in need of zeny for training.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
The number in parenthesis is the level of the mobs in that map. Scan the maps that are close to your level. Always try if you can efficiently kill the mobs in maps higher level than yours first. Go to the map below its level if you are unable to until you reach the map you efficiently kill.&lt;br /&gt;
&lt;br /&gt;
* (1) Spawn&lt;br /&gt;
* (1) South Prontera Field (prt_fild08)&lt;br /&gt;
* ('''''Job 10''''') '''Open the book (Tome of RO:TFR) to advance your class to something new!'''&lt;br /&gt;
* (15) Rocker Field (prt_fild07)&lt;br /&gt;
* (23) Creamy and Smokie area (gef_fild05) Northwest of Geffen&lt;br /&gt;
* (26) Mt. Mjolnir North (mjolnir01) North of Geffen&lt;br /&gt;
* (34) Mt. Mjolnir North (mjolnir02) Northeast of Geffen&lt;br /&gt;
* (38) Coco Geffen Field (gef_field02)&lt;br /&gt;
* (44) Orc Village(gef_fild10) &lt;br /&gt;
* (50) Orc Dungeon F1 (orcsdun01) &lt;br /&gt;
* (60) Orc Dungeon F2 (orcsdun02)&lt;br /&gt;
* (70) Mt. Mjolnir North (mjolnir03) Northeast of Geffen&lt;br /&gt;
* (79) Sky Petite Geffen Field (gef_fild08) &lt;br /&gt;
* (86) Petite Geffen Field (gef_fild06)&lt;br /&gt;
* (89) Glastheim Underground Prison B1 (gl_prison)&lt;br /&gt;
* (90) '''Get your new gear set in the castle from Monica and take it to Master Artisan Ryan to upgrade it.'''&lt;br /&gt;
* (99) Do your first rebirth to unlock more options and get more level cap.&lt;br /&gt;
* (100) Glastheim Underground Prison B2 (gl_prison1)&lt;br /&gt;
*(!) Upgrade your Pendant then talk to the Guards again&lt;br /&gt;
*(!) Talk to the Master Artisan and craft Enchanted Gears&lt;br /&gt;
* (110) Goblin Village Red Rift (gef_fild11)&lt;br /&gt;
* (150) Payon Dungeon F4 Red Rift (pay_dun03)&lt;br /&gt;
* (200) Ant Hell Dungeon F1 Red Rift (anthell01)&lt;br /&gt;
*(250) '''Get a Sub-Job by rebirthing!'''&lt;br /&gt;
* (250) Prontera Culvert F4 Red Rift (prt_sewb4) Culvert Quest is needed&lt;br /&gt;
* (260) Orc Village Up Right Blue Rift (gef_fild01)&lt;br /&gt;
* (280) Morroc Right Down Blue Rift (moc_fild11)&lt;br /&gt;
* (300) Morroc Down Down Blue Rift (moc_fild18)&lt;br /&gt;
* (320) Alberta Left Down Blue Rift (pay_fild06)&lt;br /&gt;
* (340) Payon Right Blue Rift (pay_fild08)&lt;br /&gt;
*(!) '''Be sure to upgrade your Pendant and talk to the Guards again'''&lt;br /&gt;
*(!) Get a Limitless Stone&lt;br /&gt;
* (350) Toy Factory 2F Red Rift (xmas_dun02)&lt;br /&gt;
* (350) Beach Dungeon West Red Rift (beach_dun)&lt;br /&gt;
* (380) Prontera Right Up Blue Rift (prt_fild02)&lt;br /&gt;
* (420) Geffen Left Up Blue Rift (gef_fild05)&lt;br /&gt;
* (500) '''Open the newbie box (500) to get 10 eternal steel and use some of them to craft a tier 2 weapon (and possibly other gear) at Master Artisan Ryan!'''&lt;br /&gt;
* (540) Prontera Culvert 4 Blue Rift (prt_sewb4)&lt;br /&gt;
* (600) Morroc Down Left / Outside Anthell Blue Rift (cmd_fild08)&lt;br /&gt;
* (700) Glastheim Castle F1 Red Rift (gl_cas01)&lt;br /&gt;
*(!) You are now eligible to do the Baphomet Raid&lt;br /&gt;
* (720) Sunken Ship Blue Rift (treasure01)&lt;br /&gt;
* (860) Orc Village Blue Rift (gef_fild10)&lt;br /&gt;
* (1000) Orc Dungeon Blue Rift (orcsdun01)&lt;br /&gt;
* (1120) Payon Right Down Right Blue Rift (pay_fild10)&lt;br /&gt;
* (1260) Labyrinth Forest Blue Rift (prt_maze01)&lt;br /&gt;
* (1360) Morroc Down Right Right Right Blue Rift (moc_fild14)&lt;br /&gt;
* (1400) Mistress Map Blue Rift (mjolnir_04)&lt;br /&gt;
* (1500) Geffen Dungeon F3 Red Rift (gef_dun02)&lt;br /&gt;
* (1560) Sphinx Blue Rift (in_sphinx)&lt;br /&gt;
* (1860) Clock Tower B1 Blue Rift (alde_dun01)&lt;br /&gt;
*(!) Forge the Limitless Gauntlet&lt;br /&gt;
* (2000) Turtle Dungeon 4 Red Rift (tur_dun04)&lt;br /&gt;
*(!!!) At this point, the scaling of some enchantments on gears starts to diminish. This is the best time to create you base gears (Fracture, Illusion, Odin Past, Bio 5, Ein3, Abyss4, etc.). After gathering your base gears, farm Enchanted Equipments with the right enchants for your build and transfer the enchants to your base gear by using Absorption Gems. These gears can carry you till the end game. Just upgrade their quality and enchants by the use of Absorption Gems from time to time if you feel like you need more stats.&lt;br /&gt;
* (2200) Turtle Island Blue Rift (tur_dun01)&lt;br /&gt;
* (2300) Turtle Island 3 Blue Rift (tur_dun03)&lt;br /&gt;
* (2560) Turtle Island 4 Blue Rift (tur_dun04)&lt;br /&gt;
* (2660) Hugel Field F7 Blue Rift (hu_fild07)&lt;br /&gt;
* (2740) Veins Up Up Blue Rift (ve_fild04)&lt;br /&gt;
* (2800~) Ice Dungeon 2F/3F Blue Rift (ice_dun02/03)&lt;br /&gt;
* (2920) Veins Up Up Left Blue Rift (ve_fild03)&lt;br /&gt;
* (2950) Magma Dungeon F1 Red Rift (mag_dun01)&lt;br /&gt;
* (3100) Nameless Island Blue Rift (nameless_n)&lt;br /&gt;
* (3300) Rachel Sanctuary F1 Blue Rift (ra_san01)&lt;br /&gt;
* (3500) Cursed Abbey Dungeon F1 Blue Rift (abbey01)&lt;br /&gt;
* (3600) Biolabs F2 Red Rift (lhz_dun02)&lt;br /&gt;
* (3900) Thanatos Tower Red Rift (tha_t01 )&lt;br /&gt;
* (4000) Biolabs 3 Red Rift (lhz_dun03)&lt;br /&gt;
* (4000) Abyss Lake 3 Red Rift (abyss_03)&lt;br /&gt;
* (4340) Bifrost Tower F1 Blue Rift (ecl_tdun01)&lt;br /&gt;
* (4780) Bifrost Tower F3 Blue Rift (ecl_tdun03)&lt;br /&gt;
* (5100) Odin's Temple North Area Red Rift (odin_tem03)&lt;br /&gt;
* (5100) Illusion of Moonlight Blue Rift (pay_dun_i)&lt;br /&gt;
* (5300) Illusion of Abyss Blue Rift (tur_d03_i)&lt;br /&gt;
* (5500) Illusion of Teddy Bear Blue Rift (ein_d02_i)&lt;br /&gt;
* (5700) Chaotic Labyrinth Blue Rift (prt_maze03_i)&lt;br /&gt;
* (6000) Magma Dungeon F3 Red Rift (mag_dun03)&lt;br /&gt;
* (6400) Einbroch Crystal Caves Red Rift (ein_dun03)&lt;br /&gt;
* (6940) Odin Temple Past Blue Rift (odin_past)&lt;br /&gt;
* (7000) Odin Temple Past Red Rift (odin_past)&lt;br /&gt;
* (7400) Thanatos Tower F9 Red Rift (tha_t09)&lt;br /&gt;
* (7600) Thanatos Tower F10 Red Rift (tha_t10)&lt;br /&gt;
*(7700) At this level you can buy 10k Quality Elite Enchanted Boxes on the Fractured Coin Shop. Elite Enchanted Box lets you choose the enchantments on the gear you bought. I suggest going in this order of priority (if applicable) 2H Weapon, Wing, Armor, 1H Weap, Shield, Garment, Accessories. After getting the gear, use Greater Absorption Gem on it and transfer the enchants to your base gears.&lt;br /&gt;
* (7720) Oz's Labyrinth F2 Blue Rift (oz_dun02)&lt;br /&gt;
* (7800) Thanatos Tower F11 Red Rift (tha_t11)&lt;br /&gt;
* (8000) Thanatos Tower F12 Red Rift (tha_t12)&lt;br /&gt;
* (8200) Niffleheim Dungeon F1 Red Rift (nif_dun01)&lt;br /&gt;
* (9700) Niffleheim Dungeon 2F Blue Rift (nif_dun02)&lt;br /&gt;
*(9700) Varmundt Mansion Biospheres, there's 4 of them and they go up to 11000 as blue or a little less as red rifts.&lt;br /&gt;
*(!) Upgrade your Pendant&lt;br /&gt;
&lt;br /&gt;
== Gems ==&lt;br /&gt;
A variety of item modification [[Currency,_Crafting_and_Refining#Currency|gems]] drop in the game which can alter items in many ways including copying some items and also pulling enchants off items to be put onto other items. Completing levels of The Spire of Infinity can get you bags of gems and the bags can also occasionally drop. The gems themselves can also drop off most monsters.&lt;br /&gt;
&lt;br /&gt;
== Charms ==&lt;br /&gt;
[[Pendant,_Charms,_Stones#Charms|Charms]] are items that do not require being equipped to give their bonuses, but you can only have bonuses from one of each type at a time. The charm that gives a bonus is determined either by being in your favorites or somewhat randomly if not. It's always best to drag your best versions of each charm to your favorites tab in your inventory (the bottom most tab) so you don't accidently sell it and so the right one is taking effect.&lt;br /&gt;
&lt;br /&gt;
== Pendant ==&lt;br /&gt;
The [[Pendant,_Charms,_Stones#Pendant|Pendant]] is a charm class of item that gains experience as you do. This item can be upgraded many times to gain more bonuses. Talk to Helper Annabelle outside of the Riftbound Castle to upgrade after completing quests with the 4 Captains inside the castle on the left and leveling your pendant to 100. You can upgrade the pendant 4 times, each time it's level resets to 1 and it can gain levels again.&lt;br /&gt;
&lt;br /&gt;
== Fractured Coins ==&lt;br /&gt;
Fractured coins are the primary special currency of the server. They can be used to buy fractured gear upgrade that gear and buy other special consumables.&lt;br /&gt;
&lt;br /&gt;
Fractured Coins can be purchased with donation points and you can also obtain them through a variety of activities in the game. Some of these include:&lt;br /&gt;
&lt;br /&gt;
* Killing Rift Bosses (up to 30 coins per week)&lt;br /&gt;
* Participating in random events (10 per week from participating and 3 from winning)&lt;br /&gt;
* Rewards from Random Invasions that sporadically occur (5 per week)&lt;br /&gt;
* Random monster drops (low chance)&lt;br /&gt;
* Completing Baphomets Castle raid, (20-30 depending on difficulty)&lt;br /&gt;
* Completing the daily rift quest (1 per day)&lt;br /&gt;
* Being VIP (1 per day, 3 per week and 5 per month)&lt;br /&gt;
* Completing levels of The Infinite Spire for the first time (every 5 levels gets at least 1 coin)&lt;br /&gt;
&lt;br /&gt;
== Rifts ==&lt;br /&gt;
&lt;br /&gt;
=== Stable Rifts ===&lt;br /&gt;
These are the Red Rifts on some maps and are higher level versions of those maps with (in some cases) new drops or improved drop rates.&lt;br /&gt;
&lt;br /&gt;
=== Unstable Rifts ===&lt;br /&gt;
The random Blue Rifts on just about every map (that has monsters on it) which take you to a random map with random monsters, bosses, music and small events that show up.&lt;br /&gt;
&lt;br /&gt;
== Soul Power ==&lt;br /&gt;
Soul Power is a way of improving your character by claiming the souls of monsters and MVPs. Every MVP gives a set number of points per kill for the first kill and any monster that gives exp also gives points towards &amp;quot;Soul Reaver&amp;quot; level which in turn provides Soul Power. The more Soul Power you have the higher your level cap becomes and you also gain extra stat points to place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Stats ==&lt;br /&gt;
A number of new stats have been added to allow for additional gameplay options. This is not an all inclusive list but some examples:&lt;br /&gt;
&lt;br /&gt;
* Multi-Strike - Cause auto attacks and non-magic skill to repeat by a % chance, over 100% can add more repeats.&lt;br /&gt;
* Spell Echo - Same as multi-strike but for magic spells and heals.&lt;br /&gt;
* Mastery Level - A very important stat that effectively increases your current level, 200 mastery would make you considered 200 levels higher for most things that look at your level. This is very important at max level when mosnters can go past 9999 but players can't. If a monster outlevels you your effectiveness in combat is GREATLY reduced.&lt;br /&gt;
* Negate Resistance - Reduces a monsters resistance to an element, this can't go negative so 100% is the max. If a monster is Poison based and would normally resist say 75% of your poison damage, having 75% negate makes you deal 100% damage to them.&lt;br /&gt;
* Pierce X def/mdef - Similar to ignore % def/mdef this adds a flat value AFTER the % is calculated (% ignore is capped at 50%) allowing you to reduce defense or magic defense to 0 (can't go below 0).&lt;br /&gt;
* Chance to deal Double Damage - A simple chance to have ''&amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt;'' attack deal twice the normal amount of damage, more than 100% does nothing.&lt;br /&gt;
* Skill Radius - Increases the radius of skills with some conditions, it can't add more than 100% of the base radius and is limited to a max of 7 (15x15). If you have a skill with 7 or higher radius already it will do nothing.&lt;br /&gt;
* +Skill Levels - Increases the effective level of all skills (or specific skills in some cases) which typically increases the % damage of the skill or in the case of buffs how much stat bonus they provide. No skill gets radius or range and most durations are not affected by this. Not every skill gains benefit from +all skills. This bonus does not show up in the skill tree (I tried it but it breaks the client) so you have to check your book for your total to all skills. Individual skills must also be counted separately.&lt;br /&gt;
*Deflect Attack - Deflected attacks deal 75% reduced damage, you can deflect ranged magic and physical attacks separately. &lt;br /&gt;
&lt;br /&gt;
== Random Options ==&lt;br /&gt;
Most of the above bonuses can be found randomly on items or in some cases can be obtained by using a Corrupting Gem on an item which randomly modifies the item in unpredictable ways. Additionally other stats can be found randomly on items, the higher the Quality (or Corruption) of an item the greater the magnitude of the bonuses. After quality 2000 many bonuses (anything % related) start scaling in a much smaller fashion though they do continue to scale slowly with higher quality. Attack MATK and flat max HP are among the bonuses that continue to scale all the way though they do have cap values that once hit will not scale anymore at all (game limitations).&lt;br /&gt;
&lt;br /&gt;
== Item Crafting ==&lt;br /&gt;
Master Artisan Ryan on the right side of the castle can craft a number of items to support just about any build. These items have no level requirement initially though the final tier does require level 500. They can be enhanced to have additional mods added to them such as +atk and +def etc. These items require varius enchanted materials which can be found from monsters and especially from MVPs, entire bundles can be found. You will get some free materials from Monica at level 90 as well as a base line set of gear for your class. These items make good in betweens while you work on fractured items good for your desired build(s).&lt;br /&gt;
&lt;br /&gt;
== Limitless Stones ==&lt;br /&gt;
Blue rift monster will occasionally drop fragments of Limitless Stones which are powerful charms that you can have created by the clown Yobo, they can be upgraded all the way to level 100 (refine 100) and when all 6 are at 100 a special quest will be unlocked.&lt;br /&gt;
&lt;br /&gt;
== Baphomet Raid ==&lt;br /&gt;
The first and currently only Raid in the game, it's a much tougher dungeon intended for multiple players. The bosses use threat as a mechanic meaning if you don't have a tank  with +threat gear they go after who did the most damage and tend to hit quite hard. You can only kill each boss once per week on any difficulty. Higher difficulty kills give better rewards.&lt;br /&gt;
&lt;br /&gt;
== Fractured Gear Enhancement ==&lt;br /&gt;
Esmerelda on the left side of the castle can add enhancements to Fractured equipement, these are very strong bonuses that also scale based on certain conditions as well as enchant grade.&lt;br /&gt;
&lt;br /&gt;
== Enchant Grade ==&lt;br /&gt;
All items can have enchant grade added to them, for Weapons that are level 4 and Armor that are level 1 the max grade is 4 or &amp;quot;A Grade&amp;quot; for level 5 weapons level 2 armor and all other items the max grade is 6 or &amp;quot;SS Grade&amp;quot;. The Enchant Grade effect is listed on the item description if there's a bonus otherwise the enchant grade for weapons adds extra atk/matk based on refine and on level 4 or 5 weapons it also adds patk/smatk. For armor it adds more def and mdef and res/mres. Most Fractured item bonuses are increased by +10% of total value per enchant grade though anything related to skill radius or +skill levels does not gain any extra bonus from enchant grade. &lt;br /&gt;
&lt;br /&gt;
=== Upgrade Enchant Grade ===&lt;br /&gt;
Talk to Pezzletug on the right side of the castle (bottom left of that room) to upgrade the Enchant Grade of any item.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1512</id>
		<title>Pandan Progression</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1512"/>
		<updated>2024-05-13T17:22:55Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prelimenaries ==&lt;br /&gt;
&lt;br /&gt;
* Save all the Gems, Mystical Dusts, and Fracture Coins you get.&lt;br /&gt;
* Disenchant unwanted gears (Etc. Skill).&lt;br /&gt;
* Put your desired Charms in your inventory's favorite tab (Only one copy of a certain Charm will have any effects).&lt;br /&gt;
* Save Aquamarine, Topaz, Amethyst, Amber, Steel, Elunium, Oridecon, Etherite Ore, and Enchanted Materials.&lt;br /&gt;
* Sell unwanted cards to the card trader.&lt;br /&gt;
* Join Bombring and Monster Hunt.&lt;br /&gt;
* Join available leveling parties (500 level gap for exp share).&lt;br /&gt;
* You get a set of newbie gear that can last you quite a long time when you first log in.&lt;br /&gt;
* You also get a newbie box (You get this on any char but each level of the box can only be opened once per account) if you open it on one character then delete that character and make another you won't get anything for opening the first box (but the next box you still can).&lt;br /&gt;
* At level 90 you can get a new set of gear (from Monica in the castle) that are almost all able to be upgraded by Master Smith Ryan. You will also get some materials to upgrade at least a few pieces. This is a great way to get started.&lt;br /&gt;
* Make sure to upgrade your weapons refine rate as high as you can, (you can't break it from refining just lose refine levels on failure).&lt;br /&gt;
* Use exp boosting gears (Titan Helm, Poring Sunglasses, Ring Balloons/Happy Balloon/Bubble Gum, Angel Poring Boots, Valkyrie Ring, Shiny Santa Poring Hat, Novice/Advanced/Experience Shadow Shield, Novice/Advanced Shadow Shoes).&lt;br /&gt;
* When you reach your cap, either pay zeny for Master Ken Training, Rebirth - Sacrifice levels for Soul Power, or kill MVPs and Champion mobs (once each monster).&lt;br /&gt;
* Sell Gems to other players if you are in need of zeny for training.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
The number in parenthesis is the level of the mobs in that map. Scan the maps that are close to your level. Always try if you can efficiently kill the mobs in maps higher level than yours first. Go to the map below its level if you are unable to until you reach the map you efficiently kill.&lt;br /&gt;
&lt;br /&gt;
* (1) Spawn&lt;br /&gt;
* (1) South Prontera Field (prt_fild08)&lt;br /&gt;
* ('''''Job 10''''') '''Open the book (Tome of RO:TFR) to advance your class to something new!'''&lt;br /&gt;
* (15) Rocker Field (prt_fild07)&lt;br /&gt;
* (23) Creamy and Smokie area (gef_fild05) Northwest of Geffen&lt;br /&gt;
* (26) Mt. Mjolnir North (mjolnir01) North of Geffen&lt;br /&gt;
* (34) Mt. Mjolnir North (mjolnir02) Northeast of Geffen&lt;br /&gt;
* (38) Coco Geffen Field (gef_field02)&lt;br /&gt;
* (44) Orc Village(gef_fild10) &lt;br /&gt;
* (50) Orc Dungeon F1 (orcsdun01) &lt;br /&gt;
* (60) Orc Dungeon F2 (orcsdun02)&lt;br /&gt;
* (70) Mt. Mjolnir North (mjolnir03) Northeast of Geffen&lt;br /&gt;
* (79) Sky Petite Geffen Field (gef_fild08) &lt;br /&gt;
* (86) Petite Geffen Field (gef_fild06)&lt;br /&gt;
* (89) Glastheim Underground Prison B1 (gl_prison)&lt;br /&gt;
* (90) '''Get your new gear set in the castle from Monica and take it to Master Artisan Ryan to upgrade it.'''&lt;br /&gt;
* (99) Do your first rebirth to unlock more options and get more level cap.&lt;br /&gt;
* (100) Glastheim Underground Prison B2 (gl_prison1)&lt;br /&gt;
*(!) Upgrade your Pendant then talk to the Guards again&lt;br /&gt;
*(!) Talk to the Master Artisan and craft Enchanted Gears&lt;br /&gt;
* (110) Goblin Village Red Rift (gef_fild11)&lt;br /&gt;
* (150) Payon Dungeon F4 Red Rift (pay_dun03)&lt;br /&gt;
* (200) Ant Hell Dungeon F1 Red Rift (anthell01)&lt;br /&gt;
*(250) '''Get a Sub-Job by rebirthing!'''&lt;br /&gt;
* (250) Prontera Culvert F4 Red Rift (prt_sewb4) Culvert Quest is needed&lt;br /&gt;
* (260) Orc Village Up Right Blue Rift (gef_fild01)&lt;br /&gt;
* (280) Morroc Right Down Blue Rift (moc_fild11)&lt;br /&gt;
* (300) Morroc Down Down Blue Rift (moc_fild18)&lt;br /&gt;
* (320) Alberta Left Down Blue Rift (pay_fild06)&lt;br /&gt;
* (340) Payon Right Blue Rift (pay_fild08)&lt;br /&gt;
*(!) '''Be sure to upgrade your Pendant and talk to the Guards again'''&lt;br /&gt;
*(!) Get a Limitless Stone&lt;br /&gt;
* (350) Toy Factory 2F Red Rift (xmas_dun02)&lt;br /&gt;
* (350) Beach Dungeon West Red Rift (beach_dun)&lt;br /&gt;
* (380) Prontera Right Up Blue Rift (prt_fild02)&lt;br /&gt;
* (420) Geffen Left Up Blue Rift (gef_fild05)&lt;br /&gt;
* (500) '''Open the newbie box (500) to get 10 eternal steel and use some of them to craft a tier 2 weapon (and possibly other gear) at Master Artisan Ryan!'''&lt;br /&gt;
* (540) Prontera Culvert 4 Blue Rift (prt_sewb4)&lt;br /&gt;
* (600) Morroc Down Left / Outside Anthell Blue Rift (cmd_fild08)&lt;br /&gt;
* (700) Glastheim Castle F1 Red Rift (gl_cas01)&lt;br /&gt;
*(!) You are now eligible to do the Baphomet Raid&lt;br /&gt;
* (720) Sunken Ship Blue Rift (treasure01)&lt;br /&gt;
* (860) Orc Village Blue Rift (gef_fild10)&lt;br /&gt;
* (1000) Orc Dungeon Blue Rift (orcsdun01)&lt;br /&gt;
* (1120) Payon Right Down Right Blue Rift (pay_fild10)&lt;br /&gt;
* (1260) Labyrinth Forest Blue Rift (prt_maze01)&lt;br /&gt;
* (1360) Morroc Down Right Right Right Blue Rift (moc_fild14)&lt;br /&gt;
* (1400) Mistress Map Blue Rift (mjolnir_04)&lt;br /&gt;
* (1500) Geffen Dungeon F3 Red Rift (gef_dun02)&lt;br /&gt;
* (1560) Sphinx Blue Rift (in_sphinx)&lt;br /&gt;
* (1860) Clock Tower B1 Blue Rift (alde_dun01)&lt;br /&gt;
*(!) Forge the Limitless Gauntlet&lt;br /&gt;
* (2000) Turtle Dungeon 4 Red Rift (tur_dun04)&lt;br /&gt;
*(!!!) At this point, the scaling of some enchantments on gears starts to diminish. This is the best time to create you base gears (Fracture, Illusion, Odin Past, Bio 5, Ein3, Abyss4, etc.). After gathering your base gears, farm Enchanted Equipments with the right enchants for your build and transfer the enchants to your base gear by using Absorption Gems. These gears can carry you till the end game. Just upgrade their quality and enchants by the use of Absorption Gems from time to time if you feel like you need more stats.&lt;br /&gt;
* (2200) Turtle Island Blue Rift (tur_dun01)&lt;br /&gt;
* (2300) Turtle Island 3 Blue Rift (tur_dun03)&lt;br /&gt;
* (2560) Turtle Island 4 Blue Rift (tur_dun04)&lt;br /&gt;
* (2660) Hugel Field F7 Blue Rift (hu_fild07)&lt;br /&gt;
* (2740) Veins Up Up Blue Rift (ve_fild04)&lt;br /&gt;
* (2800~) Ice Dungeon 2F/3F Blue Rift (ice_dun02/03)&lt;br /&gt;
* (2920) Veins Up Up Left Blue Rift (ve_fild03)&lt;br /&gt;
* (2950) Magma Dungeon F1 Red Rift (mag_dun01)&lt;br /&gt;
* (3100) Nameless Island Blue Rift (nameless_n)&lt;br /&gt;
* (3300) Rachel Sanctuary F1 Blue Rift (ra_san01)&lt;br /&gt;
* (3500) Cursed Abbey Dungeon F1 Blue Rift (abbey01)&lt;br /&gt;
* (3600) Biolabs F2 Red Rift (lhz_dun02)&lt;br /&gt;
* (3900) Thanatos Tower Red Rift (tha_t01 )&lt;br /&gt;
* (4000) Biolabs 3 Red Rift (lhz_dun03)&lt;br /&gt;
* (4000) Abyss Lake 3 Red Rift (abyss_03)&lt;br /&gt;
* (4340) Bifrost Tower F1 Blue Rift (ecl_tdun01)&lt;br /&gt;
* (4780) Bifrost Tower F3 Blue Rift (ecl_tdun03)&lt;br /&gt;
* (5100) Odin's Temple North Area Red Rift (odin_tem03)&lt;br /&gt;
* (5100) Illusion of Moonlight Blue Rift (pay_dun_i)&lt;br /&gt;
* (5300) Illusion of Abyss Blue Rift (tur_d03_i)&lt;br /&gt;
* (5500) Illusion of Teddy Bear Blue Rift (ein_d02_i)&lt;br /&gt;
* (5700) Chaotic Labyrinth Blue Rift (prt_maze03_i)&lt;br /&gt;
* (6000) Magma Dungeon F3 Red Rift (mag_dun03)&lt;br /&gt;
* (6400) Einbroch Crystal Caves Red Rift (ein_dun03)&lt;br /&gt;
* (6940) Odin Temple Past Blue Rift (odin_past)&lt;br /&gt;
* (7000) Odin Temple Past Red Rift (odin_past)&lt;br /&gt;
* (7400) Thanatos Tower F9 Red Rift (tha_t09)&lt;br /&gt;
* (7600) Thanatos Tower F10 Red Rift (tha_t10)&lt;br /&gt;
*(7700) At this level you can buy 10k Quality Elite Enchanted Boxes on the Fractured Coin Shop. Elite Enchanted Box lets you choose the enchantments on the gear you bought. I suggest going in this order of priority (if applicable) 2H Weapon, Wing, Armor, 1H Weap, Shield, Garment, Accessories. After getting the gear, use Greater Absorption Gem on it and transfer the enchants to your base gears.&lt;br /&gt;
* (7720) Oz's Labyrinth F2 Blue Rift (oz_dun02)&lt;br /&gt;
* (7800) Thanatos Tower F11 Red Rift (tha_t11)&lt;br /&gt;
* (8000) Thanatos Tower F12 Red Rift (tha_t12)&lt;br /&gt;
* (8200) Niffleheim Dungeon F1 Red Rift (nif_dun01)&lt;br /&gt;
* (9700) Niffleheim Dungeon 2F Blue Rift (nif_dun02)&lt;br /&gt;
*(9700) Varmundt Mansion Biospheres, there's 4 of them and they go up to 11000 as blue or a little less as red rifts.&lt;br /&gt;
*(!) Upgrade your Pendant&lt;br /&gt;
&lt;br /&gt;
== Gems ==&lt;br /&gt;
A variety of item modification [[Currency,_Crafting_and_Refining#Currency|gems]] drop in the game which can alter items in many ways including copying some items and also pulling enchants off items to be put onto other items. Completing levels of The Spire of Infinity can get you bags of gems and the bags can also occasionally drop. The gems themselves can also drop off most monsters.&lt;br /&gt;
&lt;br /&gt;
== Charms ==&lt;br /&gt;
[[Pendant,_Charms,_Stones#Charms|Charms]] are items that do not require being equipped to give their bonuses, but you can only have bonuses from one of each type at a time. The charm that gives a bonus is determined either by being in your favorites or somewhat randomly if not. It's always best to drag your best versions of each charm to your favorites tab in your inventory (the bottom most tab) so you don't accidently sell it and so the right one is taking effect.&lt;br /&gt;
&lt;br /&gt;
== Pendant ==&lt;br /&gt;
The [[Pendant,_Charms,_Stones#Pendant|Pendant]] is a charm class of item that gains experience as you do. This item can be upgraded many times to gain more bonuses. Talk to Helper Annabelle outside of the Riftbound Castle to upgrade after completing quests with the 4 Captains inside the castle on the left and leveling your pendant to 100. You can upgrade the pendant 4 times, each time it's level resets to 1 and it can gain levels again.&lt;br /&gt;
&lt;br /&gt;
== Fractured Coins ==&lt;br /&gt;
Fractured coins are the primary special currency of the server. They can be used to buy fractured gear upgrade that gear and buy other special consumables.&lt;br /&gt;
&lt;br /&gt;
Fractured Coins can be purchased with donation points and you can also obtain them through a variety of activities in the game. Some of these include:&lt;br /&gt;
&lt;br /&gt;
* Killing Rift Bosses (up to 30 coins per week)&lt;br /&gt;
* Participating in random events (10 per week from participating and 3 from winning)&lt;br /&gt;
* Rewards from Random Invasions that sporadically occur (5 per week)&lt;br /&gt;
* Random monster drops (low chance)&lt;br /&gt;
* Completing Baphomets Castle raid, (20-30 depending on difficulty)&lt;br /&gt;
* Completing the daily rift quest (1 per day)&lt;br /&gt;
* Being VIP (1 per day, 3 per week and 5 per month)&lt;br /&gt;
* Completing levels of The Infinite Spire for the first time (every 5 levels gets at least 1 coin)&lt;br /&gt;
&lt;br /&gt;
== Rifts ==&lt;br /&gt;
&lt;br /&gt;
=== Stable Rifts ===&lt;br /&gt;
These are the Red Rifts on some maps and are higher level versions of those maps with (in some cases) new drops or improved drop rates.&lt;br /&gt;
&lt;br /&gt;
=== Unstable Rifts ===&lt;br /&gt;
The random Blue Rifts on just about every map (that has monsters on it) which take you to a random map with random monsters, bosses, music and small events that show up.&lt;br /&gt;
&lt;br /&gt;
== Soul Power ==&lt;br /&gt;
Soul Power is a way of improving your character by claiming the souls of monsters and MVPs. Every MVP gives a set number of points per kill for the first kill and any monster that gives exp also gives points towards &amp;quot;Soul Reaver&amp;quot; level which in turn provides Soul Power. The more Soul Power you have the higher your level cap becomes and you also gain extra stat points to place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Stats ==&lt;br /&gt;
A number of new stats have been added to allow for additional gameplay options. This is not an all inclusive list but some examples:&lt;br /&gt;
&lt;br /&gt;
* Multi-Strike - Cause auto attacks and non-magic skill to repeat by a % chance, over 100% can add more repeats.&lt;br /&gt;
* Spell Echo - Same as multi-strike but for magic spells and heals.&lt;br /&gt;
* Mastery Level - A very important stat that effectively increases your current level, 200 mastery would make you considered 200 levels higher for most things that look at your level. This is very important at max level when mosnters can go past 9999 but players can't. If a monster outlevels you your effectiveness in combat is GREATLY reduced.&lt;br /&gt;
* Negate Resistance - Reduces a monsters resistance to an element, this can't go negative so 100% is the max. If a monster is Poison based and would normally resist say 75% of your poison damage, having 75% negate makes you deal 100% damage to them.&lt;br /&gt;
* Pierce X def/mdef - Similar to ignore % def/mdef this adds a flat value AFTER the % is calculated (% ignore is capped at 50%) allowing you to reduce defense or magic defense to 0 (can't go below 0).&lt;br /&gt;
* Chance to deal Double Damage - A simple chance to have ''&amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt;'' attack deal twice the normal amount of damage, more than 100% does nothing.&lt;br /&gt;
* Skill Radius - Increases the radius of skills with some conditions, it can't add more than 100% of the base radius and is limited to a max of 7 (15x15). If you have a skill with 7 or higher radius already it will do nothing.&lt;br /&gt;
* +Skill Levels - Increases the effective level of all skills (or specific skills in some cases) which typically increases the % damage of the skill or in the case of buffs how much stat bonus they provide. No skill gets radius or range and most durations are not affected by this. Not every skill gains benefit from +all skills. This bonus does not show up in the skill tree (I tried it but it breaks the client) so you have to check your book for your total to all skills. Individual skills must also be counted separately.&lt;br /&gt;
*Deflect Attack - Deflected attacks deal 75% reduced damage, you can deflect ranged magic and physical attacks separately. &lt;br /&gt;
&lt;br /&gt;
== Random Options ==&lt;br /&gt;
Most of the above bonuses can be found randomly on items or in some cases can be obtained by using a Corrupting Gem on an item which randomly modifies the item in unpredictable ways. Additionally other stats can be found randomly on items, the higher the Quality (or Corruption) of an item the greater the magnitude of the bonuses. After quality 2000 many bonuses (anything % related) start scaling in a much smaller fashion though they do continue to scale slowly with higher quality. Attack MATK and flat max HP are among the bonuses that continue to scale all the way though they do have cap values that once hit will not scale anymore at all (game limitations).&lt;br /&gt;
&lt;br /&gt;
== Item Crafting ==&lt;br /&gt;
Master Artisan Ryan on the right side of the castle can craft a number of items to support just about any build. These items have no level requirement initially though the final tier does require level 500. They can be enhanced to have additional mods added to them such as +atk and +def etc. These items require varius enchanted materials which can be found from monsters and especially from MVPs, entire bundles can be found. You will get some free materials from Monica at level 90 as well as a base line set of gear for your class. These items make good in betweens while you work on fractured items good for your desired build(s).&lt;br /&gt;
&lt;br /&gt;
== Limitless Stones ==&lt;br /&gt;
Blue rift monster will occasionally drop fragments of Limitless Stones which are powerful charms that you can have created by the clown Yobo, they can be upgraded all the way to level 100 (refine 100) and when all 6 are at 100 a special quest will be unlocked.&lt;br /&gt;
&lt;br /&gt;
== Baphomet Raid ==&lt;br /&gt;
The first and currently only Raid in the game, it's a much tougher dungeon intended for multiple players. The bosses use threat as a mechanic meaning if you don't have a tank  with +threat gear they go after who did the most damage and tend to hit quite hard. You can only kill each boss once per week on any difficulty. Higher difficulty kills give better rewards.&lt;br /&gt;
&lt;br /&gt;
== Fractured Gear Enhancement ==&lt;br /&gt;
Esmerelda on the left side of the castle can add enhancements to Fractured equipement, these are very strong bonuses that also scale based on certain conditions as well as enchant grade.&lt;br /&gt;
&lt;br /&gt;
== Enchant Grade ==&lt;br /&gt;
All items can have enchant grade added to them, for Weapons that are level 4 and Armor that are level 1 the max grade is 4 or &amp;quot;A Grade&amp;quot; for level 5 weapons level 2 armor and all other items the max grade is 6 or &amp;quot;SS Grade&amp;quot;. The Enchant Grade effect is listed on the item description if there's a bonus otherwise the enchant grade for weapons adds extra atk/matk based on refine and on level 4 or 5 weapons it also adds patk/smatk. For armor it adds more def and mdef and res/mres. Most Fractured item bonuses are increased by +10% of total value per enchant grade though anything related to skill radius or +skill levels does not gain any extra bonus from enchant grade. &lt;br /&gt;
&lt;br /&gt;
=== Upgrade Enchant Grade ===&lt;br /&gt;
Talk to Pezzletug on the right side of the castle (bottom left of that room) to upgrade the Enchant Grade of any item.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1511</id>
		<title>Pandan Progression</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1511"/>
		<updated>2024-05-13T17:21:30Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prelimenaries ==&lt;br /&gt;
&lt;br /&gt;
* Save all the Gems, Mystical Dusts, and Fracture Coins you get.&lt;br /&gt;
* Disenchant unwanted gears (Etc. Skill).&lt;br /&gt;
* Put your desired Charms in your inventory's favorite tab (Only one copy of a certain Charm will have any effects).&lt;br /&gt;
* Save Aquamarine, Topaz, Amethyst, Amber, Steel, Elunium, Oridecon, Etherite Ore, and Enchanted Materials.&lt;br /&gt;
* Sell unwanted cards to the card trader.&lt;br /&gt;
* Join Bombring and Monster Hunt.&lt;br /&gt;
* Join available leveling parties (500 level gap for exp share).&lt;br /&gt;
* You get a set of newbie gear that can last you quite a long time when you first log in.&lt;br /&gt;
* You also get a newbie box (You get this on any char but each level of the box can only be opened once per account) if you open it on one character then delete that character and make another you won't get anything for opening the first box (but the next box you still can).&lt;br /&gt;
* At level 90 you can get a new set of gear (from Monica in the castle) that are almost all able to be upgraded by Master Smith Ryan. You will also get some materials to upgrade at least a few pieces. This is a great way to get started.&lt;br /&gt;
* Make sure to upgrade your weapons refine rate as high as you can, (you can't break it from refining just lose refine levels on failure).&lt;br /&gt;
* Use exp boosting gears (Titan Helm, Poring Sunglasses, Ring Balloons/Happy Balloon/Bubble Gum, Angel Poring Boots, Valkyrie Ring, Shiny Santa Poring Hat, Novice/Advanced/Experience Shadow Shield, Novice/Advanced Shadow Shoes).&lt;br /&gt;
* When you reach your cap, either pay zeny for Master Ken Training, Rebirth - Sacrifice levels for Soul Power, or kill MVPs and Champion mobs (once each monster).&lt;br /&gt;
* Sell Gems to other players if you are in need of zeny for training.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
The number in parenthesis is the level of the mobs in that map. Scan the maps that are close to your level. Always try if you can efficiently kill the mobs in maps higher level than yours first. Go to the map below its level if you are unable to until you reach the map you efficiently kill.&lt;br /&gt;
&lt;br /&gt;
* (1) Spawn&lt;br /&gt;
* (1) South Prontera Field (prt_fild08)&lt;br /&gt;
* (15) Rocker Field (prt_fild07)&lt;br /&gt;
* (23) Creamy and Smokie area (gef_fild05) Northwest of Geffen&lt;br /&gt;
* (26) Mt. Mjolnir North (mjolnir01) North of Geffen&lt;br /&gt;
* (34) Mt. Mjolnir North (mjolnir02) Northeast of Geffen&lt;br /&gt;
* (38) Coco Geffen Field (gef_field02)&lt;br /&gt;
* (44) Orc Village(gef_fild10) &lt;br /&gt;
* (50) Orc Dungeon F1 (orcsdun01) &lt;br /&gt;
* (60) Orc Dungeon F2 (orcsdun02)&lt;br /&gt;
* (70) Mt. Mjolnir North (mjolnir03) Northeast of Geffen&lt;br /&gt;
* (79) Sky Petite Geffen Field (gef_fild08) &lt;br /&gt;
* (86) Petite Geffen Field (gef_fild06)&lt;br /&gt;
* (89) Glastheim Underground Prison B1 (gl_prison)&lt;br /&gt;
* (90) '''Get your new gear set in the castle from Monica and take it to Master Artisan Ryan to upgrade it.'''&lt;br /&gt;
* (99) Do your first rebirth to unlock more options and get more level cap.&lt;br /&gt;
* (100) Glastheim Underground Prison B2 (gl_prison1)&lt;br /&gt;
*(!) Upgrade your Pendant then talk to the Guards again&lt;br /&gt;
*(!) Talk to the Master Artisan and craft Enchanted Gears&lt;br /&gt;
* (110) Goblin Village Red Rift (gef_fild11)&lt;br /&gt;
* (150) Payon Dungeon F4 Red Rift (pay_dun03)&lt;br /&gt;
* (200) Ant Hell Dungeon F1 Red Rift (anthell01)&lt;br /&gt;
*(250) '''Get a Sub-Job by rebirthing!'''&lt;br /&gt;
* (250) Prontera Culvert F4 Red Rift (prt_sewb4) Culvert Quest is needed&lt;br /&gt;
* (260) Orc Village Up Right Blue Rift (gef_fild01)&lt;br /&gt;
* (280) Morroc Right Down Blue Rift (moc_fild11)&lt;br /&gt;
* (300) Morroc Down Down Blue Rift (moc_fild18)&lt;br /&gt;
* (320) Alberta Left Down Blue Rift (pay_fild06)&lt;br /&gt;
* (340) Payon Right Blue Rift (pay_fild08)&lt;br /&gt;
*(!) '''Be sure to upgrade your Pendant and talk to the Guards again'''&lt;br /&gt;
*(!) Get a Limitless Stone&lt;br /&gt;
* (350) Toy Factory 2F Red Rift (xmas_dun02)&lt;br /&gt;
* (350) Beach Dungeon West Red Rift (beach_dun)&lt;br /&gt;
* (380) Prontera Right Up Blue Rift (prt_fild02)&lt;br /&gt;
* (420) Geffen Left Up Blue Rift (gef_fild05)&lt;br /&gt;
* (500) '''Open the newbie box (500) to get 10 eternal steel and use some of them to craft a tier 2 weapon (and possibly other gear) at Master Artisan Ryan!'''&lt;br /&gt;
* (540) Prontera Culvert 4 Blue Rift (prt_sewb4)&lt;br /&gt;
* (600) Morroc Down Left / Outside Anthell Blue Rift (cmd_fild08)&lt;br /&gt;
* (700) Glastheim Castle F1 Red Rift (gl_cas01)&lt;br /&gt;
*(!) You are now eligible to do the Baphomet Raid&lt;br /&gt;
* (720) Sunken Ship Blue Rift (treasure01)&lt;br /&gt;
* (860) Orc Village Blue Rift (gef_fild10)&lt;br /&gt;
* (1000) Orc Dungeon Blue Rift (orcsdun01)&lt;br /&gt;
* (1120) Payon Right Down Right Blue Rift (pay_fild10)&lt;br /&gt;
* (1260) Labyrinth Forest Blue Rift (prt_maze01)&lt;br /&gt;
* (1360) Morroc Down Right Right Right Blue Rift (moc_fild14)&lt;br /&gt;
* (1400) Mistress Map Blue Rift (mjolnir_04)&lt;br /&gt;
* (1500) Geffen Dungeon F3 Red Rift (gef_dun02)&lt;br /&gt;
* (1560) Sphinx Blue Rift (in_sphinx)&lt;br /&gt;
* (1860) Clock Tower B1 Blue Rift (alde_dun01)&lt;br /&gt;
*(!) Forge the Limitless Gauntlet&lt;br /&gt;
* (2000) Turtle Dungeon 4 Red Rift (tur_dun04)&lt;br /&gt;
*(!!!) At this point, the scaling of some enchantments on gears starts to diminish. This is the best time to create you base gears (Fracture, Illusion, Odin Past, Bio 5, Ein3, Abyss4, etc.). After gathering your base gears, farm Enchanted Equipments with the right enchants for your build and transfer the enchants to your base gear by using Absorption Gems. These gears can carry you till the end game. Just upgrade their quality and enchants by the use of Absorption Gems from time to time if you feel like you need more stats.&lt;br /&gt;
* (2200) Turtle Island Blue Rift (tur_dun01)&lt;br /&gt;
* (2300) Turtle Island 3 Blue Rift (tur_dun03)&lt;br /&gt;
* (2560) Turtle Island 4 Blue Rift (tur_dun04)&lt;br /&gt;
* (2660) Hugel Field F7 Blue Rift (hu_fild07)&lt;br /&gt;
* (2740) Veins Up Up Blue Rift (ve_fild04)&lt;br /&gt;
* (2800~) Ice Dungeon 2F/3F Blue Rift (ice_dun02/03)&lt;br /&gt;
* (2920) Veins Up Up Left Blue Rift (ve_fild03)&lt;br /&gt;
* (2950) Magma Dungeon F1 Red Rift (mag_dun01)&lt;br /&gt;
* (3100) Nameless Island Blue Rift (nameless_n)&lt;br /&gt;
* (3300) Rachel Sanctuary F1 Blue Rift (ra_san01)&lt;br /&gt;
* (3500) Cursed Abbey Dungeon F1 Blue Rift (abbey01)&lt;br /&gt;
* (3600) Biolabs F2 Red Rift (lhz_dun02)&lt;br /&gt;
* (3900) Thanatos Tower Red Rift (tha_t01 )&lt;br /&gt;
* (4000) Biolabs 3 Red Rift (lhz_dun03)&lt;br /&gt;
* (4000) Abyss Lake 3 Red Rift (abyss_03)&lt;br /&gt;
* (4340) Bifrost Tower F1 Blue Rift (ecl_tdun01)&lt;br /&gt;
* (4780) Bifrost Tower F3 Blue Rift (ecl_tdun03)&lt;br /&gt;
* (5100) Odin's Temple North Area Red Rift (odin_tem03)&lt;br /&gt;
* (5100) Illusion of Moonlight Blue Rift (pay_dun_i)&lt;br /&gt;
* (5300) Illusion of Abyss Blue Rift (tur_d03_i)&lt;br /&gt;
* (5500) Illusion of Teddy Bear Blue Rift (ein_d02_i)&lt;br /&gt;
* (5700) Chaotic Labyrinth Blue Rift (prt_maze03_i)&lt;br /&gt;
* (6000) Magma Dungeon F3 Red Rift (mag_dun03)&lt;br /&gt;
* (6400) Einbroch Crystal Caves Red Rift (ein_dun03)&lt;br /&gt;
* (6940) Odin Temple Past Blue Rift (odin_past)&lt;br /&gt;
* (7000) Odin Temple Past Red Rift (odin_past)&lt;br /&gt;
* (7400) Thanatos Tower F9 Red Rift (tha_t09)&lt;br /&gt;
* (7600) Thanatos Tower F10 Red Rift (tha_t10)&lt;br /&gt;
*(7700) At this level you can buy 10k Quality Elite Enchanted Boxes on the Fractured Coin Shop. Elite Enchanted Box lets you choose the enchantments on the gear you bought. I suggest going in this order of priority (if applicable) 2H Weapon, Wing, Armor, 1H Weap, Shield, Garment, Accessories. After getting the gear, use Greater Absorption Gem on it and transfer the enchants to your base gears.&lt;br /&gt;
* (7720) Oz's Labyrinth F2 Blue Rift (oz_dun02)&lt;br /&gt;
* (7800) Thanatos Tower F11 Red Rift (tha_t11)&lt;br /&gt;
* (8000) Thanatos Tower F12 Red Rift (tha_t12)&lt;br /&gt;
* (8200) Niffleheim Dungeon F1 Red Rift (nif_dun01)&lt;br /&gt;
* (9700) Niffleheim Dungeon 2F Blue Rift (nif_dun02)&lt;br /&gt;
*(9700) Varmundt Mansion Biospheres, there's 4 of them and they go up to 11000 as blue or a little less as red rifts.&lt;br /&gt;
*(!) Upgrade your Pendant&lt;br /&gt;
&lt;br /&gt;
== Gems ==&lt;br /&gt;
A variety of item modification [[Currency,_Crafting_and_Refining#Currency|gems]] drop in the game which can alter items in many ways including copying some items and also pulling enchants off items to be put onto other items. Completing levels of The Spire of Infinity can get you bags of gems and the bags can also occasionally drop. The gems themselves can also drop off most monsters.&lt;br /&gt;
&lt;br /&gt;
== Charms ==&lt;br /&gt;
[[Pendant,_Charms,_Stones#Charms|Charms]] are items that do not require being equipped to give their bonuses, but you can only have bonuses from one of each type at a time. The charm that gives a bonus is determined either by being in your favorites or somewhat randomly if not. It's always best to drag your best versions of each charm to your favorites tab in your inventory (the bottom most tab) so you don't accidently sell it and so the right one is taking effect.&lt;br /&gt;
&lt;br /&gt;
== Pendant ==&lt;br /&gt;
The [[Pendant,_Charms,_Stones#Pendant|Pendant]] is a charm class of item that gains experience as you do. This item can be upgraded many times to gain more bonuses. Talk to Helper Annabelle outside of the Riftbound Castle to upgrade after completing quests with the 4 Captains inside the castle on the left and leveling your pendant to 100. You can upgrade the pendant 4 times, each time it's level resets to 1 and it can gain levels again.&lt;br /&gt;
&lt;br /&gt;
== Fractured Coins ==&lt;br /&gt;
Fractured coins are the primary special currency of the server. They can be used to buy fractured gear upgrade that gear and buy other special consumables.&lt;br /&gt;
&lt;br /&gt;
Fractured Coins can be purchased with donation points and you can also obtain them through a variety of activities in the game. Some of these include:&lt;br /&gt;
&lt;br /&gt;
* Killing Rift Bosses (up to 30 coins per week)&lt;br /&gt;
* Participating in random events (10 per week from participating and 3 from winning)&lt;br /&gt;
* Rewards from Random Invasions that sporadically occur (5 per week)&lt;br /&gt;
* Random monster drops (low chance)&lt;br /&gt;
* Completing Baphomets Castle raid, (20-30 depending on difficulty)&lt;br /&gt;
* Completing the daily rift quest (1 per day)&lt;br /&gt;
* Being VIP (1 per day, 3 per week and 5 per month)&lt;br /&gt;
* Completing levels of The Infinite Spire for the first time (every 5 levels gets at least 1 coin)&lt;br /&gt;
&lt;br /&gt;
== Rifts ==&lt;br /&gt;
&lt;br /&gt;
=== Stable Rifts ===&lt;br /&gt;
These are the Red Rifts on some maps and are higher level versions of those maps with (in some cases) new drops or improved drop rates.&lt;br /&gt;
&lt;br /&gt;
=== Unstable Rifts ===&lt;br /&gt;
The random Blue Rifts on just about every map (that has monsters on it) which take you to a random map with random monsters, bosses, music and small events that show up.&lt;br /&gt;
&lt;br /&gt;
== Soul Power ==&lt;br /&gt;
Soul Power is a way of improving your character by claiming the souls of monsters and MVPs. Every MVP gives a set number of points per kill for the first kill and any monster that gives exp also gives points towards &amp;quot;Soul Reaver&amp;quot; level which in turn provides Soul Power. The more Soul Power you have the higher your level cap becomes and you also gain extra stat points to place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Stats ==&lt;br /&gt;
A number of new stats have been added to allow for additional gameplay options. This is not an all inclusive list but some examples:&lt;br /&gt;
&lt;br /&gt;
* Multi-Strike - Cause auto attacks and non-magic skill to repeat by a % chance, over 100% can add more repeats.&lt;br /&gt;
* Spell Echo - Same as multi-strike but for magic spells and heals.&lt;br /&gt;
* Mastery Level - A very important stat that effectively increases your current level, 200 mastery would make you considered 200 levels higher for most things that look at your level. This is very important at max level when mosnters can go past 9999 but players can't. If a monster outlevels you your effectiveness in combat is GREATLY reduced.&lt;br /&gt;
* Negate Resistance - Reduces a monsters resistance to an element, this can't go negative so 100% is the max. If a monster is Poison based and would normally resist say 75% of your poison damage, having 75% negate makes you deal 100% damage to them.&lt;br /&gt;
* Pierce X def/mdef - Similar to ignore % def/mdef this adds a flat value AFTER the % is calculated (% ignore is capped at 50%) allowing you to reduce defense or magic defense to 0 (can't go below 0).&lt;br /&gt;
* Chance to deal Double Damage - A simple chance to have ''&amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt;'' attack deal twice the normal amount of damage, more than 100% does nothing.&lt;br /&gt;
* Skill Radius - Increases the radius of skills with some conditions, it can't add more than 100% of the base radius and is limited to a max of 7 (15x15). If you have a skill with 7 or higher radius already it will do nothing.&lt;br /&gt;
* +Skill Levels - Increases the effective level of all skills (or specific skills in some cases) which typically increases the % damage of the skill or in the case of buffs how much stat bonus they provide. No skill gets radius or range and most durations are not affected by this. Not every skill gains benefit from +all skills. This bonus does not show up in the skill tree (I tried it but it breaks the client) so you have to check your book for your total to all skills. Individual skills must also be counted separately.&lt;br /&gt;
*Deflect Attack - Deflected attacks deal 75% reduced damage, you can deflect ranged magic and physical attacks separately. &lt;br /&gt;
&lt;br /&gt;
== Random Options ==&lt;br /&gt;
Most of the above bonuses can be found randomly on items or in some cases can be obtained by using a Corrupting Gem on an item which randomly modifies the item in unpredictable ways. Additionally other stats can be found randomly on items, the higher the Quality (or Corruption) of an item the greater the magnitude of the bonuses. After quality 2000 many bonuses (anything % related) start scaling in a much smaller fashion though they do continue to scale slowly with higher quality. Attack MATK and flat max HP are among the bonuses that continue to scale all the way though they do have cap values that once hit will not scale anymore at all (game limitations).&lt;br /&gt;
&lt;br /&gt;
== Item Crafting ==&lt;br /&gt;
Master Artisan Ryan on the right side of the castle can craft a number of items to support just about any build. These items have no level requirement initially though the final tier does require level 500. They can be enhanced to have additional mods added to them such as +atk and +def etc. These items require varius enchanted materials which can be found from monsters and especially from MVPs, entire bundles can be found. You will get some free materials from Monica at level 90 as well as a base line set of gear for your class. These items make good in betweens while you work on fractured items good for your desired build(s).&lt;br /&gt;
&lt;br /&gt;
== Limitless Stones ==&lt;br /&gt;
Blue rift monster will occasionally drop fragments of Limitless Stones which are powerful charms that you can have created by the clown Yobo, they can be upgraded all the way to level 100 (refine 100) and when all 6 are at 100 a special quest will be unlocked.&lt;br /&gt;
&lt;br /&gt;
== Baphomet Raid ==&lt;br /&gt;
The first and currently only Raid in the game, it's a much tougher dungeon intended for multiple players. The bosses use threat as a mechanic meaning if you don't have a tank  with +threat gear they go after who did the most damage and tend to hit quite hard. You can only kill each boss once per week on any difficulty. Higher difficulty kills give better rewards.&lt;br /&gt;
&lt;br /&gt;
== Fractured Gear Enhancement ==&lt;br /&gt;
Esmerelda on the left side of the castle can add enhancements to Fractured equipement, these are very strong bonuses that also scale based on certain conditions as well as enchant grade.&lt;br /&gt;
&lt;br /&gt;
== Enchant Grade ==&lt;br /&gt;
All items can have enchant grade added to them, for Weapons that are level 4 and Armor that are level 1 the max grade is 4 or &amp;quot;A Grade&amp;quot; for level 5 weapons level 2 armor and all other items the max grade is 6 or &amp;quot;SS Grade&amp;quot;. The Enchant Grade effect is listed on the item description if there's a bonus otherwise the enchant grade for weapons adds extra atk/matk based on refine and on level 4 or 5 weapons it also adds patk/smatk. For armor it adds more def and mdef and res/mres. Most Fractured item bonuses are increased by +10% of total value per enchant grade though anything related to skill radius or +skill levels does not gain any extra bonus from enchant grade. &lt;br /&gt;
&lt;br /&gt;
=== Upgrade Enchant Grade ===&lt;br /&gt;
Talk to Pezzletug on the right side of the castle (bottom left of that room) to upgrade the Enchant Grade of any item.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1510</id>
		<title>Pandan Progression</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Pandan_Progression&amp;diff=1510"/>
		<updated>2024-04-27T19:46:21Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prelimenaries ==&lt;br /&gt;
&lt;br /&gt;
* Save all the Gems, Mystical Dusts, and Fracture Coins you get.&lt;br /&gt;
* Disenchant unwanted gears (Etc. Skill).&lt;br /&gt;
* Put your desired Charms in your inventory's favorite tab (Only one copy of a certain Charm will have any effects).&lt;br /&gt;
* Save Aquamarine, Topaz, Amethyst, Amber, Steel, Elunium, Oridecon, Etherite Ore, and Enchanted Materials.&lt;br /&gt;
* Sell unwanted cards to the card trader.&lt;br /&gt;
* Join Bombring and Monster Hunt.&lt;br /&gt;
* Join available leveling parties (500 level gap for exp share).&lt;br /&gt;
* You get a set of newbie gear that can last you quite a long time when you first log in.&lt;br /&gt;
* You also get a newbie box (You get this on any char but each level of the box can only be opened once per account) if you open it on one character then delete that character and make another you won't get anything for opening the first box (but the next box you still can).&lt;br /&gt;
* At level 90 you can get a new set of gear (from Monica in the castle) that are almost all able to be upgraded by Master Smith Ryan. You will also get some materials to upgrade at least a few pieces. This is a great way to get started.&lt;br /&gt;
* Make sure to upgrade your weapons refine rate as high as you can, (you can't break it from refining just lose refine levels on failure).&lt;br /&gt;
* Use exp boosting gears (Titan Helm, Poring Sunglasses, Ring Balloons/Happy Balloon/Bubble Gum, Angel Poring Boots, Valkyrie Ring, Shiny Santa Poring Hat, Novice/Advanced/Experience Shadow Shield, Novice/Advanced Shadow Shoes).&lt;br /&gt;
* When you reach your cap, either pay zeny for Master Ken Training, Rebirth - Sacrifice levels for Soul Power, or kill MVPs and Champion mobs (once each monster).&lt;br /&gt;
* Sell Gems to other players if you are in need of zeny for training.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
The number in parenthesis is the level of the mobs in that map. Scan the maps that are close to your level. Always try if you can efficiently kill the mobs in maps higher level than yours first. Go to the map below its level if you are unable to until you reach the map you efficiently kill.&lt;br /&gt;
&lt;br /&gt;
* (1) Spawn&lt;br /&gt;
* (1) South Prontera Field (prt_fild08)&lt;br /&gt;
* (15) Rocker Field (prt_fild07)&lt;br /&gt;
* (23) Creamy and Smokie area (gef_fild05) Northwest of Geffen&lt;br /&gt;
* (26) Mt. Mjolnir North (mjolnir01) North of Geffen&lt;br /&gt;
* (34) Mt. Mjolnir North (mjolnir02) Northeast of Geffen&lt;br /&gt;
* (38) Coco Geffen Field (gef_field02)&lt;br /&gt;
* (44) Orc Village(gef_fild10) &lt;br /&gt;
* (50) Orc Dungeon F1 (orcsdun01) &lt;br /&gt;
* (60) Orc Dungeon F2 (orcsdun02)&lt;br /&gt;
* (70) Mt. Mjolnir North (mjolnir03) Northeast of Geffen&lt;br /&gt;
* (79) Sky Petite Geffen Field (gef_fild08) &lt;br /&gt;
* (86) Petite Geffen Field (gef_fild06)&lt;br /&gt;
* (89) Glastheim Underground Prison B1 (gl_prison)&lt;br /&gt;
* (90) Get your new gear set in the castle from Monica and take it to Master Artisan Ryan to upgrade it.&lt;br /&gt;
* (99) Do your first rebirth to unlock more options and get more level cap.&lt;br /&gt;
* (100) Glastheim Underground Prison B2 (gl_prison1)&lt;br /&gt;
*(!) Upgrade your Pendant then talk to the Guards again&lt;br /&gt;
*(!) Talk to the Master Artisan and craft Enchanted Gears&lt;br /&gt;
* (110) Goblin Village Red Rift (gef_fild11)&lt;br /&gt;
* (150) Payon Dungeon F4 Red Rift (pay_dun03)&lt;br /&gt;
* (200) Ant Hell Dungeon F1 Red Rift (anthell01)&lt;br /&gt;
*(250) Get a Sub-Job&lt;br /&gt;
* (250) Prontera Culvert F4 Red Rift (prt_sewb4) Culvert Quest is needed&lt;br /&gt;
* (260) Orc Village Up Right Blue Rift (gef_fild01)&lt;br /&gt;
* (280) Morroc Right Down Blue Rift (moc_fild11)&lt;br /&gt;
* (300) Morroc Down Down Blue Rift (moc_fild18)&lt;br /&gt;
* (320) Alberta Left Down Blue Rift (pay_fild06)&lt;br /&gt;
* (340) Payon Right Blue Rift (pay_fild08)&lt;br /&gt;
*(!) Be sure to upgrade your Pendant and talk to the Guards again&lt;br /&gt;
*(!) Get a Limitless Stone&lt;br /&gt;
* (350) Toy Factory 2F Red Rift (xmas_dun02)&lt;br /&gt;
* (350) Beach Dungeon West Red Rift (beach_dun)&lt;br /&gt;
* (380) Prontera Right Up Blue Rift (prt_fild02)&lt;br /&gt;
* (420) Geffen Left Up Blue Rift (gef_fild05)&lt;br /&gt;
* (540) Prontera Culvert 4 Blue Rift (prt_sewb4)&lt;br /&gt;
* (600) Morroc Down Left / Outside Anthell Blue Rift (cmd_fild08)&lt;br /&gt;
* (700) Glastheim Castle F1 Red Rift (gl_cas01)&lt;br /&gt;
*(!) You are now eligible to do the Baphomet Raid&lt;br /&gt;
* (720) Sunken Ship Blue Rift (treasure01)&lt;br /&gt;
* (860) Orc Village Blue Rift (gef_fild10)&lt;br /&gt;
* (1000) Orc Dungeon Blue Rift (orcsdun01)&lt;br /&gt;
* (1120) Payon Right Down Right Blue Rift (pay_fild10)&lt;br /&gt;
* (1260) Labyrinth Forest Blue Rift (prt_maze01)&lt;br /&gt;
* (1360) Morroc Down Right Right Right Blue Rift (moc_fild14)&lt;br /&gt;
* (1400) Mistress Map Blue Rift (mjolnir_04)&lt;br /&gt;
* (1500) Geffen Dungeon F3 Red Rift (gef_dun02)&lt;br /&gt;
* (1560) Sphinx Blue Rift (in_sphinx)&lt;br /&gt;
* (1860) Clock Tower B1 Blue Rift (alde_dun01)&lt;br /&gt;
*(!) Forge the Limitless Gauntlet&lt;br /&gt;
* (2000) Turtle Dungeon 4 Red Rift (tur_dun04)&lt;br /&gt;
*(!!!) At this point, the scaling of some enchantments on gears starts to diminish. This is the best time to create you base gears (Fracture, Illusion, Odin Past, Bio 5, Ein3, Abyss4, etc.). After gathering your base gears, farm Enchanted Equipments with the right enchants for your build and transfer the enchants to your base gear by using Absorption Gems. These gears can carry you till the end game. Just upgrade their quality and enchants by the use of Absorption Gems from time to time if you feel like you need more stats.&lt;br /&gt;
* (2200) Turtle Island Blue Rift (tur_dun01)&lt;br /&gt;
* (2300) Turtle Island 3 Blue Rift (tur_dun03)&lt;br /&gt;
* (2560) Turtle Island 4 Blue Rift (tur_dun04)&lt;br /&gt;
* (2660) Hugel Field F7 Blue Rift (hu_fild07)&lt;br /&gt;
* (2740) Veins Up Up Blue Rift (ve_fild04)&lt;br /&gt;
* (2800~) Ice Dungeon 2F/3F Blue Rift (ice_dun02/03)&lt;br /&gt;
* (2920) Veins Up Up Left Blue Rift (ve_fild03)&lt;br /&gt;
* (2950) Magma Dungeon F1 Red Rift (mag_dun01)&lt;br /&gt;
* (3100) Nameless Island Blue Rift (nameless_n)&lt;br /&gt;
* (3300) Rachel Sanctuary F1 Blue Rift (ra_san01)&lt;br /&gt;
* (3500) Cursed Abbey Dungeon F1 Blue Rift (abbey01)&lt;br /&gt;
* (3600) Biolabs F2 Red Rift (lhz_dun02)&lt;br /&gt;
* (3900) Thanatos Tower Red Rift (tha_t01 )&lt;br /&gt;
* (4000) Biolabs 3 Red Rift (lhz_dun03)&lt;br /&gt;
* (4000) Abyss Lake 3 Red Rift (abyss_03)&lt;br /&gt;
* (4340) Bifrost Tower F1 Blue Rift (ecl_tdun01)&lt;br /&gt;
* (4780) Bifrost Tower F3 Blue Rift (ecl_tdun03)&lt;br /&gt;
* (5100) Odin's Temple North Area Red Rift (odin_tem03)&lt;br /&gt;
* (5100) Illusion of Moonlight Blue Rift (pay_dun_i)&lt;br /&gt;
* (5300) Illusion of Abyss Blue Rift (tur_d03_i)&lt;br /&gt;
* (5500) Illusion of Teddy Bear Blue Rift (ein_d02_i)&lt;br /&gt;
* (5700) Chaotic Labyrinth Blue Rift (prt_maze03_i)&lt;br /&gt;
* (6000) Magma Dungeon F3 Red Rift (mag_dun03)&lt;br /&gt;
* (6400) Einbroch Crystal Caves Red Rift (ein_dun03)&lt;br /&gt;
* (6940) Odin Temple Past Blue Rift (odin_past)&lt;br /&gt;
* (7000) Odin Temple Past Red Rift (odin_past)&lt;br /&gt;
* (7400) Thanatos Tower F9 Red Rift (tha_t09)&lt;br /&gt;
* (7600) Thanatos Tower F10 Red Rift (tha_t10)&lt;br /&gt;
*(7700) At this level you can buy 10k Quality Elite Enchanted Boxes on the Fractured Coin Shop. Elite Enchanted Box lets you choose the enchantments on the gear you bought. I suggest going in this order of priority (if applicable) 2H Weapon, Wing, Armor, 1H Weap, Shield, Garment, Accessories. After getting the gear, use Greater Absorption Gem on it and transfer the enchants to your base gears.&lt;br /&gt;
* (7720) Oz's Labyrinth F2 Blue Rift (oz_dun02)&lt;br /&gt;
* (7800) Thanatos Tower F11 Red Rift (tha_t11)&lt;br /&gt;
* (8000) Thanatos Tower F12 Red Rift (tha_t12)&lt;br /&gt;
* (8200) Niffleheim Dungeon F1 Red Rift (nif_dun01)&lt;br /&gt;
* (9700) Niffleheim Dungeon 2F Blue Rift (nif_dun02)&lt;br /&gt;
*(9700) Varmundt Mansion Biospheres, there's 4 of them and they go up to 11000 as blue or a little less as red rifts.&lt;br /&gt;
*(!) Upgrade your Pendant&lt;br /&gt;
&lt;br /&gt;
== Gems ==&lt;br /&gt;
A variety of item modification [[Currency,_Crafting_and_Refining#Currency|gems]] drop in the game which can alter items in many ways including copying some items and also pulling enchants off items to be put onto other items. Completing levels of The Spire of Infinity can get you bags of gems and the bags can also occasionally drop. The gems themselves can also drop off most monsters.&lt;br /&gt;
&lt;br /&gt;
== Charms ==&lt;br /&gt;
[[Pendant,_Charms,_Stones#Charms|Charms]] are items that do not require being equipped to give their bonuses, but you can only have bonuses from one of each type at a time. The charm that gives a bonus is determined either by being in your favorites or somewhat randomly if not. It's always best to drag your best versions of each charm to your favorites tab in your inventory (the bottom most tab) so you don't accidently sell it and so the right one is taking effect.&lt;br /&gt;
&lt;br /&gt;
== Pendant ==&lt;br /&gt;
The [[Pendant,_Charms,_Stones#Pendant|Pendant]] is a charm class of item that gains experience as you do. This item can be upgraded many times to gain more bonuses. Talk to Helper Annabelle outside of the Riftbound Castle to upgrade after completing quests with the 4 Captains inside the castle on the left and leveling your pendant to 100. You can upgrade the pendant 4 times, each time it's level resets to 1 and it can gain levels again.&lt;br /&gt;
&lt;br /&gt;
== Fractured Coins ==&lt;br /&gt;
Fractured coins are the primary special currency of the server. They can be used to buy fractured gear upgrade that gear and buy other special consumables.&lt;br /&gt;
&lt;br /&gt;
Fractured Coins can be purchased with donation points and you can also obtain them through a variety of activities in the game. Some of these include:&lt;br /&gt;
&lt;br /&gt;
* Killing Rift Bosses (up to 30 coins per week)&lt;br /&gt;
* Participating in random events (10 per week from participating and 3 from winning)&lt;br /&gt;
* Rewards from Random Invasions that sporadically occur (5 per week)&lt;br /&gt;
* Random monster drops (low chance)&lt;br /&gt;
* Completing Baphomets Castle raid, (20-30 depending on difficulty)&lt;br /&gt;
* Completing the daily rift quest (1 per day)&lt;br /&gt;
* Being VIP (1 per day, 3 per week and 5 per month)&lt;br /&gt;
* Completing levels of The Infinite Spire for the first time (every 5 levels gets at least 1 coin)&lt;br /&gt;
&lt;br /&gt;
== Rifts ==&lt;br /&gt;
&lt;br /&gt;
=== Stable Rifts ===&lt;br /&gt;
These are the Red Rifts on some maps and are higher level versions of those maps with (in some cases) new drops or improved drop rates.&lt;br /&gt;
&lt;br /&gt;
=== Unstable Rifts ===&lt;br /&gt;
The random Blue Rifts on just about every map (that has monsters on it) which take you to a random map with random monsters, bosses, music and small events that show up.&lt;br /&gt;
&lt;br /&gt;
== Soul Power ==&lt;br /&gt;
Soul Power is a way of improving your character by claiming the souls of monsters and MVPs. Every MVP gives a set number of points per kill for the first kill and any monster that gives exp also gives points towards &amp;quot;Soul Reaver&amp;quot; level which in turn provides Soul Power. The more Soul Power you have the higher your level cap becomes and you also gain extra stat points to place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Stats ==&lt;br /&gt;
A number of new stats have been added to allow for additional gameplay options. This is not an all inclusive list but some examples:&lt;br /&gt;
&lt;br /&gt;
* Multi-Strike - Cause auto attacks and non-magic skill to repeat by a % chance, over 100% can add more repeats.&lt;br /&gt;
* Spell Echo - Same as multi-strike but for magic spells and heals.&lt;br /&gt;
* Mastery Level - A very important stat that effectively increases your current level, 200 mastery would make you considered 200 levels higher for most things that look at your level. This is very important at max level when mosnters can go past 9999 but players can't. If a monster outlevels you your effectiveness in combat is GREATLY reduced.&lt;br /&gt;
* Negate Resistance - Reduces a monsters resistance to an element, this can't go negative so 100% is the max. If a monster is Poison based and would normally resist say 75% of your poison damage, having 75% negate makes you deal 100% damage to them.&lt;br /&gt;
* Pierce X def/mdef - Similar to ignore % def/mdef this adds a flat value AFTER the % is calculated (% ignore is capped at 50%) allowing you to reduce defense or magic defense to 0 (can't go below 0).&lt;br /&gt;
* Chance to deal Double Damage - A simple chance to have ''&amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt;'' attack deal twice the normal amount of damage, more than 100% does nothing.&lt;br /&gt;
* Skill Radius - Increases the radius of skills with some conditions, it can't add more than 100% of the base radius and is limited to a max of 7 (15x15). If you have a skill with 7 or higher radius already it will do nothing.&lt;br /&gt;
* +Skill Levels - Increases the effective level of all skills (or specific skills in some cases) which typically increases the % damage of the skill or in the case of buffs how much stat bonus they provide. No skill gets radius or range and most durations are not affected by this. Not every skill gains benefit from +all skills. This bonus does not show up in the skill tree (I tried it but it breaks the client) so you have to check your book for your total to all skills. Individual skills must also be counted separately.&lt;br /&gt;
*Deflect Attack - Deflected attacks deal 75% reduced damage, you can deflect ranged magic and physical attacks separately. &lt;br /&gt;
&lt;br /&gt;
== Random Options ==&lt;br /&gt;
Most of the above bonuses can be found randomly on items or in some cases can be obtained by using a Corrupting Gem on an item which randomly modifies the item in unpredictable ways. Additionally other stats can be found randomly on items, the higher the Quality (or Corruption) of an item the greater the magnitude of the bonuses. After quality 2000 many bonuses (anything % related) start scaling in a much smaller fashion though they do continue to scale slowly with higher quality. Attack MATK and flat max HP are among the bonuses that continue to scale all the way though they do have cap values that once hit will not scale anymore at all (game limitations).&lt;br /&gt;
&lt;br /&gt;
== Item Crafting ==&lt;br /&gt;
Master Artisan Ryan on the right side of the castle can craft a number of items to support just about any build. These items have no level requirement initially though the final tier does require level 500. They can be enhanced to have additional mods added to them such as +atk and +def etc. These items require varius enchanted materials which can be found from monsters and especially from MVPs, entire bundles can be found. You will get some free materials from Monica at level 90 as well as a base line set of gear for your class. These items make good in betweens while you work on fractured items good for your desired build(s).&lt;br /&gt;
&lt;br /&gt;
== Limitless Stones ==&lt;br /&gt;
Blue rift monster will occasionally drop fragments of Limitless Stones which are powerful charms that you can have created by the clown Yobo, they can be upgraded all the way to level 100 (refine 100) and when all 6 are at 100 a special quest will be unlocked.&lt;br /&gt;
&lt;br /&gt;
== Baphomet Raid ==&lt;br /&gt;
The first and currently only Raid in the game, it's a much tougher dungeon intended for multiple players. The bosses use threat as a mechanic meaning if you don't have a tank  with +threat gear they go after who did the most damage and tend to hit quite hard. You can only kill each boss once per week on any difficulty. Higher difficulty kills give better rewards.&lt;br /&gt;
&lt;br /&gt;
== Fractured Gear Enhancement ==&lt;br /&gt;
Esmerelda on the left side of the castle can add enhancements to Fractured equipement, these are very strong bonuses that also scale based on certain conditions as well as enchant grade.&lt;br /&gt;
&lt;br /&gt;
== Enchant Grade ==&lt;br /&gt;
All items can have enchant grade added to them, for Weapons that are level 4 and Armor that are level 1 the max grade is 4 or &amp;quot;A Grade&amp;quot; for level 5 weapons level 2 armor and all other items the max grade is 6 or &amp;quot;SS Grade&amp;quot;. The Enchant Grade effect is listed on the item description if there's a bonus otherwise the enchant grade for weapons adds extra atk/matk based on refine and on level 4 or 5 weapons it also adds patk/smatk. For armor it adds more def and mdef and res/mres. Most Fractured item bonuses are increased by +10% of total value per enchant grade though anything related to skill radius or +skill levels does not gain any extra bonus from enchant grade. &lt;br /&gt;
&lt;br /&gt;
=== Upgrade Enchant Grade ===&lt;br /&gt;
Talk to Pezzletug on the right side of the castle (bottom left of that room) to upgrade the Enchant Grade of any item.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=1509</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=1509"/>
		<updated>2024-01-08T22:44:22Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Main Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
!''Navigation Links''&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.rotfr.com/ Main Site]&lt;br /&gt;
|-&lt;br /&gt;
|[https://discord.com/invite/8mspTAkaRz Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started|Starter Guide, Leveling and Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Riftbound Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pendant, Charms, Stones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Items|Drops, Boxes and Loot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Currency, Crafting and Refining|Currencies, Crafting and Refining]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Item Options]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started#Fractured Maps and Unstable Rifts|Fractured Maps and Unstable Rifts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeons and Zones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Exploration and Content|Dungeon Access]](WIP)&lt;br /&gt;
|-&lt;br /&gt;
|[[Raids]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donation Benefits|Donation Benefits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Classes Information]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://discord.com/channels/863421694965055508/871239189201576006 Discord FAQ]&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Systems]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leveling Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandan Progression|Pandan Progression Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusion dungeons|Official Content Main Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cute Pet System]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Spire of Infinity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[DEF]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupting]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Banner.png|400px]]==&lt;br /&gt;
&lt;br /&gt;
==Main Features==&lt;br /&gt;
ROTFR is a mix between Ragnarok and Action RPGs like Diablo or Path of Exile.&lt;br /&gt;
&lt;br /&gt;
NEW PLAYER? '''CLICK [[Getting Started|&amp;lt;u&amp;gt;HERE&amp;lt;/u&amp;gt;]] AND LEARN THE BASICS! Or check the [[FAQ|&amp;lt;u&amp;gt;FAQ&amp;lt;/u&amp;gt;]]!'''&lt;br /&gt;
&lt;br /&gt;
A beginner [[Leveling Guide|&amp;lt;u&amp;gt;leveling guide&amp;lt;/u&amp;gt;]] is also available.&lt;br /&gt;
&lt;br /&gt;
You can also check out the [[Pandan Progression|&amp;lt;u&amp;gt;Pandan Progression guide&amp;lt;/u&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
*Max Base Level 9999 / [[Classes Information|&amp;lt;u&amp;gt;Dual Class System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Content/Monsters up to Lv15000+ with boosted drop rates and item bonuses.&lt;br /&gt;
*Unique Rates system according to level difference.&lt;br /&gt;
*[[Random Item Options|&amp;lt;u&amp;gt;Random Item Options&amp;lt;/u&amp;gt;]] according to item quality (based on monster level).&lt;br /&gt;
*Every item has mods, even shadow gear and costumes, and they can be transferred!&lt;br /&gt;
*[[Getting Started#Fractured Maps and Unstable Rifts|&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Reward [[Random Items|&amp;lt;u&amp;gt;Boxes&amp;lt;/u&amp;gt;]] for special monster kills.&lt;br /&gt;
*Unique PoE Inspired [[Currency, Crafting and Refining|&amp;lt;u&amp;gt;Currency and Crafting System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Multi Hit, Spell Echo, Double Damage and &amp;lt;u&amp;gt;[[Exclusive Item Options|many more server-exclusive attributes]].&amp;lt;/u&amp;gt;&lt;br /&gt;
*[[Exploration and Content|Exploration and Instances]] unlocked with traveling and progression.&lt;br /&gt;
*An infinite dungeon called [[The Spire of Infinity|&amp;lt;u&amp;gt;The Spire of Infinity&amp;lt;/u&amp;gt;]] with Boss fights going up to level 30,000&lt;br /&gt;
*Main area: [[The Riftbound Castle|&amp;lt;u&amp;gt;Riftbound Castle&amp;lt;/u&amp;gt;]]&lt;br /&gt;
ROTFR is the first server designed to enable different playstyles depending on your choices. You can use the dual class system to create different and special builds, always have a challenge ahead with the high max level and constantly get surprised with special loot and items with fully customized modifiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;code&amp;gt;'''Important''': This Wiki is maintained by the administration (Steve) of the server, as well as a community effort from the players. Changes may apply and information may be changed without notice. If you wish to contribute to the wiki please contact Steve on discord to get an account.&amp;lt;/code&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Dungeons_and_Zones&amp;diff=1387</id>
		<title>Dungeons and Zones</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Dungeons_and_Zones&amp;diff=1387"/>
		<updated>2023-12-27T21:50:49Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Illusion_dungeons|Illusion Dungeons]]=&lt;br /&gt;
&lt;br /&gt;
=[[Thanatos Tower]]=&lt;br /&gt;
&lt;br /&gt;
=[[Abyss Dungeon F4]]=&lt;br /&gt;
&lt;br /&gt;
=[[Odin_past|Odin Past]]=&lt;br /&gt;
&lt;br /&gt;
=[[ein_dun03|Einbech Dungeon F3]]=&lt;br /&gt;
&lt;br /&gt;
=[[amicitia1|Abandoned Lab Amicitia]]=&lt;br /&gt;
&lt;br /&gt;
=[[xmas_horror|Horror Toy Factory (Green Portal)]]=&lt;br /&gt;
&lt;br /&gt;
=[[chr_fac01|Charleston Factory (Green Portal)]]=&lt;br /&gt;
&lt;br /&gt;
=[[clock_01|Clocktower Unknown Basement]]=&lt;br /&gt;
&lt;br /&gt;
=[[old_gh01|Old Glast Heim (Green Portal)]]=&lt;br /&gt;
&lt;br /&gt;
=[[mjo_crash1|Mjolnir Crash Site]]=&lt;br /&gt;
&lt;br /&gt;
=[[biosphere|Varmundt Biospheres]]=&lt;br /&gt;
&lt;br /&gt;
=[[ra_pol01|Power Twisted Plains]]=&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=DEF&amp;diff=270</id>
		<title>DEF</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=DEF&amp;diff=270"/>
		<updated>2023-10-09T14:18:54Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* 4th Job Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Some rough understanding of DEF / MDEF and RES / MRES ==&lt;br /&gt;
'''Defense''' is the total physical defense that is factored upon physical damage, which is generally based on ATK as whole or partially. However, there are exceptions.&lt;br /&gt;
&lt;br /&gt;
The descriptions used here refer to Hard and Soft DEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Def (hard) and VIT Def (soft). Hard DEF works as a relative reduction, whereas Soft DEF is a subtractive reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;'''wd-&amp;gt;damage = wd.damage * (2000+status_get_lv(src)*6 + def1) / (2000+status_get_lv(target)*6 + 7 * def1) - max(vit_def,0);'''&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Magic Defense''' works the same way in this server, using the same formula.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;ad.damage = ad.damage * (1000 + status_get_lv(src) * 6 + mdef) / (1000 + status_get_lv(target) * 6 + 7 * mdef) - max(mdef2, 0);&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
wd.damage is physical damage received&lt;br /&gt;
&lt;br /&gt;
ad.damage is magical damage received&lt;br /&gt;
&lt;br /&gt;
def1 refers to Hard DEF&lt;br /&gt;
&lt;br /&gt;
vit_def refers to Soft DEF&lt;br /&gt;
&lt;br /&gt;
mdef refers to Hard MDEF&lt;br /&gt;
&lt;br /&gt;
mdef2 refers to Soft MDEF&lt;br /&gt;
&lt;br /&gt;
status_get_lv(src) refers to Monster Level&lt;br /&gt;
&lt;br /&gt;
status_get_lv(target) refers to Player Level + Mastery Level&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now before you get confused, let me explain this as simple as and as accurate as possible.&lt;br /&gt;
&lt;br /&gt;
The damage you take, are processed by monster level and your hard defense divided by your level and hard defense, then these are substracted by your total Soft Defense/Mdefense&lt;br /&gt;
&lt;br /&gt;
It means the higher monster level is, the more damage you take. Simple.&lt;br /&gt;
&lt;br /&gt;
=== 4th Job Update ===&lt;br /&gt;
Current 4th Job Update added traits that increases specific status, I will be discussing RES/MRES and what they do to original DEF/MDEF calculation&lt;br /&gt;
&lt;br /&gt;
'''Physical Resistance (RES)'''&lt;br /&gt;
&lt;br /&gt;
Before calculating physical defense, it reduces normal physical damage taken by %. (up to 75%)&lt;br /&gt;
&lt;br /&gt;
'''Magic Resistance (MRES)'''&lt;br /&gt;
&lt;br /&gt;
Before calculating the magic defense, it reduces the normal magic damage received by %. (up to 75%)&lt;br /&gt;
&lt;br /&gt;
With formula of&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;ad.damage = ad.damage * (5000 + mres) / (5000 + 10 * mres);&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;wd.damage = wd.damage * (5000 + res) / (5000 + 10 * res);&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
RES/MRES has a cap of 615 in original RO (50% reduction) and has a cap of 2500 in ROTFR (75%)&lt;br /&gt;
&lt;br /&gt;
To explain how it works..&lt;br /&gt;
&lt;br /&gt;
You have a damage taken.&lt;br /&gt;
&lt;br /&gt;
This damage taken, processed by RES/MRES calculation, reducing it up to 75%.&lt;br /&gt;
&lt;br /&gt;
This '''damage taken after RES/MRES''', further reduced by DEF/MDEF.&lt;br /&gt;
&lt;br /&gt;
This damage taken processed by these two formulas, can be REDUCED '''multiplicatively''' by unique addons, cards, deflect mechanics, elemental resistance, etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Extra note, monsters get some '''RES/MRES pierce based on their level''' and if they outlevel you, they get more.. the calculation for this is&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;if (src-&amp;gt;type != BL_PC) { mres -= max(status_get_lv(src) - status_get_lv(target), 0); mres -= status_get_lv(src) / 20; }&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
example, level 10.000 monster has 500RES/MRES pierce.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Lets talk about monster in a shortest way possible..&amp;lt;/blockquote&amp;gt;Bosses, can have RES/MRES '''in The Spire of Infinity''' and '''all rift monsters''' gain a small amount as well (both blue and red rift monsters)'''.''' &lt;br /&gt;
&lt;br /&gt;
Monster themselves, have their own def.. '''Their Level divided by 2 roughly.''' The maximum damage taken by players can be reduced up to 90%, they take full damage if you ignore the def completely&lt;br /&gt;
&lt;br /&gt;
'''Spire of Infinity''' has flat % damage reduction which should work multiplicatively.&lt;br /&gt;
&lt;br /&gt;
This behaves much like what I’ve explained up there, but simpler, lets look at example : Spire MVP has Maximum RES, Maximum DEF, and 60% damage reduction&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;Damage * (RES/MRES) * (DEF/MDEF) * (Modifier)&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;Damage * 0.25 * 0.1 * 0.4 returns value around Damage * 0.015, around 1.5% damage taken&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Having RES/MRES ignore and full DEF/MDEF ignore is very important. &lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
-Player damage taken is a combined '''Multiplicative and Substractive''' calculation.&lt;br /&gt;
&lt;br /&gt;
-Monster damage taken is a simple '''Multiplicative''' calculation.&lt;br /&gt;
&lt;br /&gt;
-Every unique addon in ROTFR is simply multiplicative calculations, with some exceptions like Double Damage, calculated in the end of damage you do.&lt;br /&gt;
&lt;br /&gt;
-What do we want? Better outcomes for sure, lets look at the example figure here. This is the part where we want some stats better than others.&lt;br /&gt;
&lt;br /&gt;
''Example 1''&lt;br /&gt;
&lt;br /&gt;
We took 10.000 damage&lt;br /&gt;
&lt;br /&gt;
We have 75% MRES, 50% MDEF, and 1000 Soft MDEF&lt;br /&gt;
&lt;br /&gt;
Imagine a situation where we only have simple '''Multiplicative''' calculation. Turn soft MDEF into 50% reduction instead, and we use the formula..&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;10.000 * 0.25 * 0.5 * 0.5 = 625 damage taken&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Now we use the combined '''Multiplicative and Substractive''' calculation. Which is..&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sup&amp;gt;(ad.damage * (5000 + mres)/(5000 + 10 * mres))  * (1000 + status_get_lv(src) * 6 + mdef) / (1000 + status_get_lv(target) * 6 + 7 * mdef) - max(mdef2, 0);&amp;lt;/sup&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Well, lets simplify it using our example stats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;'''(10.000 * 0.25) = 2500 Damage taken after MRES process'''&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;'''(2500 * (0.5)) – 1000 = 125 Damage taken after base calculation and reduced by 1000 Soft MDEF'''&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== End notes : ===&lt;br /&gt;
RES/MRES being calculated first, helps soft DEF reduces it further than you’d usually expect. RES/MRES has a higher impact the more you have it, which means RES/MRES takes priority a bit more than other status, I’d say something along like this&lt;br /&gt;
&lt;br /&gt;
RES/MRES = Hard DEF/MDEF &amp;gt; Unique Addons &amp;gt; Soft DEF/MDEF&lt;br /&gt;
&lt;br /&gt;
Note : This doesn’t meant soft def is bad, but it only works better if you have other status prioritized/combined. Trivia; in the original RO, 50% RES/MRES makes little difference and seemingly almost works like standard multiplicative calculation, don’t know why they made it overly complex.&lt;br /&gt;
&lt;br /&gt;
Other things that hasn’t mentioned..&lt;br /&gt;
&lt;br /&gt;
-Rift Invasions MVP and Raid MVP has a “shield” that acts as a multiplicative defense addon.&lt;br /&gt;
&lt;br /&gt;
-Trouvere/Troubadour, Shadow Cross, Cardinal are the only class with RES/MRES Ignore%&lt;br /&gt;
&lt;br /&gt;
-MVPs MAX_PAIN skill ignores reflected damage reduction, bug?&lt;br /&gt;
&lt;br /&gt;
-Reflected Damage are the damage taken after all the process&lt;br /&gt;
&lt;br /&gt;
-DEF/MDEF has a negative value calculation which is currently disabled/no way to get it.&lt;br /&gt;
&lt;br /&gt;
-Fractured Equipment are lacking in RES/MRES department.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;sub&amp;gt;these informations are subject to change and may not be entirely accurate&amp;lt;/sub&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
sources :&lt;br /&gt;
&lt;br /&gt;
https://irowiki.org/wiki/DEF#Soft_DEF&lt;br /&gt;
&lt;br /&gt;
https://hazyforest.com/fourth_mechanics&lt;br /&gt;
&lt;br /&gt;
https://irowiki.org/~himeyasha/skill7/&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=269</id>
		<title>Random Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=269"/>
		<updated>2023-10-09T14:14:55Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;==&lt;br /&gt;
The Fractured Realms offer multiple ways of improving ingame equipment, with special consideration towards custom server equipment.&lt;br /&gt;
&lt;br /&gt;
Gear Improvement Terminologies:&lt;br /&gt;
[[File:Equipment Modifiers.png|alt=.|thumb|A custom ROTFR equipment outfitted with several gear modifiers]]&lt;br /&gt;
&lt;br /&gt;
* '''Quality''': a stat of a gear that directly affects the stat range possibilities of its Random Options. Higher quality equates to higher values of Random Options.&lt;br /&gt;
* '''Random Options''': an added modification to equipments; up to 4 Random Options can be obtained for a gear. &lt;br /&gt;
* '''Enhancements''': analogous to official RO's enchantment system that are situated beside the card slots, equipment enhancements are another set of modifications which can provide a mix of Attribute Stats, Offensive Stats, and Defensive Stats. &lt;br /&gt;
* '''Enchant Grade''': A characteristic of the equipment; improving the enchant grade grants small defensive bonuses to armor and atk/matk bonuses to weapons and also improves other gear by applying added bonuses the item might have. Additionally it improves the refine bonuses (and success rate of refining an item).&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Quality&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Generally, equipment that drop from monsters and enchanted chests have a certain &amp;quot;Quality&amp;quot; attached to it, primarily dictated by the monster/rift level which provided the gear. Any gear that has an associated Quality to it is said to be &amp;quot;Enchanted&amp;quot; (regardless if it actually has added mods to it), which means you can apply majority of the ingame currencies/gems to modify the gear as you see fit.&lt;br /&gt;
&lt;br /&gt;
Freshly crafted official gears do not have any Quality attached to it. However, you may use Enchantment Gems or transfer the mods from another Enchanted equipment to the aforementioned gears.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Random Options&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*An Enchanted item can have up to 4 random options.&lt;br /&gt;
*Enchanted Boxes drop items with a full set 4 options, random items have a random amount of options but always have the second modifier (stats).&lt;br /&gt;
*Random options can be modified using [[Currency, Crafting and Refining|Gems/Currency]].&lt;br /&gt;
*Charms can also have this type of modification.&lt;br /&gt;
*The Overall strength of the options is dependent on the Quality of the equipment.&lt;br /&gt;
*[[Exclusive Item Options|Server-specific item options is explained in the separated page. Click here.]]&lt;br /&gt;
&lt;br /&gt;
Modifier value is decided based on the modifier strength on each equipment position.&lt;br /&gt;
&lt;br /&gt;
[[File:Modifstr.png|679x679px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enhancements&amp;lt;/u&amp;gt; ===&lt;br /&gt;
As mentioned earlier, gear enhancements are analogous to official RO's enchantment system (those that occupy the slots beside the cards); the only difference is how they are obtained for ROTFR custom equipment (Weapon Lv5/Armor Lv2).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Custom craftable equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Ryan''' at the east wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements start at Lv1 but can be improved thru Ryan, albeit with decreasing chance of success.&lt;br /&gt;
** Enhancements require Enchanted Materials (Wood, Threads, Fabric etc) to be applied and improved.&lt;br /&gt;
*&amp;lt;u&amp;gt;Fractured Coin equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Esmerelda''' at the west wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements may be Lv1 or Lv2, further improvement(s) are provided by the '''Enchant Grade''' of the gear.&lt;br /&gt;
** Enhancements require 5 Fractured Coins per roll.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enchant Grade&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Enchant Grade is a gear improvement system wherein higher enchant grade provides bonuses which can be specific for that gear. All equipment and charms can have Enchant Grade applied to them, '''Level 5 Weapons''' and '''Level 2 Armor''' as well as '''Charms''' and '''Wings''' '''Shadow Gear''' and '''Costumes''' can reach '''SS''' grade. Level 4 or less weapons and level 1 armor is limited to '''A''' grade.&lt;br /&gt;
[[File:Ether Gemstones.png|thumb|The six different Ether Gemstones.]]&lt;br /&gt;
&lt;br /&gt;
* Enchant Grade can rise up to six levels: '''D''', '''C''', '''B''', '''A''', '''S''', and '''SS'''.&lt;br /&gt;
** The enchant grade is indicated as the number of stars on the background of the item name, as well as the subscript in the inventory icon of the equipment.&lt;br /&gt;
* Increasing Enchant Grade is done through '''Alchemist Pezzletug''' at the east wing of the Riftbound Castle.&lt;br /&gt;
* In order to increase the Enchant Grade, '''Ether Gemstones''' are required (which can be crafted through '''Leiborough''' at the east wing).&lt;br /&gt;
* Success rate of improving the Enchanted Grade decreases as you go up the ranks, from 95% to as low as 45%.&lt;br /&gt;
* Increasing the refine of the item adds 0.05x to the Enchant Grade success rate i.e. at +100 there a bonus of 0.5x to the success rate (45% would be 67.5%).&lt;br /&gt;
* Enchant Grade also conversely increases the success rate of refining by +0.1x per grade.&lt;br /&gt;
&lt;br /&gt;
== Random Option Possibilities ==&lt;br /&gt;
&lt;br /&gt;
[[Exclusive Item Options|For someone cannot understand how exactly options work, please click here.]]&lt;br /&gt;
&lt;br /&gt;
'''WEAPON (HAND R):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, AutoAttDmg+%, ReflctDmg-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW WEAPON:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, ReflctDmg-%,  Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHIELD (HAND L):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK (Flat, %), ATK+MATK(Flat, %), HP%&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHIELD:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''GARMENT:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(H), MltStrk%, SpllEch%, ASPD, -CritDmgTaken%, CritChance%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, MindStatusEffRes%, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''COSTUME GARMENT (WINGS):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, DrainHP, DrainSP, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction, &lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction,&lt;br /&gt;
&lt;br /&gt;
'''ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, MeleeDmgTkn-%, RangedDmgTkn-%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''CHARM(SUB OF ACC):'''&lt;br /&gt;
*Slot 1: ATK(%), MATK(%), ATK+MATK(%)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritShield%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, DmgVsSize%, MDmgVsSize%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''HEADGEAR:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), Healing%, HP REGEN, SP REGEN, HealingReceived%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, NeutralDmgReduction, HIT(Pwr10), CDRedux-%, DmgVsSize%, MDmgVsSize%, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Cooldown Recovery Rate&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=268</id>
		<title>Random Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=268"/>
		<updated>2023-10-09T14:12:01Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Enchant Grade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;==&lt;br /&gt;
The Fractured Realms offer multiple ways of improving ingame equipment, with special consideration towards custom server equipment.&lt;br /&gt;
&lt;br /&gt;
Gear Improvement Terminologies:&lt;br /&gt;
[[File:Equipment Modifiers.png|alt=.|thumb|A custom ROTFR equipment outfitted with several gear modifiers]]&lt;br /&gt;
&lt;br /&gt;
* '''Quality''': a stat of a gear that directly affects the stat range possibilities of its Random Options. Higher quality equates to higher values of Random Options.&lt;br /&gt;
* '''Random Options''': an added modification to equipments; up to 4 Random Options can be obtained for a gear. &lt;br /&gt;
* '''Enhancements''': analogous to official RO's enchantment system that are situated beside the card slots, equipment enhancements are another set of modifications which can provide a mix of Attribute Stats, Offensive Stats, and Defensive Stats. &lt;br /&gt;
* '''Enchant Grade''': A characteristic of the equipment; improving the enchant grade grants small defensive bonuses to armor and atk/matk bonuses to weapons and also improves other gear by applying added bonuses the item might have.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Quality&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Generally, equipment that drop from monsters and enchanted chests have a certain &amp;quot;Quality&amp;quot; attached to it, primarily dictated by the monster/rift level which provided the gear. Any gear that has an associated Quality to it is said to be &amp;quot;Enchanted&amp;quot; (regardless if it actually has added mods to it), which means you can apply majority of the ingame currencies/gems to modify the gear as you see fit.&lt;br /&gt;
&lt;br /&gt;
Freshly crafted official gears do not have any Quality attached to it. However, you may use Enchantment Gems or transfer the mods from another Enchanted equipment to the aforementioned gears.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Random Options&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*An Enchanted item can have up to 4 random options.&lt;br /&gt;
*Enchanted Boxes drop items with a full set 4 options, random items have a random amount of options but always have the second modifier (stats).&lt;br /&gt;
*Random options can be modified using [[Currency, Crafting and Refining|Gems/Currency]].&lt;br /&gt;
*Charms can also have this type of modification.&lt;br /&gt;
*The Overall strength of the options is dependent on the Quality of the equipment.&lt;br /&gt;
*[[Exclusive Item Options|Server-specific item options is explained in the separated page. Click here.]]&lt;br /&gt;
&lt;br /&gt;
Modifier value is decided based on the modifier strength on each equipment position.&lt;br /&gt;
&lt;br /&gt;
[[File:Modifstr.png|679x679px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enhancements&amp;lt;/u&amp;gt; ===&lt;br /&gt;
As mentioned earlier, gear enhancements are analogous to official RO's enchantment system (those that occupy the slots beside the cards); the only difference is how they are obtained for ROTFR custom equipment (Weapon Lv5/Armor Lv2).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Custom craftable equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Ryan''' at the east wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements start at Lv1 but can be improved thru Ryan, albeit with decreasing chance of success.&lt;br /&gt;
** Enhancements require Enchanted Materials (Wood, Threads, Fabric etc) to be applied and improved.&lt;br /&gt;
*&amp;lt;u&amp;gt;Fractured Coin equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Esmerelda''' at the west wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements may be Lv1 or Lv2, further improvement(s) are provided by the '''Enchant Grade''' of the gear.&lt;br /&gt;
** Enhancements require 5 Fractured Coins per roll.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enchant Grade&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Enchant Grade is a gear improvement system wherein higher enchant grade provides bonuses which can be specific for that gear. All equipment and charms can have Enchant Grade applied to them, '''Level 5 Weapons''' and '''Level 2 Armor''' as well as '''Charms''' and '''Wings''' '''Shadow Gear''' and '''Costumes''' can reach '''SS''' grade. Level 4 or less weapons and level 1 armor is limited to '''A''' grade.&lt;br /&gt;
[[File:Ether Gemstones.png|thumb|The six different Ether Gemstones.]]&lt;br /&gt;
&lt;br /&gt;
* Enchant Grade can rise up to six levels: '''D''', '''C''', '''B''', '''A''', '''S''', and '''SS'''.&lt;br /&gt;
** The enchant grade is indicated as the number of stars on the background of the item name, as well as the subscript in the inventory icon of the equipment.&lt;br /&gt;
* Increasing Enchant Grade is done through '''Alchemist Pezzletug''' at the east wing of the Riftbound Castle.&lt;br /&gt;
* In order to increase the Enchant Grade, '''Ether Gemstones''' are required (which can be crafted through '''Leiborough''' at the east wing).&lt;br /&gt;
* Success rate of improving the Enchanted Grade decreases as you go up the ranks, from 95% to as low as 45%.&lt;br /&gt;
* Increasing the refine of the item adds 0.05x to the Enchant Grade success rate i.e. at +100 there a bonus of 0.5x to the success rate (45% would be 67.5%).&lt;br /&gt;
* Enchant Grade also conversely increases the success rate of refining by +0.1x per grade.&lt;br /&gt;
&lt;br /&gt;
== Random Option Possibilities ==&lt;br /&gt;
&lt;br /&gt;
[[Exclusive Item Options|For someone cannot understand how exactly options work, please click here.]]&lt;br /&gt;
&lt;br /&gt;
'''WEAPON (HAND R):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, AutoAttDmg+%, ReflctDmg-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW WEAPON:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, ReflctDmg-%,  Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHIELD (HAND L):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK (Flat, %), ATK+MATK(Flat, %), HP%&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHIELD:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''GARMENT:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(H), MltStrk%, SpllEch%, ASPD, -CritDmgTaken%, CritChance%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, MindStatusEffRes%, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''COSTUME GARMENT (WINGS):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, DrainHP, DrainSP, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction, &lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction,&lt;br /&gt;
&lt;br /&gt;
'''ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, MeleeDmgTkn-%, RangedDmgTkn-%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''CHARM(SUB OF ACC):'''&lt;br /&gt;
*Slot 1: ATK(%), MATK(%), ATK+MATK(%)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritShield%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, DmgVsSize%, MDmgVsSize%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''HEADGEAR:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), Healing%, HP REGEN, SP REGEN, HealingReceived%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, NeutralDmgReduction, HIT(Pwr10), CDRedux-%, DmgVsSize%, MDmgVsSize%, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Cooldown Recovery Rate&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=267</id>
		<title>Random Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=267"/>
		<updated>2023-10-09T14:10:42Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Enchant Grade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;==&lt;br /&gt;
The Fractured Realms offer multiple ways of improving ingame equipment, with special consideration towards custom server equipment.&lt;br /&gt;
&lt;br /&gt;
Gear Improvement Terminologies:&lt;br /&gt;
[[File:Equipment Modifiers.png|alt=.|thumb|A custom ROTFR equipment outfitted with several gear modifiers]]&lt;br /&gt;
&lt;br /&gt;
* '''Quality''': a stat of a gear that directly affects the stat range possibilities of its Random Options. Higher quality equates to higher values of Random Options.&lt;br /&gt;
* '''Random Options''': an added modification to equipments; up to 4 Random Options can be obtained for a gear. &lt;br /&gt;
* '''Enhancements''': analogous to official RO's enchantment system that are situated beside the card slots, equipment enhancements are another set of modifications which can provide a mix of Attribute Stats, Offensive Stats, and Defensive Stats. &lt;br /&gt;
* '''Enchant Grade''': A characteristic of the equipment; improving the enchant grade grants small defensive bonuses to armor and atk/matk bonuses to weapons and also improves other gear by applying added bonuses the item might have.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Quality&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Generally, equipment that drop from monsters and enchanted chests have a certain &amp;quot;Quality&amp;quot; attached to it, primarily dictated by the monster/rift level which provided the gear. Any gear that has an associated Quality to it is said to be &amp;quot;Enchanted&amp;quot; (regardless if it actually has added mods to it), which means you can apply majority of the ingame currencies/gems to modify the gear as you see fit.&lt;br /&gt;
&lt;br /&gt;
Freshly crafted official gears do not have any Quality attached to it. However, you may use Enchantment Gems or transfer the mods from another Enchanted equipment to the aforementioned gears.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Random Options&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*An Enchanted item can have up to 4 random options.&lt;br /&gt;
*Enchanted Boxes drop items with a full set 4 options, random items have a random amount of options but always have the second modifier (stats).&lt;br /&gt;
*Random options can be modified using [[Currency, Crafting and Refining|Gems/Currency]].&lt;br /&gt;
*Charms can also have this type of modification.&lt;br /&gt;
*The Overall strength of the options is dependent on the Quality of the equipment.&lt;br /&gt;
*[[Exclusive Item Options|Server-specific item options is explained in the separated page. Click here.]]&lt;br /&gt;
&lt;br /&gt;
Modifier value is decided based on the modifier strength on each equipment position.&lt;br /&gt;
&lt;br /&gt;
[[File:Modifstr.png|679x679px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enhancements&amp;lt;/u&amp;gt; ===&lt;br /&gt;
As mentioned earlier, gear enhancements are analogous to official RO's enchantment system (those that occupy the slots beside the cards); the only difference is how they are obtained for ROTFR custom equipment (Weapon Lv5/Armor Lv2).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Custom craftable equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Ryan''' at the east wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements start at Lv1 but can be improved thru Ryan, albeit with decreasing chance of success.&lt;br /&gt;
** Enhancements require Enchanted Materials (Wood, Threads, Fabric etc) to be applied and improved.&lt;br /&gt;
*&amp;lt;u&amp;gt;Fractured Coin equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Esmerelda''' at the west wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements may be Lv1 or Lv2, further improvement(s) are provided by the '''Enchant Grade''' of the gear.&lt;br /&gt;
** Enhancements require 5 Fractured Coins per roll.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enchant Grade&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Enchant Grade is a gear improvement system wherein higher enchant grade provides bonuses which can be specific for that gear. All equipment and charms can have Enchant Grade applied to them, '''Level 5 Weapons''' and '''Level 2 Armor''' as well as '''Charms''' and '''Wings''' '''Shadow Gear''' and '''Costumes''' can reach '''SS''' grade. Level 4 or less weapons and level 1 armor is limited to '''A''' grade.&lt;br /&gt;
[[File:Ether Gemstones.png|thumb|The six different Ether Gemstones.]]&lt;br /&gt;
&lt;br /&gt;
* Enchant Grade can rise up to six levels: '''D''', '''C''', '''B''', '''A''', '''S''', and '''SS'''.&lt;br /&gt;
** The enchant grade is indicated as the number of stars on the background of the item name, as well as the subscript in the inventory icon of the equipment.&lt;br /&gt;
* Increasing Enchant Grade is done through '''Alchemist Pezzletug''' at the east wing of the Riftbound Castle.&lt;br /&gt;
* In order to increase the Enchant Grade, '''Ether Gemstones''' are required (which can be crafted through '''Leiborough''' at the east wing).&lt;br /&gt;
* Success rate of improving the Enchanted Grade decreases as you go up the ranks, to as low as 50%.&lt;br /&gt;
* Increasing the refine of the item adds 0.05x to the Enchant Grade success rate i.e. at +100 there a bonus of 0.5x to the success rate (50% would be 75%).&lt;br /&gt;
* Enchant Grade also conversely increases the success rate of refining by +0.1x per grade.&lt;br /&gt;
&lt;br /&gt;
== Random Option Possibilities ==&lt;br /&gt;
&lt;br /&gt;
[[Exclusive Item Options|For someone cannot understand how exactly options work, please click here.]]&lt;br /&gt;
&lt;br /&gt;
'''WEAPON (HAND R):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, AutoAttDmg+%, ReflctDmg-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW WEAPON:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, ReflctDmg-%,  Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHIELD (HAND L):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK (Flat, %), ATK+MATK(Flat, %), HP%&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHIELD:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''GARMENT:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(H), MltStrk%, SpllEch%, ASPD, -CritDmgTaken%, CritChance%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, MindStatusEffRes%, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''COSTUME GARMENT (WINGS):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, DrainHP, DrainSP, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction, &lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction,&lt;br /&gt;
&lt;br /&gt;
'''ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, MeleeDmgTkn-%, RangedDmgTkn-%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''CHARM(SUB OF ACC):'''&lt;br /&gt;
*Slot 1: ATK(%), MATK(%), ATK+MATK(%)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritShield%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, DmgVsSize%, MDmgVsSize%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''HEADGEAR:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), Healing%, HP REGEN, SP REGEN, HealingReceived%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, NeutralDmgReduction, HIT(Pwr10), CDRedux-%, DmgVsSize%, MDmgVsSize%, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Cooldown Recovery Rate&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=266</id>
		<title>Random Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=266"/>
		<updated>2023-10-09T14:10:26Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Enchant Grade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;==&lt;br /&gt;
The Fractured Realms offer multiple ways of improving ingame equipment, with special consideration towards custom server equipment.&lt;br /&gt;
&lt;br /&gt;
Gear Improvement Terminologies:&lt;br /&gt;
[[File:Equipment Modifiers.png|alt=.|thumb|A custom ROTFR equipment outfitted with several gear modifiers]]&lt;br /&gt;
&lt;br /&gt;
* '''Quality''': a stat of a gear that directly affects the stat range possibilities of its Random Options. Higher quality equates to higher values of Random Options.&lt;br /&gt;
* '''Random Options''': an added modification to equipments; up to 4 Random Options can be obtained for a gear. &lt;br /&gt;
* '''Enhancements''': analogous to official RO's enchantment system that are situated beside the card slots, equipment enhancements are another set of modifications which can provide a mix of Attribute Stats, Offensive Stats, and Defensive Stats. &lt;br /&gt;
* '''Enchant Grade''': A characteristic of the equipment; improving the enchant grade grants small defensive bonuses to armor and atk/matk bonuses to weapons and also improves other gear by applying added bonuses the item might have.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Quality&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Generally, equipment that drop from monsters and enchanted chests have a certain &amp;quot;Quality&amp;quot; attached to it, primarily dictated by the monster/rift level which provided the gear. Any gear that has an associated Quality to it is said to be &amp;quot;Enchanted&amp;quot; (regardless if it actually has added mods to it), which means you can apply majority of the ingame currencies/gems to modify the gear as you see fit.&lt;br /&gt;
&lt;br /&gt;
Freshly crafted official gears do not have any Quality attached to it. However, you may use Enchantment Gems or transfer the mods from another Enchanted equipment to the aforementioned gears.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Random Options&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*An Enchanted item can have up to 4 random options.&lt;br /&gt;
*Enchanted Boxes drop items with a full set 4 options, random items have a random amount of options but always have the second modifier (stats).&lt;br /&gt;
*Random options can be modified using [[Currency, Crafting and Refining|Gems/Currency]].&lt;br /&gt;
*Charms can also have this type of modification.&lt;br /&gt;
*The Overall strength of the options is dependent on the Quality of the equipment.&lt;br /&gt;
*[[Exclusive Item Options|Server-specific item options is explained in the separated page. Click here.]]&lt;br /&gt;
&lt;br /&gt;
Modifier value is decided based on the modifier strength on each equipment position.&lt;br /&gt;
&lt;br /&gt;
[[File:Modifstr.png|679x679px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enhancements&amp;lt;/u&amp;gt; ===&lt;br /&gt;
As mentioned earlier, gear enhancements are analogous to official RO's enchantment system (those that occupy the slots beside the cards); the only difference is how they are obtained for ROTFR custom equipment (Weapon Lv5/Armor Lv2).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Custom craftable equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Ryan''' at the east wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements start at Lv1 but can be improved thru Ryan, albeit with decreasing chance of success.&lt;br /&gt;
** Enhancements require Enchanted Materials (Wood, Threads, Fabric etc) to be applied and improved.&lt;br /&gt;
*&amp;lt;u&amp;gt;Fractured Coin equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Esmerelda''' at the west wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements may be Lv1 or Lv2, further improvement(s) are provided by the '''Enchant Grade''' of the gear.&lt;br /&gt;
** Enhancements require 5 Fractured Coins per roll.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enchant Grade&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Enchant Grade is a gear improvement system wherein higher enchant grade provides bonuses which can be specific for that gear. All equipment and charms can have Enchant Grade applied to them, '''Level 5 Weapons''' and '''Level 2 Armor''' as well as '''Charms''' and '''Wings''' '''Shadow Gear''' and '''Costumes''' can reach '''SS''' grade. Level 4 or less weapons and level 1 armor is limited to '''A''' grade.&lt;br /&gt;
[[File:Ether Gemstones.png|thumb|The six different Ether Gemstones.]]&lt;br /&gt;
&lt;br /&gt;
* Enchant Grade can rise up to six levels: '''D''', '''C''', '''B''', '''A''', '''S''', and '''SS'''.&lt;br /&gt;
** The enchant grade is indicated as the number of stars on the background of the item name, as well as the subscript in the inventory icon of the equipment.&lt;br /&gt;
* Increasing Enchant Grade is done through '''Alchemist Pezzletug''' at the east wing of the Riftbound Castle.&lt;br /&gt;
* In order to increase the Enchant Grade, '''Ether Gemstones''' are required (which can be crafted through '''Leiborough''' at the east wing).&lt;br /&gt;
* Success rate of improving the Enchanted Grade decreases as you go up the ranks, to as low as 50%.&lt;br /&gt;
* Increasing the refine of the item adds 0.05x to the Enchant Grade success rate i.e. at +100 there a bonus of 0.5x to the success rate (50% would be 75%).&lt;br /&gt;
* Enchant Grade also conversely increases the sucess rate of refining by +0.1x per grade.&lt;br /&gt;
&lt;br /&gt;
== Random Option Possibilities ==&lt;br /&gt;
&lt;br /&gt;
[[Exclusive Item Options|For someone cannot understand how exactly options work, please click here.]]&lt;br /&gt;
&lt;br /&gt;
'''WEAPON (HAND R):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, AutoAttDmg+%, ReflctDmg-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW WEAPON:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, ReflctDmg-%,  Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHIELD (HAND L):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK (Flat, %), ATK+MATK(Flat, %), HP%&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHIELD:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''GARMENT:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(H), MltStrk%, SpllEch%, ASPD, -CritDmgTaken%, CritChance%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, MindStatusEffRes%, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''COSTUME GARMENT (WINGS):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, DrainHP, DrainSP, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction, &lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction,&lt;br /&gt;
&lt;br /&gt;
'''ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, MeleeDmgTkn-%, RangedDmgTkn-%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''CHARM(SUB OF ACC):'''&lt;br /&gt;
*Slot 1: ATK(%), MATK(%), ATK+MATK(%)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritShield%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, DmgVsSize%, MDmgVsSize%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''HEADGEAR:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), Healing%, HP REGEN, SP REGEN, HealingReceived%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, NeutralDmgReduction, HIT(Pwr10), CDRedux-%, DmgVsSize%, MDmgVsSize%, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Cooldown Recovery Rate&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=265</id>
		<title>Random Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=265"/>
		<updated>2023-10-09T14:08:03Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Enchant Grade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;==&lt;br /&gt;
The Fractured Realms offer multiple ways of improving ingame equipment, with special consideration towards custom server equipment.&lt;br /&gt;
&lt;br /&gt;
Gear Improvement Terminologies:&lt;br /&gt;
[[File:Equipment Modifiers.png|alt=.|thumb|A custom ROTFR equipment outfitted with several gear modifiers]]&lt;br /&gt;
&lt;br /&gt;
* '''Quality''': a stat of a gear that directly affects the stat range possibilities of its Random Options. Higher quality equates to higher values of Random Options.&lt;br /&gt;
* '''Random Options''': an added modification to equipments; up to 4 Random Options can be obtained for a gear. &lt;br /&gt;
* '''Enhancements''': analogous to official RO's enchantment system that are situated beside the card slots, equipment enhancements are another set of modifications which can provide a mix of Attribute Stats, Offensive Stats, and Defensive Stats. &lt;br /&gt;
* '''Enchant Grade''': A characteristic of the equipment; improving the enchant grade grants small defensive bonuses to armor and atk/matk bonuses to weapons and also improves other gear by applying added bonuses the item might have.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Quality&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Generally, equipment that drop from monsters and enchanted chests have a certain &amp;quot;Quality&amp;quot; attached to it, primarily dictated by the monster/rift level which provided the gear. Any gear that has an associated Quality to it is said to be &amp;quot;Enchanted&amp;quot; (regardless if it actually has added mods to it), which means you can apply majority of the ingame currencies/gems to modify the gear as you see fit.&lt;br /&gt;
&lt;br /&gt;
Freshly crafted official gears do not have any Quality attached to it. However, you may use Enchantment Gems or transfer the mods from another Enchanted equipment to the aforementioned gears.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Random Options&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*An Enchanted item can have up to 4 random options.&lt;br /&gt;
*Enchanted Boxes drop items with a full set 4 options, random items have a random amount of options but always have the second modifier (stats).&lt;br /&gt;
*Random options can be modified using [[Currency, Crafting and Refining|Gems/Currency]].&lt;br /&gt;
*Charms can also have this type of modification.&lt;br /&gt;
*The Overall strength of the options is dependent on the Quality of the equipment.&lt;br /&gt;
*[[Exclusive Item Options|Server-specific item options is explained in the separated page. Click here.]]&lt;br /&gt;
&lt;br /&gt;
Modifier value is decided based on the modifier strength on each equipment position.&lt;br /&gt;
&lt;br /&gt;
[[File:Modifstr.png|679x679px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enhancements&amp;lt;/u&amp;gt; ===&lt;br /&gt;
As mentioned earlier, gear enhancements are analogous to official RO's enchantment system (those that occupy the slots beside the cards); the only difference is how they are obtained for ROTFR custom equipment (Weapon Lv5/Armor Lv2).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Custom craftable equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Ryan''' at the east wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements start at Lv1 but can be improved thru Ryan, albeit with decreasing chance of success.&lt;br /&gt;
** Enhancements require Enchanted Materials (Wood, Threads, Fabric etc) to be applied and improved.&lt;br /&gt;
*&amp;lt;u&amp;gt;Fractured Coin equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Esmerelda''' at the west wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements may be Lv1 or Lv2, further improvement(s) are provided by the '''Enchant Grade''' of the gear.&lt;br /&gt;
** Enhancements require 5 Fractured Coins per roll.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enchant Grade&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Enchant Grade is a gear improvement system wherein higher enchant grade provides bonuses which can be specific for that gear. All equipment and charms can have Enchant Grade applied to them, '''Level 5 Weapons''' and '''Level 2 Armor''' as well as '''Charms''' and '''Wings''' '''Shadow Gear''' and '''Costumes''' can reach '''SS''' grade. Level 4 or less weapons and level 1 armor is limited to '''A''' grade.&lt;br /&gt;
[[File:Ether Gemstones.png|thumb|The six different Ether Gemstones.]]&lt;br /&gt;
&lt;br /&gt;
* Enchant Grade can rise up to six levels: '''D''', '''C''', '''B''', '''A''', '''S''', and '''SS'''.&lt;br /&gt;
** The enchant grade is indicated as the number of stars on the background of the item name, as well as the subscript in the inventory icon of the equipment.&lt;br /&gt;
* Increasing Enchant Grade is done through '''Alchemist Pezzletug''' at the east wing of the Riftbound Castle.&lt;br /&gt;
* In order to increase the Enchant Grade, '''Ether Gemstones''' are required (which can be crafted through '''Leiborough''' at the east wing).&lt;br /&gt;
* Success rate of improving the Enchanted Grade decreases as you go up the ranks, to as low as 50%.&lt;br /&gt;
&lt;br /&gt;
== Random Option Possibilities ==&lt;br /&gt;
&lt;br /&gt;
[[Exclusive Item Options|For someone cannot understand how exactly options work, please click here.]]&lt;br /&gt;
&lt;br /&gt;
'''WEAPON (HAND R):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, AutoAttDmg+%, ReflctDmg-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW WEAPON:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, ReflctDmg-%,  Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHIELD (HAND L):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK (Flat, %), ATK+MATK(Flat, %), HP%&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHIELD:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''GARMENT:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(H), MltStrk%, SpllEch%, ASPD, -CritDmgTaken%, CritChance%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, MindStatusEffRes%, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''COSTUME GARMENT (WINGS):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, DrainHP, DrainSP, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction, &lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction,&lt;br /&gt;
&lt;br /&gt;
'''ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, MeleeDmgTkn-%, RangedDmgTkn-%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''CHARM(SUB OF ACC):'''&lt;br /&gt;
*Slot 1: ATK(%), MATK(%), ATK+MATK(%)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritShield%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, DmgVsSize%, MDmgVsSize%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''HEADGEAR:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), Healing%, HP REGEN, SP REGEN, HealingReceived%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, NeutralDmgReduction, HIT(Pwr10), CDRedux-%, DmgVsSize%, MDmgVsSize%, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Cooldown Recovery Rate&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Exploration_and_Content&amp;diff=264</id>
		<title>Exploration and Content</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Exploration_and_Content&amp;diff=264"/>
		<updated>2023-10-06T14:49:14Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Basic Progress Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
Exploration of the game world is done directly by the player, there are '''Warp Stones''' that need to be unlocked on many maps and dungeons.&lt;br /&gt;
&lt;br /&gt;
'''UNLOCKS ARE CHARACTER-BASED AND NOT ACCOUNT-WIDE.'''&lt;br /&gt;
&lt;br /&gt;
*Only Prontera is unlocked as a warp destination. New World can be accessed through the cat NPC on Eden headquarters.&lt;br /&gt;
*There are no kafra teleport options, only airship and ferry services in izlude/alberta.&lt;br /&gt;
*Most dungeons had quest requirements removed, same for instances.&lt;br /&gt;
*Sometimes dungeon warp stones might be on the second floor or higher (for example, payon dungeon has 2 stones, one near illusion entrance and one on 2F)&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Dungeons and Access&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
This list changes constantly and is being developed on by the Staff.&lt;br /&gt;
&lt;br /&gt;
*Nameless Island can be traveled through the boat on veins south directly.&lt;br /&gt;
*Thanatos Tower has free access to all floors.&lt;br /&gt;
*Turtle Island, Kiel Dungeon and Rachel Sanctuary doesn't require quests.&lt;br /&gt;
*Satan Morroc zones only require speaking to the continental guard.&lt;br /&gt;
*Nightmare Biolabs (bio5) only requires you to step on a cursed tile near on the regular dungeon.&lt;br /&gt;
*More dungeons can be tested as they may or may not already be unlocked with no quests. Assume any dungeon not mentioned here requires quests.&lt;br /&gt;
*Past Odin, Abyss Lake Depths, Gemstone Caverns and Blighted Glast Heim are all available as usual with NPCs or warp spots.&lt;br /&gt;
*Verus area and instances are unlocked with their regular quests.&lt;br /&gt;
*All [[Illusion dungeons]] have quest entrances and restrictions removed. Entrance locations vary.&lt;br /&gt;
&lt;br /&gt;
=== '''&amp;lt;u&amp;gt;Instances&amp;lt;/u&amp;gt;''' ===&lt;br /&gt;
The hero's trail/bifrost bridge can be accessed on the official spots. the easiest route is through the red warp on the new world camp.&lt;br /&gt;
&lt;br /&gt;
It's important to notice that due to the high level system of the server, most of these will be easily destroyed past level 900 for example. Their items and cards might still be worth farming. Instances are '''NOT REQUIRED''' to progress ingame&lt;br /&gt;
&lt;br /&gt;
Eden Headquarters &amp;gt; Cat NPC &amp;gt; Talk to small cat npc &amp;gt; New World Access &amp;gt; Red Portal near spawn.&lt;br /&gt;
&lt;br /&gt;
*Sky Fortress is now on the hero's trail and not invaded prontera.&lt;br /&gt;
*Morroc questline instances (bios island/morse cave) are available and require quests, Temple of Demon God is currently disabled.&lt;br /&gt;
*Old Glast Heim normal mode is available. Hard isn't. It's possible to fully enchant a boot only on normal mode.&lt;br /&gt;
*Sarah's Memory, Sarah vs Fenrir, Geffen Magic Tournament, Ghost Palace, Faceworm Nest and Airship Raid are available as usual on the hero's trail.&lt;br /&gt;
*Horror Toy Factory, Endless Tower, and others are available as usual.&lt;br /&gt;
*Buwaya cave doesn't require a quest, Bakonawa lake and Bangungot Hospital do.&lt;br /&gt;
*Wolfchev Laboratory only requires the final quest (talking to the rogue outside the sewers)&lt;br /&gt;
*Banquet for heroes and Terra Gloria are working as expected ('''needs confirmation''').&lt;br /&gt;
*There are also new [[Raids|Raid]] instances available.&lt;br /&gt;
*Edda instances and GH Challenge Modes are not available (but their items might be in the future).&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Basic Progress Route&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
Only a handful of starting cities are unlocked at first.&lt;br /&gt;
&lt;br /&gt;
*Unlock warp to Izlude, the airship does still work. Unlock prontera sewers and stones.&lt;br /&gt;
*Unlock new world and instances on hero's trail.&lt;br /&gt;
*Take airship to far away places and unlock new areas in hugel/veins/rachel/yuno/lighthalzen/einbroch.&lt;br /&gt;
*Grind and level on usual spots, make sure to craft items you may not drop.&lt;br /&gt;
*After Level 100 to 200, rifts and fractured maps are the main source of experience, they can also be started from Lv100+ (but will be hard).&lt;br /&gt;
*Rifts are better for exp, instances for their specific loot and regular maps for normal drop and zeny farming), Not forgetting fractured maps get extra drop rates.&lt;br /&gt;
*Random drops are better farmed on rifts due to extra rates and MVPS/Events&lt;br /&gt;
&lt;br /&gt;
=== '''&amp;lt;u&amp;gt;New World and Towns&amp;lt;/u&amp;gt;''' ===&lt;br /&gt;
&lt;br /&gt;
*To access new world easily, talk to the cat on eden group (eden can be accessed from the girl npc near the izlude center square)&lt;br /&gt;
*Follow the cat's questline (it's pretty simple) talking to the small cat near where the agent warps you, and then near the edge of the dimensional gorge.&lt;br /&gt;
*You now will be in midgard exploration camp, the first town of new world.&lt;br /&gt;
*The red warp right behind it can be used to access different maps and the hero's trail, where you can find multiple instances or quick warps to different places like south of el dicastes or near mora village.&lt;br /&gt;
*Another option is to talk to the cat number 4 in mid_camp 207/234, he can warp you to all other cat agents on fields, and from those, you can go to even more agents. this way you can access the whole new world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Odin_past&amp;diff=263</id>
		<title>Odin past</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Odin_past&amp;diff=263"/>
		<updated>2023-10-06T14:19:35Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Recommended for */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Odin past is improved version of Odin temple, which could be accessed from Hugel.&lt;br /&gt;
&lt;br /&gt;
=== Recommended for ===&lt;br /&gt;
&lt;br /&gt;
* Soutane farming. Soutane is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
&lt;br /&gt;
== How to get there ==&lt;br /&gt;
Odin past is accessible through the NPC at the center of Odin temple 3rd floor.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi odin_tem03 283/236&lt;br /&gt;
&lt;br /&gt;
[[File:Minimap odinpast.jpg|frameless]][[File:Warp odinpast.jpg|frameless|710x710px]]&lt;br /&gt;
&lt;br /&gt;
== Item enchants ==&lt;br /&gt;
Equipments from Odin past can be enchanted at Hugel weapon store 2nd floor.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Hugelweaponshop.png|frameless|857x857px]]&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants (Soutane) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Powerful enchants 2nd slots (Soutane only)&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit 9&lt;br /&gt;
|Atk + 30 Hit + 5&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit 10&lt;br /&gt;
|Atk + 50 Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Spell 9&lt;br /&gt;
|Matk + 30 Reduces the variable casting time of skills by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Spell 10&lt;br /&gt;
|Matk + 50 Reduces the variable casting time of skills by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Expert Archer 9&lt;br /&gt;
|Increases long-ranged damage on targets by 18%.&lt;br /&gt;
|-&lt;br /&gt;
|Expert Archer 10&lt;br /&gt;
|Aspd + 1 Increases long-ranged damage on targets by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 5&lt;br /&gt;
|Hit + 6 Crit + 15%&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 1&lt;br /&gt;
|Crit + 3 Increases critical damage on targets by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|SP +150&lt;br /&gt;
|Max SP + 150&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 2&lt;br /&gt;
|Max HP + 10% Def + 30&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 3&lt;br /&gt;
|Max HP + 15% Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Blessings&lt;br /&gt;
|STR, AGI, VIT, INT, DEX, LUK blessings&lt;br /&gt;
with synergy option if blessing and soutane is pair (for example STR blessing to STR soutane)&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Powerful enchants 2nd slots (Clergy boots, Clergy manteau only)&lt;br /&gt;
|-&lt;br /&gt;
|SP +100&lt;br /&gt;
|Max SP + 100&lt;br /&gt;
|-&lt;br /&gt;
|SP +150&lt;br /&gt;
|Max SP + 150&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 1&lt;br /&gt;
|Crit + 3 Increases critical damage on targets by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit 9&lt;br /&gt;
|Atk + 30 Hit + 5&lt;br /&gt;
|-&lt;br /&gt;
|Expert Archer 9&lt;br /&gt;
|Increases long-ranged damage on targets by 18%.&lt;br /&gt;
|-&lt;br /&gt;
|Spell 9&lt;br /&gt;
|Matk + 30 Reduces the variable casting time of skills by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== List of available enchants (Clergy manteau) ===&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants (Clergy shoes) ===&lt;br /&gt;
&lt;br /&gt;
== Dungeon drops ==&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=262</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=262"/>
		<updated>2023-09-22T16:10:10Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
!''Navigation Links''&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.rotfr.com/ Main Site]&lt;br /&gt;
|-&lt;br /&gt;
|[https://discord.com/invite/8mspTAkaRz Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started|Starter Guide, Leveling and Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Riftbound Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pendant, Charms, Stones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Items|Drops, Boxes and Loot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Currency, Crafting and Refining|Currencies, Crafting and Refining]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Item Options]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started#Fractured Maps and Unstable Rifts|Fractured Maps and Unstable Rifts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeons and Zones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Exploration and Content|Dungeon Access]](WIP)&lt;br /&gt;
|-&lt;br /&gt;
|[[Raids]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donation Benefits|Donation Benefits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Classes Information]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://discord.com/channels/863421694965055508/871239189201576006 Discord FAQ]&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Systems]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leveling Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandan Progression|Pandan Progression Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusion dungeons|Official Content Main Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cute Pet System]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Spire of Infinity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[DEF]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupting]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Banner.png|400px]]==&lt;br /&gt;
&lt;br /&gt;
==Main Features==&lt;br /&gt;
ROTFR is a mix between Ragnarok and Action RPGs like Diablo or Path of Exile.&lt;br /&gt;
&lt;br /&gt;
NEW PLAYER? '''CLICK [[Getting Started|&amp;lt;u&amp;gt;HERE&amp;lt;/u&amp;gt;]] AND LEARN THE BASICS! Or check the [[FAQ|&amp;lt;u&amp;gt;FAQ&amp;lt;/u&amp;gt;]]!'''&lt;br /&gt;
&lt;br /&gt;
A beginner [[Leveling Guide|&amp;lt;u&amp;gt;leveling guide&amp;lt;/u&amp;gt;]] is also available.&lt;br /&gt;
&lt;br /&gt;
You can also check out the [[Pandan Progression|&amp;lt;u&amp;gt;Pandan Progression guide&amp;lt;/u&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
*Max Base Level 9999 / [[Classes Information|&amp;lt;u&amp;gt;Dual Class System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Content/Monsters up to Lv15000+ with boosted drop rates and item bonuses.&lt;br /&gt;
*Unique Rates system according to level difference.&lt;br /&gt;
*[[Random Item Options|&amp;lt;u&amp;gt;Random Item Options&amp;lt;/u&amp;gt;]] according to item quality (based on monster level).&lt;br /&gt;
*Every item has mods, even shadow gear and costumes, and they can be transferred!&lt;br /&gt;
*[[Getting Started#Fractured Maps and Unstable Rifts|&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Reward [[Random Items|&amp;lt;u&amp;gt;Boxes&amp;lt;/u&amp;gt;]] for special monster kills.&lt;br /&gt;
*Unique PoE Inspired [[Currency, Crafting and Refining|&amp;lt;u&amp;gt;Currency and Crafting System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Multi Hit, Spell Echo, Double Damage and &amp;lt;u&amp;gt;[[Exclusive Item Options|many more server-exclusive attributes]].&amp;lt;/u&amp;gt;&lt;br /&gt;
*[[Exploration and Content|Exploration and Instances]] unlocked with traveling and progression.&lt;br /&gt;
*An infinite dungeon called [[The Spire of Infinity|&amp;lt;u&amp;gt;The Spire of Infinity&amp;lt;/u&amp;gt;]] with Boss fights going up to level 30,000&lt;br /&gt;
*Main area: [[The Riftbound Castle|&amp;lt;u&amp;gt;Riftbound Castle&amp;lt;/u&amp;gt;]]&lt;br /&gt;
ROTFR is the first server designed to enable different playstyles depending on your choices. You can use the dual class system to create different and special builds, always have a challenge ahead with the high max level and constantly get surprised with special loot and items with fully customized modifiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;code&amp;gt;'''Important''': This Wiki is not kept by the administration (Steve) of the server, but a community effort from the beta test players. Changes may apply and information may be changed without notice.&amp;lt;/code&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=261</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=261"/>
		<updated>2023-09-22T16:09:04Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
!''Navigation Links''&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.rotfr.com/ Main Site]&lt;br /&gt;
|-&lt;br /&gt;
|[https://discord.com/invite/8mspTAkaRz Discord]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started|Starter Guide, Leveling and Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Riftbound Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pendant, Charms, Stones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Items|Drops, Boxes and Loot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Currency, Crafting and Refining|Currencies, Crafting and Refining]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Item Options]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started#Fractured Maps and Unstable Rifts|Fractured Maps and Unstable Rifts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeons and Zones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Exploration and Content|Dungeon Access]](WIP)&lt;br /&gt;
|-&lt;br /&gt;
|[[Raids]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donation Benefits|Donation Benefits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Classes Information]]&lt;br /&gt;
|-&lt;br /&gt;
|[https://discord.com/channels/863421694965055508/871239189201576006 FAQ]&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Systems]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leveling Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandan Progression|Pandan Progression Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusion dungeons|Official Content Main Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cute Pet System]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Spire of Infinity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[DEF]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Corrupting]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Banner.png|400px]]==&lt;br /&gt;
&lt;br /&gt;
==Main Features==&lt;br /&gt;
ROTFR is a mix between Ragnarok and Action RPGs like Diablo or Path of Exile.&lt;br /&gt;
&lt;br /&gt;
NEW PLAYER? '''CLICK [[Getting Started|&amp;lt;u&amp;gt;HERE&amp;lt;/u&amp;gt;]] AND LEARN THE BASICS! Or check the [[FAQ|&amp;lt;u&amp;gt;FAQ&amp;lt;/u&amp;gt;]]!'''&lt;br /&gt;
&lt;br /&gt;
A beginner [[Leveling Guide|&amp;lt;u&amp;gt;leveling guide&amp;lt;/u&amp;gt;]] is also available.&lt;br /&gt;
&lt;br /&gt;
You can also check out the [[Pandan Progression|&amp;lt;u&amp;gt;Pandan Progression guide&amp;lt;/u&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
*Max Base Level 9999 / [[Classes Information|&amp;lt;u&amp;gt;Dual Class System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Content/Monsters up to Lv15000+ with boosted drop rates and item bonuses.&lt;br /&gt;
*Unique Rates system according to level difference.&lt;br /&gt;
*[[Random Item Options|&amp;lt;u&amp;gt;Random Item Options&amp;lt;/u&amp;gt;]] according to item quality (based on monster level).&lt;br /&gt;
*Every item has mods, even shadow gear and costumes, and they can be transferred!&lt;br /&gt;
*[[Getting Started#Fractured Maps and Unstable Rifts|&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Reward [[Random Items|&amp;lt;u&amp;gt;Boxes&amp;lt;/u&amp;gt;]] for special monster kills.&lt;br /&gt;
*Unique PoE Inspired [[Currency, Crafting and Refining|&amp;lt;u&amp;gt;Currency and Crafting System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Multi Hit, Spell Echo, Double Damage and &amp;lt;u&amp;gt;[[Exclusive Item Options|many more server-exclusive attributes]].&amp;lt;/u&amp;gt;&lt;br /&gt;
*[[Exploration and Content|Exploration and Instances]] unlocked with traveling and progression.&lt;br /&gt;
*An infinite dungeon called [[The Spire of Infinity|&amp;lt;u&amp;gt;The Spire of Infinity&amp;lt;/u&amp;gt;]] with Boss fights going up to level 30,000&lt;br /&gt;
*Main area: [[The Riftbound Castle|&amp;lt;u&amp;gt;Riftbound Castle&amp;lt;/u&amp;gt;]]&lt;br /&gt;
ROTFR is the first server designed to enable different playstyles depending on your choices. You can use the dual class system to create different and special builds, always have a challenge ahead with the high max level and constantly get surprised with special loot and items with fully customized modifiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;code&amp;gt;'''Important''': This Wiki is not kept by the administration (Steve) of the server, but a community effort from the beta test players. Changes may apply and information may be changed without notice.&amp;lt;/code&amp;gt;'' &lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Corrupting&amp;diff=260</id>
		<title>Corrupting</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Corrupting&amp;diff=260"/>
		<updated>2023-08-19T18:52:59Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Basic Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Mechanics ==&lt;br /&gt;
[[File:ROTFR COakUqlGpk.jpg|thumb|466x466px|Corrupting Gem]]&lt;br /&gt;
Corrupting is an end-game enchant system by modifying an enchanted item into corruption. Corruption ignores [[Random Item Options]] listed in each equipment and are capable of granting any '''types of addons into''' a piece of equipment, and allowing any duplicate addons such as ATK% or MATK% to be able to coexist more than once in a single piece of equipment.&lt;br /&gt;
&lt;br /&gt;
Once an equipment changes into corruption, the only way to revert it back is to use '''Purification Gem''', '''deleting corruption and every addons inside it.'''&lt;br /&gt;
[[File:ROTFR 5ls8k99pRg.jpg|thumb|Multiple duplicate addons in a charmNOTE: As of 8-2023 Mastery is no longer available from corruption.|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corrupting and Greater Corrupting gem works by rolling a failure/success then overwrites addons if they're a successful roll. By default, Corrupting gem rolls only ONCE, Greater corrupting gem rolls TWICE, below is rough diagram on how the gem works&lt;br /&gt;
[[File:Things.png|thumb|385x385px|simple corrupting mechanics|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gem rolls every individual addons and has two outcome, success, which returns in a random modification, a failure keeps the original addon, '''including empty slots.'''&lt;br /&gt;
&lt;br /&gt;
'''Extra notes about corrupting gem facts'''&lt;br /&gt;
&lt;br /&gt;
-It has 65% chance to max roll an enchantment, 35% to minimum roll on range [check the equipment appraiser]&lt;br /&gt;
&lt;br /&gt;
-Greater Corrupting Gem has 7.14% chance of doing nothing, the normal one has 14.28% chance.&lt;br /&gt;
&lt;br /&gt;
-Quality can drop to whopping 50%, but can increase it up to 20%&lt;br /&gt;
&lt;br /&gt;
-The quality is more likely to stay the same&lt;br /&gt;
&lt;br /&gt;
-The exclusive addons are; All Skill +1, Skill Radius +1, Recover AP by 2 per actions (not affected by 2hand mod or enchant grade)&lt;br /&gt;
== Common Strategy ==&lt;br /&gt;
Corrupting gem has a higher chance to not roll, which means higher chance for some addons to stay, this is a very important information as you can corrupt a good item and hope for the bad enchantment to get rerolled instead.&lt;br /&gt;
&lt;br /&gt;
Greater Corruption gem instead, have higher chance to roll corruption enchants, so they are better for items that has few or no good enchantments, as you can expect most of them rerolled[[File:ROTFR cgejTv5hP8.jpg|thumb|a way to control your enchants|none]]&lt;br /&gt;
&lt;br /&gt;
== Tips to farm Corrupting Gem ==&lt;br /&gt;
Mystic Blue and Purple boxes no longer drop individual gems and instead have a chance to drop bags of gems. These boxes drop from events and killing rift MVPS, and doing Raids.&lt;br /&gt;
&lt;br /&gt;
Clearing rifts rewards you with rift charges, 1138 rift charges are equal to one Corrupting Gem&lt;br /&gt;
&lt;br /&gt;
Killing monsters will eventually yields rarer gem, below are the table for monster drops.&lt;br /&gt;
&lt;br /&gt;
Higher level Raid rewards bigger bag of gems.&lt;br /&gt;
&lt;br /&gt;
Clearing high level spire are your primary source of corrupting gems&lt;br /&gt;
[[File:JPEGView fF8eA9Te60.jpg|left|thumb|301x301px|Required numbers to get any gems]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Corrupting&amp;diff=259</id>
		<title>Corrupting</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Corrupting&amp;diff=259"/>
		<updated>2023-08-19T18:51:12Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Basic Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Mechanics ==&lt;br /&gt;
[[File:ROTFR COakUqlGpk.jpg|thumb|466x466px|Corrupting Gem]]&lt;br /&gt;
Corrupting is an end-game enchant system by modifying an enchanted item into corruption. Corruption ignores [[Random Item Options]] listed in each equipment and are capable of granting any '''types of addons into''' a piece of equipment, and allowing any duplicate addons such as ATK% or MATK% to be able to coexist more than once in a single piece of equipment.&lt;br /&gt;
&lt;br /&gt;
Once an equipment changes into corruption, the only way to revert it back is to use '''Purification Gem''', '''deleting corruption and every addons inside it.'''&lt;br /&gt;
[[File:ROTFR 5ls8k99pRg.jpg|thumb|Multiple duplicate addons in a charm|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corrupting and Greater Corrupting gem works by rolling a failure/success then overwrites addons if they're a successful roll. By default, Corrupting gem rolls only ONCE, Greater corrupting gem rolls TWICE, below is rough diagram on how the gem works&lt;br /&gt;
[[File:Things.png|thumb|385x385px|simple corrupting mechanics|none]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gem rolls every individual addons and has two outcome, success, which returns in a random modification, a failure keeps the original addon, '''including empty slots.'''&lt;br /&gt;
&lt;br /&gt;
'''Extra notes about corrupting gem facts'''&lt;br /&gt;
&lt;br /&gt;
-It has 65% chance to max roll an enchantment, 35% to minimum roll on range [check the equipment appraiser]&lt;br /&gt;
&lt;br /&gt;
-Greater Corrupting Gem has 7.14% chance of doing nothing, the normal one has 14.28% chance.&lt;br /&gt;
&lt;br /&gt;
-Quality can drop to whopping 50%, but can increase it up to 20%&lt;br /&gt;
&lt;br /&gt;
-The quality is more likely to stay the same&lt;br /&gt;
&lt;br /&gt;
-The exclusive addons are; All Skill +1, Skill Radius +1, Recover AP by 2 per actions (not affected by 2hand mod or enchant grade)&lt;br /&gt;
== Common Strategy ==&lt;br /&gt;
Corrupting gem has a higher chance to not roll, which means higher chance for some addons to stay, this is a very important information as you can corrupt a good item and hope for the bad enchantment to get rerolled instead.&lt;br /&gt;
&lt;br /&gt;
Greater Corruption gem instead, have higher chance to roll corruption enchants, so they are better for items that has few or no good enchantments, as you can expect most of them rerolled[[File:ROTFR cgejTv5hP8.jpg|thumb|a way to control your enchants|none]]&lt;br /&gt;
&lt;br /&gt;
== Tips to farm Corrupting Gem ==&lt;br /&gt;
Mystic Blue and Purple boxes no longer drop individual gems and instead have a chance to drop bags of gems. These boxes drop from events and killing rift MVPS, and doing Raids.&lt;br /&gt;
&lt;br /&gt;
Clearing rifts rewards you with rift charges, 1138 rift charges are equal to one Corrupting Gem&lt;br /&gt;
&lt;br /&gt;
Killing monsters will eventually yields rarer gem, below are the table for monster drops.&lt;br /&gt;
&lt;br /&gt;
Higher level Raid rewards bigger bag of gems.&lt;br /&gt;
&lt;br /&gt;
Clearing high level spire are your primary source of corrupting gems&lt;br /&gt;
[[File:JPEGView fF8eA9Te60.jpg|left|thumb|301x301px|Required numbers to get any gems]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=235</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=235"/>
		<updated>2023-06-24T02:30:59Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;!!!MAKE SURE TO READ THE BOOK IN THE INVENTORY TO GET BASIC INFORMATION ABOUT SOME SPECIAL STATS!!!&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Rates, Levels and Gameplay Changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
The rates for the server are completely modified to make progression more linear, as such, there's no way to specify the rates in the regular way. The feeling is between 10x to 100x depending on current level and clear speed. However, it'll never feel too fast or too slow, and albeit Lv9999 is possible, it should take a CONSIDERABLE amount of effort, since leveling as usual isn't enough.&lt;br /&gt;
&lt;br /&gt;
The max level must be increased either by rebirthing, farming regular monsters for soul levels, killing regular or rift mvps on training with master ken on the west wing. Each soul level also gives you 10 stat points.&lt;br /&gt;
*There's a BIG exp penalty for killing monsters much lower than your level, along with massive exp bonuses for killing stronger monsters.&lt;br /&gt;
*ANY monster in the game can drop a massive random list of items that includes weapons, armors, costumes, shadow gear and many more, with random mods and refines.&lt;br /&gt;
*The max level is capped, you start with level 99 as your max level. To increase this cap you need to increase your Soul Reaver Level by either killing lots of monsters or bosses. You also gain max level cap by rebirthing and training with [[The Riftbound Castle#Castle West Wing|Master Ken.]]&lt;br /&gt;
*All Classes are available, and you can even pick a second class and have access to all it's skills and gear save for weapons.&lt;br /&gt;
*Attributes effects are changed since you can stack a massive amount of those. You need to keep increasing your hit, flee, crit and etc to keep up the damage.&lt;br /&gt;
*Using Warp Stones require them to be unlocked first. They can be found in the main cities, many dungeons sometimes specific dungeon floors (with nightmare/instances/illusion) or instance entrances, and some are in fields. No kafra teleportation is available. Airships and boats are still available though.&lt;br /&gt;
*Dungeon Access Quests have been mostly streamlined, nerfed or completely removed (like Nameless Island).&lt;br /&gt;
*There are Red and Blue Rifts all over, Red Rifts are static fractured versions of their original map, with harder monsters with higher drop rates. Blue Rifts are unstable and generate an instance with wandering random monsters packs of stationary random monsters, events (might be treasures, might be more monsters, might be a boss), map and music. They have special drops and a boss at the end, there's also special currency you can earn in them.&lt;br /&gt;
*Stronger monsters drop higher quality Items, higher quality items have better mods. The mods can also be transferred to other items that fit the same slot.&lt;br /&gt;
*Special status interactions, for example, '''ASPD can stack past 190 but instead of boosting attack speed it causes a chance to deal EXTRA HITS per attack/skill.'''&lt;br /&gt;
[[File:Monster level.png|frameless|558x558px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mods.png|border|frameless|314x314px]][[File:Stats.png|border|frameless|226x226px]]&lt;br /&gt;
&lt;br /&gt;
Lv 1300 Guillotine Cross Main/Kagerou Sub fighting different levels of enemies and getting 100% crit'd from stronger enemies/Example random mods/ overall status screen differences, even with the massive values, the enemies scale accordingly to a decent geared character and keeps the game challenging.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Class and skill changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Subjobs.png|right|496x496px]]&lt;br /&gt;
*'''Critical:''' Every skill, attack and magic spell can crit, even healing. Skills that have crit modifiers in normal servers get bonus crit chance instead.&lt;br /&gt;
*'''Scaling Bonuses:''' All skills received base level and a stat modifier to increase their power.&lt;br /&gt;
*'''Flat skill changes:''' Buffs like Blessing, masteries and SP Regen now give % bonus damage instead of a fixed amount, making them always relevant.&lt;br /&gt;
*'''Increased Procs:''' Double Attack, Triple Attack and others have increased proc rate.&lt;br /&gt;
*'''Improved Soul Links:''' You can receive a soul link for your sub class, or cast a soul link on yourself if you have soul linker as a sub/main job. Now you can be the ultimate support with a priest+soul linker with a special holy light damage ring and make a joke into a very lethal possibility.[[File:Pets.png|right|199x199px]]&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Stones]]''': They can completely change the gameplay style of some builds, want to have an army at your disposal? You can! Wan't to spam spells and cause a shower of multi hits? it's possible now!&lt;br /&gt;
*'''Special Rents:''' You can rent falcon, dragons, and carts even for a sub job (for example, with a rune knight sub a '''YOU CAN SUMMON A PET DRAGON TO USE DRAGON SKILLS''')&lt;br /&gt;
*'''Rebirth Systems:''' Every time you rebirth you unlock an extra job to use and receive it's soul when it's active as a sub job.&lt;br /&gt;
*'''Dual Wield Unlocked:''' You can dual wield weapons when having a sub job Assassin or Kagerou/Oboro, note that the attack animations won't change.&lt;br /&gt;
*'''Special Stats:''' Spell Echo for automatic repeating of spells, Multi Strike for extra skill hits, Dispel Resistance, Reflect negation for ignoring that vicious Max Pain and many more possible mods! (Check the ingame book on inventory to learn more about these).&lt;br /&gt;
*'''Scaling:''' Everything requires better planning for high levels, since crit resistances, flee, hit and other requirements will keep increasing constantly, you also have access to scaling items, such as food items, charms and more that give you stat based % bonuses. Drop rates are also increased on Fractured Maps along with item quality.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Items and Mods&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
All the items have the possibility of being modded, no exceptions.&lt;br /&gt;
*'''[[Random Items]]:''' All common items can drop either directly from monsters or from boxes (available either as random global drops or the quartermaster), it can be either a cotton shirt or an excalibur, maybe a costume wing, maybe a shadow gear, the options are many. All random drops guarantee at least 1 mod (and more mods can be added through currency).&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Currency|Currency Items]]:''' They can drop on the same system as the regular items, and some might roll values of mods, create new mods, delete mods, improve item quality, refine items, transfer mods and even clone an item! There are also the [[Donation Benefits|Fractured Coins]] that can be used for many activities ingame.&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Pendant, Charms and Stones]]:''' Your pendant improves with you and by following some simple quests, Charms are rare drops that have effect with no need to be equipped, and the Stones require shard drops from rifts and can also be improved on a Castle East Wing NPC.&lt;br /&gt;
*'''[[Currency, Crafting and Refining|Crafting Materials]]:''' Unique crafting materials can be used to make special Lv1 gear to level alts, rebirth or even improve your current loadout, specially with their high attack weapons and % bonuses. These items can be powered up with those materials and even taken to a second tier (they require level 500) which get much better boosts and can be enhanced with powerful bonuses.&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Refining|Refining Overhauled]]:''' Completely new refining system where it's impossible to break an item and fail decreases refine level by just 1, along with very improved chances and special bonuses up to +30 and refines up to +100 for extra damage and defenses.&lt;br /&gt;
*'''Special Enchants''': Enchants of official items are reworked to give more relevant bonuses, no more +3 dex when you have over 50, favoring good enchants.&lt;br /&gt;
*&lt;br /&gt;
[[File:Enchants.png|center|312x312px]]&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Rifts.png|right|589x589px]]The main leveling feature past lv 100, rifts give new challenges and keeps the game fresh. You can find the level of the rifts in  a given map on the warpstones, which will always tell you the normal level and the level of the rifts that spawn on that map. '''Rifts can be found with a''' '''purple cross on the map and also are tracked on the world map with their corresponding levels.'''&lt;br /&gt;
&lt;br /&gt;
Fractured Maps can be found by talking to '''Rift Tracker Monica''' in the Castle. She can also tell you where you can find blue rifts near your level and gives a simple quest at level 99 for a set of starter gear.&lt;br /&gt;
*'''Fractured Maps(X Maps)(Red):''' Remixes of old maps with higher level monsters, they also will have increased drop rate chance and experience.&lt;br /&gt;
*'''Unstable Rifts(Blue):''' Every rift includes a random set of monsters, map layout, bgm and a special boss at the end. The rifts also include special events marked on the map in yellow for special interactions and possible extra bosses and rewards, these also help progress the rift. Unstable rift monsters do not have their usual drop rewards and award [[shards]] and random items only. '''Keep in mind that blue rifts can be reentered if the party dies by entering any other blue rift on any map.'''&lt;br /&gt;
*'''To find the unstable rift in your level range,''' press ctrl+` (the key left to the number 1) to open the world map, and press tab. It'll show you what specific level each map has. Monica can also give you an idea of what is clsoe to your level. When lookin in warp stones they also list the level range of the map they are on.&lt;br /&gt;
*Blue Rifts also Spawn '''Rift Treasures''' randomly, they can either spawn extra MvPs, mobs, items or other surprises, they are noted by a golden + on the minimap.&lt;br /&gt;
Additionally:&lt;br /&gt;
*Red rift mobs still drop their standard loot (sellables and cards) and killing red rift mobs add to your Soul Reaver. The red rift mobs also provide better EXP on average compared to its same level, blue rift counterpart.&lt;br /&gt;
*Killing blue rift mobs doesn't drop any standard loot but they do drop the aforementioned Stone Shards which are used to upgrade the Limitless Stone Charms.&lt;br /&gt;
===&amp;lt;u&amp;gt;'''Soul Power'''&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[File:Titan Armor.png|thumb|A custom RO:TFR armor which utilizes the Soul Power system.]]During the course of playing the game, you will likely encounter several references to the terms Soul Power, Soul Reaver, and Soul Points.&lt;br /&gt;
====Soul Points====&lt;br /&gt;
*Can be accumulated through multiple ways: killing regular/rift MVPs, champion monsters, specific monsters/minibosses, and increasing your Soul Reaver level.&lt;br /&gt;
*'''Regular MVPs''': Each provides 300-3000 soul points (one time)&lt;br /&gt;
*'''Rift MVPs''': Each provides 200 soul points (one time)&lt;br /&gt;
*'''Champion Monsters''': Each provides 75 soul points (one time)&lt;br /&gt;
*'''Soul Reaver''': Each added rank provides 150 soul points and are obtained from any kill that gives experience.&lt;br /&gt;
*You can obtain soul points from the specific MVPs/Champions/minibosses only on your first time killing them.&lt;br /&gt;
====Soul Reaver====&lt;br /&gt;
*Killing a specific number of mobs grants you a Soul Reaver rank.&lt;br /&gt;
*Any monster that would be worth experience (even ones that you outlevel and don't get EXP from) will count towards accumulation of kills for increasing Soul Reaver.&lt;br /&gt;
*As you rank up your Soul Reaver, the amount of kills needed to rank it up also increases, following this formula: (Required Kills = 50 + Current Rank)&lt;br /&gt;
*Example: If your current Soul Reaver rank is 90, you will need to kill 140 mobs to increase your rank to 91.&lt;br /&gt;
*Soul Reaver goes all the way to Rank 1000, after that it stops.&lt;br /&gt;
====Soul Power====&lt;br /&gt;
*The accumulation of your total Soul Points dictate your Soul Power.&lt;br /&gt;
*For each 150 Soul Points, you gain 1 Soul Power.&lt;br /&gt;
*Each Soul Power provides +2 level cap and +10 Status Points. Certain equipment also benefit from your Soul Power value.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=234</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=234"/>
		<updated>2023-06-23T22:36:36Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Soul Reaver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;!!!MAKE SURE TO READ THE BOOK IN THE INVENTORY TO GET BASIC INFORMATION ABOUT SOME SPECIAL STATS!!!&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
EXTRA INFORMATION ALSO AVAILABLE AT THE [[FAQ]]!&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Rates, Levels and Gameplay Changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
The rates for the server are completely modified to make progression more linear, as such, there's no way to specify the rates in the regular way. The feeling is between 10x to 100x depending on current level and clear speed. However, it'll never feel too fast or too slow, and albeit Lv9999 is possible, it should take a CONSIDERABLE amount of effort, since leveling as usual isn't enough.&lt;br /&gt;
&lt;br /&gt;
The max level must be increased either by rebirthing, farming regular monsters for soul levels, killing regular or rift mvps on training with master ken on the west wing. Each soul level also gives you 10 stat points.&lt;br /&gt;
*There's a BIG exp penalty for killing monsters much lower than your level, along with massive exp bonuses for killing stronger monsters.&lt;br /&gt;
*ANY monster in the game can drop a massive random list of items that includes weapons, armors, costumes, shadow gear and many more, with random mods and refines.&lt;br /&gt;
*The max level is capped, you start with level 99 as your max level. To increase this cap you need to increase your Soul Reaver Level by either killing lots of monsters or bosses. You also gain max level cap by rebirthing and training with [[The Riftbound Castle#Castle West Wing|Master Ken.]]&lt;br /&gt;
*All Classes are available, and you can even pick a second class and have access to all it's skills and gear save for weapons.&lt;br /&gt;
*Attributes effects are changed since you can stack a massive amount of those. You need to keep increasing your hit, flee, crit and etc to keep up the damage.&lt;br /&gt;
*Using Warp Stones require them to be unlocked first. They can be found in the main cities, many dungeons sometimes specific dungeon floors (with nightmare/instances/illusion) or instance entrances, and some are in fields. No kafra teleportation is available. Airships and boats are still available though.&lt;br /&gt;
*Dungeon Access Quests have been mostly streamlined, nerfed or completely removed (like Nameless Island).&lt;br /&gt;
*There are Red and Blue Rifts all over, Red Rifts are static fractured versions of their original map, with harder monsters with higher drop rates. Blue Rifts are unstable and generate an instance with wandering random monsters packs of stationary random monsters, events (might be treasures, might be more monsters, might be a boss), map and music. They have special drops and a boss at the end, there's also special currency you can earn in them.&lt;br /&gt;
*Stronger monsters drop higher quality Items, higher quality items have better mods. The mods can also be transferred to other items that fit the same slot.&lt;br /&gt;
*Special status interactions, for example, '''ASPD can stack past 190 but instead of boosting attack speed it causes a chance to deal EXTRA HITS per attack/skill.'''&lt;br /&gt;
[[File:Monster level.png|frameless|558x558px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mods.png|border|frameless|314x314px]][[File:Stats.png|border|frameless|226x226px]]&lt;br /&gt;
&lt;br /&gt;
Lv 1300 Guillotine Cross Main/Kagerou Sub fighting different levels of enemies and getting 100% crit'd from stronger enemies/Example random mods/ overall status screen differences, even with the massive values, the enemies scale accordingly to a decent geared character and keeps the game challenging.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Class and skill changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Subjobs.png|right|496x496px]]&lt;br /&gt;
*'''Critical:''' Every skill, attack and magic spell can crit, even healing. Skills that have crit modifiers in normal servers get bonus crit chance instead.&lt;br /&gt;
*'''Scaling Bonuses:''' All skills received base level and a stat modifier to increase their power.&lt;br /&gt;
*'''Flat skill changes:''' Buffs like Blessing, masteries and SP Regen now give % bonus damage instead of a fixed amount, making them always relevant.&lt;br /&gt;
*'''Increased Procs:''' Double Attack, Triple Attack and others have increased proc rate.&lt;br /&gt;
*'''Improved Soul Links:''' You can receive a soul link for your sub class, or cast a soul link on yourself if you have soul linker as a sub/main job. Now you can be the ultimate support with a priest+soul linker with a special holy light damage ring and make a joke into a very lethal possibility.[[File:Pets.png|right|199x199px]]&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Stones]]''': They can completely change the gameplay style of some builds, want to have an army at your disposal? You can! Wan't to spam spells and cause a shower of multi hits? it's possible now!&lt;br /&gt;
*'''Special Rents:''' You can rent falcon, dragons, and carts even for a sub job (for example, with a rune knight sub a '''YOU CAN SUMMON A PET DRAGON TO USE DRAGON SKILLS''')&lt;br /&gt;
*'''Rebirth Systems:''' Every time you rebirth you unlock an extra job to use and receive it's soul when it's active as a sub job.&lt;br /&gt;
*'''Dual Wield Unlocked:''' You can dual wield weapons when having a sub job Assassin or Kagerou/Oboro, note that the attack animations won't change.&lt;br /&gt;
*'''Special Stats:''' Spell Echo for automatic repeating of spells, Multi Strike for extra skill hits, Dispel Resistance, Reflect negation for ignoring that vicious Max Pain and many more possible mods! (Check the ingame book on inventory to learn more about these).&lt;br /&gt;
*'''Scaling:''' Everything requires better planning for high levels, since crit resistances, flee, hit and other requirements will keep increasing constantly, you also have access to scaling items, such as food items, charms and more that give you stat based % bonuses. Drop rates are also increased on Fractured Maps along with item quality.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Items and Mods&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
All the items have the possibility of being modded, no exceptions.&lt;br /&gt;
*'''[[Random Items]]:''' All common items can drop either directly from monsters or from boxes (available either as random global drops or the quartermaster), it can be either a cotton shirt or an excalibur, maybe a costume wing, maybe a shadow gear, the options are many. All random drops guarantee at least 1 mod (and more mods can be added through currency).&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Currency|Currency Items]]:''' They can drop on the same system as the regular items, and some might roll values of mods, create new mods, delete mods, improve item quality, refine items, transfer mods and even clone an item! There are also the [[Donation Benefits|Fractured Coins]] that can be used for many activities ingame.&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Pendant, Charms and Stones]]:''' Your pendant improves with you and by following some simple quests, Charms are rare drops that have effect with no need to be equipped, and the Stones require shard drops from rifts and can also be improved on a Castle East Wing NPC.&lt;br /&gt;
*'''[[Currency, Crafting and Refining|Crafting Materials]]:''' Unique crafting materials can be used to make special Lv1 gear to level alts, rebirth or even improve your current loadout, specially with their high attack weapons and % bonuses. These items can be powered up with those materials and even taken to a second tier (they require level 500) which get much better boosts and can be enhanced with powerful bonuses.&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Refining|Refining Overhauled]]:''' Completely new refining system where it's impossible to break an item and fail decreases refine level by just 1, along with very improved chances and special bonuses up to +30 and refines up to +100 for extra damage and defenses.&lt;br /&gt;
*'''Special Enchants''': Enchants of official items are reworked to give more relevant bonuses, no more +3 dex when you have over 50, favoring good enchants.&lt;br /&gt;
*&lt;br /&gt;
[[File:Enchants.png|center|312x312px]]&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Rifts.png|right|589x589px]]The main leveling feature past lv 100, rifts give new challenges and keeps the game fresh. You can find the level of the rifts in  a given map on the warpstones, which will always tell you the normal level and the level of the rifts that spawn on that map. '''Rifts can be found with a''' '''purple cross on the map and also are tracked on the world map with their corresponding levels.'''&lt;br /&gt;
&lt;br /&gt;
Fractured Maps can be found by talking to '''Rift Tracker Monica''' in the Castle. She can also tell you where you can find blue rifts near your level and gives a simple quest at level 99 for a set of starter gear.&lt;br /&gt;
*'''Fractured Maps(X Maps)(Red):''' Remixes of old maps with higher level monsters, they also will have increased drop rate chance and experience.&lt;br /&gt;
*'''Unstable Rifts(Blue):''' Every rift includes a random set of monsters, map layout, bgm and a special boss at the end. The rifts also include special events marked on the map in yellow for special interactions and possible extra bosses and rewards, these also help progress the rift. Unstable rift monsters do not have their usual drop rewards and award [[shards]] and random items only. '''Keep in mind that blue rifts can be reentered if the party dies by entering any other blue rift on any map.'''&lt;br /&gt;
*'''To find the unstable rift in your level range,''' press ctrl+` (the key left to the number 1) to open the world map, and press tab. It'll show you what specific level each map has. Monica can also give you an idea of what is clsoe to your level. When lookin in warp stones they also list the level range of the map they are on.&lt;br /&gt;
*Blue Rifts also Spawn '''Rift Treasures''' randomly, they can either spawn extra MvPs, mobs, items or other surprises, they are noted by a golden + on the minimap.&lt;br /&gt;
Additionally:&lt;br /&gt;
*Red rift mobs still drop their standard loot (sellables and cards) and killing red rift mobs add to your Soul Reaver. The red rift mobs also provide better EXP on average compared to its same level, blue rift counterpart.&lt;br /&gt;
*Killing blue rift mobs doesn't drop any standard loot but they do drop the aforementioned Stone Shards which are used to upgrade the Limitless Stone Charms.&lt;br /&gt;
===&amp;lt;u&amp;gt;'''Soul Power'''&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[File:Titan Armor.png|thumb|A custom RO:TFR armor which utilizes the Soul Power system.]]During the course of playing the game, you will likely encounter several references to the terms Soul Power, Soul Reaver, and Soul Points.&lt;br /&gt;
====Soul Points====&lt;br /&gt;
*Can be accumulated through multiple ways: killing regular/rift MVPs, champion monsters, specific monsters/minibosses, and increasing your Soul Reaver level.&lt;br /&gt;
*'''Regular MVPs''': Each provides 300-3000 soul points (one time)&lt;br /&gt;
*'''Rift MVPs''': Each provides 200 soul points (one time)&lt;br /&gt;
*'''Champion Monsters''': Each provides 75 soul points (one time)&lt;br /&gt;
*'''Soul Reaver''': Each added rank provides 150 soul points and are obtained from any kill that gives experience.&lt;br /&gt;
*You can obtain soul points from the specific MVPs/Champions/minibosses only on your first time killing them.&lt;br /&gt;
====Soul Reaver====&lt;br /&gt;
*Killing a specific number of mobs grants you a Soul Reaver rank.&lt;br /&gt;
*Any monster that would be worth experience (even ones that you outlevel and don't get EXP from) will count towards accumulation of kills for increasing Soul Reaver.&lt;br /&gt;
*As you rank up your Soul Reaver, the amount of kills needed to rank it up also increases, following this formula: (Required Kills = 50 + Current Rank)&lt;br /&gt;
*Example: If your current Soul Reaver rank is 90, you will need to kill 140 mobs to increase your rank to 91.&lt;br /&gt;
*Soul Reaver goes all the way to Rank 1000, after that it stops.&lt;br /&gt;
====Soul Power====&lt;br /&gt;
*The accumulation of your total Soul Points dictate your Soul Power.&lt;br /&gt;
*For each 150 Soul Points, you gain 1 Soul Power.&lt;br /&gt;
*Each Soul Power provides +2 level cap and +10 Status Points. Certain equipment also benefit from your Soul Power value.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=233</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=233"/>
		<updated>2023-06-23T22:35:57Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Soul Reaver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;!!!MAKE SURE TO READ THE BOOK IN THE INVENTORY TO GET BASIC INFORMATION ABOUT SOME SPECIAL STATS!!!&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
EXTRA INFORMATION ALSO AVAILABLE AT THE [[FAQ]]!&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Rates, Levels and Gameplay Changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
The rates for the server are completely modified to make progression more linear, as such, there's no way to specify the rates in the regular way. The feeling is between 10x to 100x depending on current level and clear speed. However, it'll never feel too fast or too slow, and albeit Lv9999 is possible, it should take a CONSIDERABLE amount of effort, since leveling as usual isn't enough.&lt;br /&gt;
&lt;br /&gt;
The max level must be increased either by rebirthing, farming regular monsters for soul levels, killing regular or rift mvps on training with master ken on the west wing. Each soul level also gives you 10 stat points.&lt;br /&gt;
*There's a BIG exp penalty for killing monsters much lower than your level, along with massive exp bonuses for killing stronger monsters.&lt;br /&gt;
*ANY monster in the game can drop a massive random list of items that includes weapons, armors, costumes, shadow gear and many more, with random mods and refines.&lt;br /&gt;
*The max level is capped, you start with level 99 as your max level. To increase this cap you need to increase your Soul Reaver Level by either killing lots of monsters or bosses. You also gain max level cap by rebirthing and training with [[The Riftbound Castle#Castle West Wing|Master Ken.]]&lt;br /&gt;
*All Classes are available, and you can even pick a second class and have access to all it's skills and gear save for weapons.&lt;br /&gt;
*Attributes effects are changed since you can stack a massive amount of those. You need to keep increasing your hit, flee, crit and etc to keep up the damage.&lt;br /&gt;
*Using Warp Stones require them to be unlocked first. They can be found in the main cities, many dungeons sometimes specific dungeon floors (with nightmare/instances/illusion) or instance entrances, and some are in fields. No kafra teleportation is available. Airships and boats are still available though.&lt;br /&gt;
*Dungeon Access Quests have been mostly streamlined, nerfed or completely removed (like Nameless Island).&lt;br /&gt;
*There are Red and Blue Rifts all over, Red Rifts are static fractured versions of their original map, with harder monsters with higher drop rates. Blue Rifts are unstable and generate an instance with wandering random monsters packs of stationary random monsters, events (might be treasures, might be more monsters, might be a boss), map and music. They have special drops and a boss at the end, there's also special currency you can earn in them.&lt;br /&gt;
*Stronger monsters drop higher quality Items, higher quality items have better mods. The mods can also be transferred to other items that fit the same slot.&lt;br /&gt;
*Special status interactions, for example, '''ASPD can stack past 190 but instead of boosting attack speed it causes a chance to deal EXTRA HITS per attack/skill.'''&lt;br /&gt;
[[File:Monster level.png|frameless|558x558px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mods.png|border|frameless|314x314px]][[File:Stats.png|border|frameless|226x226px]]&lt;br /&gt;
&lt;br /&gt;
Lv 1300 Guillotine Cross Main/Kagerou Sub fighting different levels of enemies and getting 100% crit'd from stronger enemies/Example random mods/ overall status screen differences, even with the massive values, the enemies scale accordingly to a decent geared character and keeps the game challenging.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Class and skill changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Subjobs.png|right|496x496px]]&lt;br /&gt;
*'''Critical:''' Every skill, attack and magic spell can crit, even healing. Skills that have crit modifiers in normal servers get bonus crit chance instead.&lt;br /&gt;
*'''Scaling Bonuses:''' All skills received base level and a stat modifier to increase their power.&lt;br /&gt;
*'''Flat skill changes:''' Buffs like Blessing, masteries and SP Regen now give % bonus damage instead of a fixed amount, making them always relevant.&lt;br /&gt;
*'''Increased Procs:''' Double Attack, Triple Attack and others have increased proc rate.&lt;br /&gt;
*'''Improved Soul Links:''' You can receive a soul link for your sub class, or cast a soul link on yourself if you have soul linker as a sub/main job. Now you can be the ultimate support with a priest+soul linker with a special holy light damage ring and make a joke into a very lethal possibility.[[File:Pets.png|right|199x199px]]&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Stones]]''': They can completely change the gameplay style of some builds, want to have an army at your disposal? You can! Wan't to spam spells and cause a shower of multi hits? it's possible now!&lt;br /&gt;
*'''Special Rents:''' You can rent falcon, dragons, and carts even for a sub job (for example, with a rune knight sub a '''YOU CAN SUMMON A PET DRAGON TO USE DRAGON SKILLS''')&lt;br /&gt;
*'''Rebirth Systems:''' Every time you rebirth you unlock an extra job to use and receive it's soul when it's active as a sub job.&lt;br /&gt;
*'''Dual Wield Unlocked:''' You can dual wield weapons when having a sub job Assassin or Kagerou/Oboro, note that the attack animations won't change.&lt;br /&gt;
*'''Special Stats:''' Spell Echo for automatic repeating of spells, Multi Strike for extra skill hits, Dispel Resistance, Reflect negation for ignoring that vicious Max Pain and many more possible mods! (Check the ingame book on inventory to learn more about these).&lt;br /&gt;
*'''Scaling:''' Everything requires better planning for high levels, since crit resistances, flee, hit and other requirements will keep increasing constantly, you also have access to scaling items, such as food items, charms and more that give you stat based % bonuses. Drop rates are also increased on Fractured Maps along with item quality.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Items and Mods&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
All the items have the possibility of being modded, no exceptions.&lt;br /&gt;
*'''[[Random Items]]:''' All common items can drop either directly from monsters or from boxes (available either as random global drops or the quartermaster), it can be either a cotton shirt or an excalibur, maybe a costume wing, maybe a shadow gear, the options are many. All random drops guarantee at least 1 mod (and more mods can be added through currency).&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Currency|Currency Items]]:''' They can drop on the same system as the regular items, and some might roll values of mods, create new mods, delete mods, improve item quality, refine items, transfer mods and even clone an item! There are also the [[Donation Benefits|Fractured Coins]] that can be used for many activities ingame.&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Pendant, Charms and Stones]]:''' Your pendant improves with you and by following some simple quests, Charms are rare drops that have effect with no need to be equipped, and the Stones require shard drops from rifts and can also be improved on a Castle East Wing NPC.&lt;br /&gt;
*'''[[Currency, Crafting and Refining|Crafting Materials]]:''' Unique crafting materials can be used to make special Lv1 gear to level alts, rebirth or even improve your current loadout, specially with their high attack weapons and % bonuses. These items can be powered up with those materials and even taken to a second tier (they require level 500) which get much better boosts and can be enhanced with powerful bonuses.&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Refining|Refining Overhauled]]:''' Completely new refining system where it's impossible to break an item and fail decreases refine level by just 1, along with very improved chances and special bonuses up to +30 and refines up to +100 for extra damage and defenses.&lt;br /&gt;
*'''Special Enchants''': Enchants of official items are reworked to give more relevant bonuses, no more +3 dex when you have over 50, favoring good enchants.&lt;br /&gt;
*&lt;br /&gt;
[[File:Enchants.png|center|312x312px]]&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Rifts.png|right|589x589px]]The main leveling feature past lv 100, rifts give new challenges and keeps the game fresh. You can find the level of the rifts in  a given map on the warpstones, which will always tell you the normal level and the level of the rifts that spawn on that map. '''Rifts can be found with a''' '''purple cross on the map and also are tracked on the world map with their corresponding levels.'''&lt;br /&gt;
&lt;br /&gt;
Fractured Maps can be found by talking to '''Rift Tracker Monica''' in the Castle. She can also tell you where you can find blue rifts near your level and gives a simple quest at level 99 for a set of starter gear.&lt;br /&gt;
*'''Fractured Maps(X Maps)(Red):''' Remixes of old maps with higher level monsters, they also will have increased drop rate chance and experience.&lt;br /&gt;
*'''Unstable Rifts(Blue):''' Every rift includes a random set of monsters, map layout, bgm and a special boss at the end. The rifts also include special events marked on the map in yellow for special interactions and possible extra bosses and rewards, these also help progress the rift. Unstable rift monsters do not have their usual drop rewards and award [[shards]] and random items only. '''Keep in mind that blue rifts can be reentered if the party dies by entering any other blue rift on any map.'''&lt;br /&gt;
*'''To find the unstable rift in your level range,''' press ctrl+` (the key left to the number 1) to open the world map, and press tab. It'll show you what specific level each map has. Monica can also give you an idea of what is clsoe to your level. When lookin in warp stones they also list the level range of the map they are on.&lt;br /&gt;
*Blue Rifts also Spawn '''Rift Treasures''' randomly, they can either spawn extra MvPs, mobs, items or other surprises, they are noted by a golden + on the minimap.&lt;br /&gt;
Additionally:&lt;br /&gt;
*Red rift mobs still drop their standard loot (sellables and cards) and killing red rift mobs add to your Soul Reaver. The red rift mobs also provide better EXP on average compared to its same level, blue rift counterpart.&lt;br /&gt;
*Killing blue rift mobs doesn't drop any standard loot but they do drop the aforementioned Stone Shards which are used to upgrade the Limitless Stone Charms.&lt;br /&gt;
===&amp;lt;u&amp;gt;'''Soul Power'''&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[File:Titan Armor.png|thumb|A custom RO:TFR armor which utilizes the Soul Power system.]]During the course of playing the game, you will likely encounter several references to the terms Soul Power, Soul Reaver, and Soul Points.&lt;br /&gt;
====Soul Points====&lt;br /&gt;
*Can be accumulated through multiple ways: killing regular/rift MVPs, champion monsters, specific monsters/minibosses, and increasing your Soul Reaver level.&lt;br /&gt;
*'''Regular MVPs''': Each provides 300-3000 soul points (one time)&lt;br /&gt;
*'''Rift MVPs''': Each provides 200 soul points (one time)&lt;br /&gt;
*'''Champion Monsters''': Each provides 75 soul points (one time)&lt;br /&gt;
*'''Soul Reaver''': Each added rank provides 150 soul points and are obtained from any kill that gives experience.&lt;br /&gt;
*You can obtain soul points from the specific MVPs/Champions/minibosses only on your first time killing them.&lt;br /&gt;
====Soul Reaver====&lt;br /&gt;
*Killing a specific number of mobs grants you a Soul Reaver rank.&lt;br /&gt;
*Any monster that would be worth experience (even ones that you outlevel and don't get EXP from) will count towards accumulation of kills for increasing Soul Reaver.&lt;br /&gt;
*As you rank up your Soul Reaver, the amount of kills needed to rank it up also increases, following this formula: (Required Kills = 50 + Current Rank)&lt;br /&gt;
*Example: If your current Soul Reaver rank is 90, you will need to kill 140 mobs to increase your rank to 91.&lt;br /&gt;
*Soul Reaver goes all the way to Rank 1000, after that it stops.&lt;br /&gt;
*Every rank of Soul Reaver grants you 150 Soul Points (or one full Soul Power).&lt;br /&gt;
====Soul Power====&lt;br /&gt;
*The accumulation of your total Soul Points dictate your Soul Power.&lt;br /&gt;
*For each 150 Soul Points, you gain 1 Soul Power.&lt;br /&gt;
*Each Soul Power provides +2 level cap and +10 Status Points. Certain equipment also benefit from your Soul Power value.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Currency,_Crafting_and_Refining&amp;diff=230</id>
		<title>Currency, Crafting and Refining</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Currency,_Crafting_and_Refining&amp;diff=230"/>
		<updated>2023-06-16T20:49:26Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
These items can help you fine-tune builds, get specific bonuses or exponentially improve your item power.&lt;br /&gt;
&lt;br /&gt;
*Refining bonuses apply up to '''+30''' unless specified otherwise, items can be refined up to '''+100''' for extra atk/def/mdef/res/mres.&lt;br /&gt;
*It's Impossible to lose an item by failing refining. You will usually lose a refine level on failure unless you use better refine materials.&lt;br /&gt;
*Different Currencies have different drop rates.&lt;br /&gt;
*Crafted gear is generally weaker than Fractured Gear and some higher instance/quest items, but they can be worn from Lv1 and most don't have class restrictions, and are also easy to make, Tier 2 crafted gear is much stronger but also has a level requirement of 500, mastery does count for this so if you have 500 mastery you can wear it even at level 1.&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Currency&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
&lt;br /&gt;
*Most currencies can be crafted or traded with the old lady npc on the East Wing.&lt;br /&gt;
*Currency has 8 tiers of rarity, you are guaranteed to get each tier eventually, and when a tier drop is determined it has a chance of being the item.&lt;br /&gt;
*Higher monster levels give currency slightly more frequently. Monsters significantly lower level than you have a much reduced chance to drop currency.&lt;br /&gt;
*Each tier has its own chance of rolling, meaning you can get a T1 then a T3 back to back or even at the same time.&lt;br /&gt;
*For every mob that you don't drop a currency, it increase the odds you'll get a currency on the next. these odds are very slightly increased if you're a [[Donation Benefits|VIP]] player and are different for each currency tier.&lt;br /&gt;
*This guarantees every currency is farmable and obtainable, even the rarest ones, eventually.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Currency&lt;br /&gt;
!Effect&lt;br /&gt;
!How to Obtain&lt;br /&gt;
!Tier/Rate&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation Gem&lt;br /&gt;
| Add's a random mod to the item, requires an empty mod space.&lt;br /&gt;
|Drop, Old Lady, Dust Exchange&lt;br /&gt;
|T1/33%&lt;br /&gt;
|-&lt;br /&gt;
|Fractal Gem&lt;br /&gt;
|Rerolls the values of the current item's mods.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T1/66%&lt;br /&gt;
|-&lt;br /&gt;
|Protean Gem&lt;br /&gt;
|Changes the Stat bonus on the second slot to +X all stats.&lt;br /&gt;
|Drop, Old Lady, Dust Exchange&lt;br /&gt;
|T2/33%&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Enhancing Gem&lt;br /&gt;
|Enhances the quality of an item by 20, works on quality 500 and under items.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T2/33%&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on items under 500 quality.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T2/33%&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Refine Gem&lt;br /&gt;
|100% chance to refine any item by +1 up to +10, works on any equipment/charm.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T3/33%&lt;br /&gt;
|-&lt;br /&gt;
|Refraction Gem&lt;br /&gt;
|Rerolls the values of the current item's mods. These values are very likely to be better than current ones.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T3/33%&lt;br /&gt;
|-&lt;br /&gt;
|Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on items under 2000 quality.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T3/33%&lt;br /&gt;
|-&lt;br /&gt;
|Chaotic Gem&lt;br /&gt;
|Randomly changes all mods on the items, may leave empty slots.&lt;br /&gt;
|Drop, Old Lady, Dust Exchange&lt;br /&gt;
|T4/50%&lt;br /&gt;
|-&lt;br /&gt;
|Moderate Refine Gem&lt;br /&gt;
|100% chance to refine any item by +1 up to +30, works on any equipment/charm.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T4/25%&lt;br /&gt;
|-&lt;br /&gt;
|Corrupting Gem&lt;br /&gt;
|Corrupts an item modifying it in unpredictable ways. Sometimes it will do nothing, other times it might re-roll the quality (which changes to corruption). It can also reroll every mod into pretty much any mod including some new ones, these can possibly repeat.&lt;br /&gt;
|Drop&lt;br /&gt;
|T4/25%&lt;br /&gt;
|-&lt;br /&gt;
|Emergent Purging Gem&lt;br /&gt;
|Removes the first 2 mods on an item, generating 2 empty slots&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Purging Gem&lt;br /&gt;
|Removes the last 2 mods on an item, generating 2 empty slots&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Purification Gem&lt;br /&gt;
|Removes all Corrupted Mods and Corruption from an item resetting it so it can be modified again.&lt;br /&gt;
|Drop&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Refine Gem&lt;br /&gt;
|Refines any item by +1 up to +100, works on any equipment/charm.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Determinate Purging Gem&lt;br /&gt;
|Removes one choosen mod on an item, generating an empty slot&lt;br /&gt;
|Drop&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Enhancing Gem&lt;br /&gt;
| Enhances the quality of an item by 20, works on any quality item.&lt;br /&gt;
| Drop, Old Lady&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on items under 15000 quality.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Corrupting Gem&lt;br /&gt;
|Corrupts an item modifying it in unpredictable ways 2 times. Sometimes it will do nothing, other times it might re-roll the quality (which changes to corruption). It can also reroll every mod into pretty much any mod including some new ones, these can possibly repeat.&lt;br /&gt;
|Drop&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Ultra Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on any quality.&lt;br /&gt;
|Drop&lt;br /&gt;
|T7/100%&lt;br /&gt;
|-&lt;br /&gt;
|Distorted Temporal Gem&lt;br /&gt;
|Clones an item and randomly changes one of its enchants, no cards or card slot enchants are cloned. (will not work on Frac coin gears / 15k+ gears)&lt;br /&gt;
|Drop&lt;br /&gt;
|T8/66%&lt;br /&gt;
|-&lt;br /&gt;
|Temporal Gem&lt;br /&gt;
|Clones an item and all it's enchants, no cards or card slot enchants are cloned. (will not work on Frac coin gears)&lt;br /&gt;
|Drop&lt;br /&gt;
|T8/33%&lt;br /&gt;
|-&lt;br /&gt;
|Mystical Dust Shard&lt;br /&gt;
|Generated from disenchanted items, can be crafted into Mystical Dust. Double click to craft as many as possible.&lt;br /&gt;
|Disenchant&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Mystical Dust&lt;br /&gt;
|Can be exchanged for different stones at a varying cost with the old lady NPC.&lt;br /&gt;
|Mystical Dust Shard x5&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
|Enchanted Crystal&lt;br /&gt;
|Adds a random enchant to an item according to this item's current quality level.&lt;br /&gt;
|Random drop when disenchanting, crafting on east wing npc&lt;br /&gt;
|  -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Currency Drop Determination (It's a complicated but balanced system):'''&lt;br /&gt;
&lt;br /&gt;
Every currency tier has a determined base value roll, every monster killed decreases the rolls needed for a drop.&lt;br /&gt;
&lt;br /&gt;
*'''Tier 1: 12,000''' (Around 133 same level monster kills)&lt;br /&gt;
*'''Tier 2: 36,000''' (Around 400 same level monster kills)&lt;br /&gt;
*'''Tier 3: 108,000''' (Around 1,200 same level monster kills)&lt;br /&gt;
*'''Tier 4: 216,000''' (Around 2,400 same level monster kills)&lt;br /&gt;
*'''Tier 5: 432,000''' (Around 4,800 same level monster kills)&lt;br /&gt;
*'''Tier 6: 864,000''' (Around 9,600 same level monster kills)&lt;br /&gt;
*'''Tier 7: 4,320,000''' (Around 48,000 same level monster kills)&lt;br /&gt;
*'''Tier 8: 8,640,000''' (Around 96,000 same level monster kills)&lt;br /&gt;
&lt;br /&gt;
There is a pity system where every time an item doesn't drop from that tier, it gets easier, guaranteeing it eventually happens, this progress is faster with higher level monsters. Monster level also ensures better rolls for each tier. The tiers are separated and dropping a T3 doesn't reset progress on T6 for example&lt;br /&gt;
&lt;br /&gt;
There a chance for a &amp;quot;Super Lucky Drop&amp;quot; where you get an item and it doesn't reset the pity system, ensuring a faster next roll.&lt;br /&gt;
&lt;br /&gt;
On average according to Steve, a T8 drop should require in a worst case 96,000 or so kills (of same level monsters) to trigger a pity drop, varying to less according to monster strength.&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
Special equipment can be crafted using dropped enchanted materials. They can be crafted on the east wing of the castle.&lt;br /&gt;
&lt;br /&gt;
*Items crafted have no mods but are ready to be modded,&lt;br /&gt;
*Weapons may have a high number of slots or decent bonuses, but they mostly lose to high end dungeons and instance drops.&lt;br /&gt;
*All crafted items have a requisite base level 1, and some also have class restrictions.&lt;br /&gt;
*Crafting materials can also be sold for 2,000z.&lt;br /&gt;
*It's a good idea to have some of those items crafted to fill any empty slots on early game or get specific bonuses on mid to late game.&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Refining&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
Refining equipments can be done in a variety of ways with different materials. Refining is done as usual on the refine NPC in each city (except on special currency ores).&lt;br /&gt;
&lt;br /&gt;
*All refine rates are improved. It's not hard to get to +9 with regular ores for example.&lt;br /&gt;
* It's '''IMPOSSIBLE''' to lose an item with upgrades. when it fails you might lose 1 refine depending on how you attempted to refine the item.&lt;br /&gt;
*Item description bonuses apply up to '''+30''' unless stated otherwise.&lt;br /&gt;
*Maximum upgrade level is +100, however, past +30 only atk/def/mdef/patk/res/mres bonuses apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Material&lt;br /&gt;
!General Use&lt;br /&gt;
!Observations&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
| Oridecon Elunium, Bradium and Carnium&lt;br /&gt;
| Regular ores with regular use and prices, can't be used on middle/low headgear, accessories, costumes and shadow gear.&lt;br /&gt;
|Cheapest and farmable option, good to try spam refining.&lt;br /&gt;
|Vanilla Drops&lt;br /&gt;
|-&lt;br /&gt;
|HD Oridecon, HD Elunium, HD Bradium and HD Carnium&lt;br /&gt;
|Stronger ores with higher success rate, instead of halving current refine level, only decreases by 1, can't be used on middle/low headgear, accessories, costumes and shadow gear.&lt;br /&gt;
|Commom rift treasure drops, good for high bonus items.&lt;br /&gt;
|Rift Treasure&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Refine Stone&lt;br /&gt;
|100% chance to refine any item by +1 up to +10, works on any equipment/charm.&lt;br /&gt;
|Best used on shadow gear or costumes.&lt;br /&gt;
|Random Drops, Tier 3, Old Lady&lt;br /&gt;
|-&lt;br /&gt;
|Refine Stone&lt;br /&gt;
|100% chance to refine any item by +1 up to +30, works on any equipment/charm.&lt;br /&gt;
|Good for high risk refining&lt;br /&gt;
|Random Drops, Tier 4&lt;br /&gt;
|-&lt;br /&gt;
|Greater Refine Stone&lt;br /&gt;
|100% chance to refine any item by +1 up to +100, works on any equipment/charm.&lt;br /&gt;
| Very rare, best saved for refining end-game items.&lt;br /&gt;
|Random Drops, Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Blacksmith Blessing&lt;br /&gt;
|Prevents refine failure, amount used increases with refine.&lt;br /&gt;
| Extra safe use for regular/HD ores.&lt;br /&gt;
|Rift Treasure, Fractured Coins.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal Steel&lt;br /&gt;
|100% chance to refine any item by +1 up to +100, can be crafted.&lt;br /&gt;
| Costly but consistent refining option.&lt;br /&gt;
|Crafting on NPC of east wing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
[[Category:Features]]&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Currency,_Crafting_and_Refining&amp;diff=229</id>
		<title>Currency, Crafting and Refining</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Currency,_Crafting_and_Refining&amp;diff=229"/>
		<updated>2023-06-16T20:47:58Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Refining */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
These items can help you fine-tune builds, get specific bonuses or exponentially improve your item power.&lt;br /&gt;
&lt;br /&gt;
*Refining bonuses apply up to '''+30''' unless specified otherwise, items can be refined up to '''+100''' for extra atk/def.&lt;br /&gt;
*It's Impossible to lose an item by failing refining. You will usually lose a refine level on failure unless you use better refine materials.&lt;br /&gt;
*Different Currencies have different drop rates.&lt;br /&gt;
*Crafted gear is generally weaker than Fractured Gear and some higher instance/quest items, but they can be worn from Lv1 and most don't have class restrictions, and are also easy to make, Tier 2 crafted gear is much stronger but also has a level requirement of 500, mastery does count for this so if you have 500 mastery you can wear it even at level 1.&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Currency&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
&lt;br /&gt;
*Most currencies can be crafted or traded with the old lady npc on the East Wing.&lt;br /&gt;
*Currency has 8 tiers of rarity, you are guaranteed to get each tier eventually, and when a tier drop is determined it has a chance of being the item.&lt;br /&gt;
*Higher monster levels give currency slightly more frequently. Monsters significantly lower level than you have a much reduced chance to drop currency.&lt;br /&gt;
*Each tier has its own chance of rolling, meaning you can get a T1 then a T3 back to back or even at the same time.&lt;br /&gt;
*For every mob that you don't drop a currency, it increase the odds you'll get a currency on the next. these odds are very slightly increased if you're a [[Donation Benefits|VIP]] player and are different for each currency tier.&lt;br /&gt;
*This guarantees every currency is farmable and obtainable, even the rarest ones, eventually.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Currency&lt;br /&gt;
!Effect&lt;br /&gt;
!How to Obtain&lt;br /&gt;
!Tier/Rate&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation Gem&lt;br /&gt;
| Add's a random mod to the item, requires an empty mod space.&lt;br /&gt;
|Drop, Old Lady, Dust Exchange&lt;br /&gt;
|T1/33%&lt;br /&gt;
|-&lt;br /&gt;
|Fractal Gem&lt;br /&gt;
|Rerolls the values of the current item's mods.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T1/66%&lt;br /&gt;
|-&lt;br /&gt;
|Protean Gem&lt;br /&gt;
|Changes the Stat bonus on the second slot to +X all stats.&lt;br /&gt;
|Drop, Old Lady, Dust Exchange&lt;br /&gt;
|T2/33%&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Enhancing Gem&lt;br /&gt;
|Enhances the quality of an item by 20, works on quality 500 and under items.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T2/33%&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on items under 500 quality.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T2/33%&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Refine Gem&lt;br /&gt;
|100% chance to refine any item by +1 up to +10, works on any equipment/charm.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T3/33%&lt;br /&gt;
|-&lt;br /&gt;
|Refraction Gem&lt;br /&gt;
|Rerolls the values of the current item's mods. These values are very likely to be better than current ones.&lt;br /&gt;
|Drop, Dust Exchange&lt;br /&gt;
|T3/33%&lt;br /&gt;
|-&lt;br /&gt;
|Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on items under 2000 quality.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T3/33%&lt;br /&gt;
|-&lt;br /&gt;
|Chaotic Gem&lt;br /&gt;
|Randomly changes all mods on the items, may leave empty slots.&lt;br /&gt;
|Drop, Old Lady, Dust Exchange&lt;br /&gt;
|T4/50%&lt;br /&gt;
|-&lt;br /&gt;
|Moderate Refine Gem&lt;br /&gt;
|100% chance to refine any item by +1 up to +30, works on any equipment/charm.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T4/25%&lt;br /&gt;
|-&lt;br /&gt;
|Corrupting Gem&lt;br /&gt;
|Corrupts an item modifying it in unpredictable ways. Sometimes it will do nothing, other times it might re-roll the quality (which changes to corruption). It can also reroll every mod into pretty much any mod including some new ones, these can possibly repeat.&lt;br /&gt;
|Drop&lt;br /&gt;
|T4/25%&lt;br /&gt;
|-&lt;br /&gt;
|Emergent Purging Gem&lt;br /&gt;
|Removes the first 2 mods on an item, generating 2 empty slots&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Terminal Purging Gem&lt;br /&gt;
|Removes the last 2 mods on an item, generating 2 empty slots&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Purification Gem&lt;br /&gt;
|Removes all Corrupted Mods and Corruption from an item resetting it so it can be modified again.&lt;br /&gt;
|Drop&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Refine Gem&lt;br /&gt;
|Refines any item by +1 up to +100, works on any equipment/charm.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T5/25%&lt;br /&gt;
|-&lt;br /&gt;
|Determinate Purging Gem&lt;br /&gt;
|Removes one choosen mod on an item, generating an empty slot&lt;br /&gt;
|Drop&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Enhancing Gem&lt;br /&gt;
| Enhances the quality of an item by 20, works on any quality item.&lt;br /&gt;
| Drop, Old Lady&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on items under 15000 quality.&lt;br /&gt;
|Drop, Old Lady&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Greater Corrupting Gem&lt;br /&gt;
|Corrupts an item modifying it in unpredictable ways 2 times. Sometimes it will do nothing, other times it might re-roll the quality (which changes to corruption). It can also reroll every mod into pretty much any mod including some new ones, these can possibly repeat.&lt;br /&gt;
|Drop&lt;br /&gt;
|T6/25%&lt;br /&gt;
|-&lt;br /&gt;
|Ultra Absorption Gem&lt;br /&gt;
|Removes the mod enchants from the item and stores on it to be used on other items. The item must be of the same category. Works on any quality.&lt;br /&gt;
|Drop&lt;br /&gt;
|T7/100%&lt;br /&gt;
|-&lt;br /&gt;
|Distorted Temporal Gem&lt;br /&gt;
|Clones an item and randomly changes one of its enchants, no cards or card slot enchants are cloned. (will not work on Frac coin gears / 15k+ gears)&lt;br /&gt;
|Drop&lt;br /&gt;
|T8/66%&lt;br /&gt;
|-&lt;br /&gt;
|Temporal Gem&lt;br /&gt;
|Clones an item and all it's enchants, no cards or card slot enchants are cloned. (will not work on Frac coin gears)&lt;br /&gt;
|Drop&lt;br /&gt;
|T8/33%&lt;br /&gt;
|-&lt;br /&gt;
|Mystical Dust Shard&lt;br /&gt;
|Generated from disenchanted items, can be crafted into Mystical Dust. Double click to craft as many as possible.&lt;br /&gt;
|Disenchant&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|Mystical Dust&lt;br /&gt;
|Can be exchanged for different stones at a varying cost with the old lady NPC.&lt;br /&gt;
|Mystical Dust Shard x5&lt;br /&gt;
|  -&lt;br /&gt;
|-&lt;br /&gt;
|Enchanted Crystal&lt;br /&gt;
|Adds a random enchant to an item according to this item's current quality level.&lt;br /&gt;
|Random drop when disenchanting, crafting on east wing npc&lt;br /&gt;
|  -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Currency Drop Determination (It's a complicated but balanced system):'''&lt;br /&gt;
&lt;br /&gt;
Every currency tier has a determined base value roll, every monster killed decreases the rolls needed for a drop.&lt;br /&gt;
&lt;br /&gt;
*'''Tier 1: 12,000''' (Around 133 same level monster kills)&lt;br /&gt;
*'''Tier 2: 36,000''' (Around 400 same level monster kills)&lt;br /&gt;
*'''Tier 3: 108,000''' (Around 1,200 same level monster kills)&lt;br /&gt;
*'''Tier 4: 216,000''' (Around 2,400 same level monster kills)&lt;br /&gt;
*'''Tier 5: 432,000''' (Around 4,800 same level monster kills)&lt;br /&gt;
*'''Tier 6: 864,000''' (Around 9,600 same level monster kills)&lt;br /&gt;
*'''Tier 7: 4,320,000''' (Around 48,000 same level monster kills)&lt;br /&gt;
*'''Tier 8: 8,640,000''' (Around 96,000 same level monster kills)&lt;br /&gt;
&lt;br /&gt;
There is a pity system where every time an item doesn't drop from that tier, it gets easier, guaranteeing it eventually happens, this progress is faster with higher level monsters. Monster level also ensures better rolls for each tier. The tiers are separated and dropping a T3 doesn't reset progress on T6 for example&lt;br /&gt;
&lt;br /&gt;
There a chance for a &amp;quot;Super Lucky Drop&amp;quot; where you get an item and it doesn't reset the pity system, ensuring a faster next roll.&lt;br /&gt;
&lt;br /&gt;
On average according to Steve, a T8 drop should require in a worst case 96,000 or so kills (of same level monsters) to trigger a pity drop, varying to less according to monster strength.&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Crafting&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
Special equipment can be crafted using dropped enchanted materials. They can be crafted on the east wing of the castle.&lt;br /&gt;
&lt;br /&gt;
*Items crafted have no mods but are ready to be modded,&lt;br /&gt;
*Weapons may have a high number of slots or decent bonuses, but they mostly lose to high end dungeons and instance drops.&lt;br /&gt;
*All crafted items have a requisite base level 1, and some also have class restrictions.&lt;br /&gt;
*Crafting materials can also be sold for 2,000z.&lt;br /&gt;
*It's a good idea to have some of those items crafted to fill any empty slots on early game or get specific bonuses on mid to late game.&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Refining&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
Refining equipments can be done in a variety of ways with different materials. Refining is done as usual on the refine NPC in each city (except on special currency ores).&lt;br /&gt;
&lt;br /&gt;
*All refine rates are improved. It's not hard to get to +9 with regular ores for example.&lt;br /&gt;
* It's '''IMPOSSIBLE''' to lose an item with upgrades. when it fails you might lose 1 refine depending on how you attempted to refine the item.&lt;br /&gt;
*Item description bonuses apply up to '''+30''' unless stated otherwise.&lt;br /&gt;
*Maximum upgrade level is +100, however, past +30 only atk/def/mdef/patk/res/mres bonuses apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Material&lt;br /&gt;
!General Use&lt;br /&gt;
!Observations&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
| Oridecon Elunium, Bradium and Carnium&lt;br /&gt;
| Regular ores with regular use and prices, can't be used on middle/low headgear, accessories, costumes and shadow gear.&lt;br /&gt;
|Cheapest and farmable option, good to try spam refining.&lt;br /&gt;
|Vanilla Drops&lt;br /&gt;
|-&lt;br /&gt;
|HD Oridecon, HD Elunium, HD Bradium and HD Carnium&lt;br /&gt;
|Stronger ores with higher success rate, instead of halving current refine level, only decreases by 1, can't be used on middle/low headgear, accessories, costumes and shadow gear.&lt;br /&gt;
|Commom rift treasure drops, good for high bonus items.&lt;br /&gt;
|Rift Treasure&lt;br /&gt;
|-&lt;br /&gt;
|Lesser Refine Stone&lt;br /&gt;
|100% chance to refine any item by +1 up to +10, works on any equipment/charm.&lt;br /&gt;
|Best used on shadow gear or costumes.&lt;br /&gt;
|Random Drops, Tier 3, Old Lady&lt;br /&gt;
|-&lt;br /&gt;
|Refine Stone&lt;br /&gt;
|100% chance to refine any item by +1 up to +30, works on any equipment/charm.&lt;br /&gt;
|Good for high risk refining&lt;br /&gt;
|Random Drops, Tier 4&lt;br /&gt;
|-&lt;br /&gt;
|Greater Refine Stone&lt;br /&gt;
|100% chance to refine any item by +1 up to +100, works on any equipment/charm.&lt;br /&gt;
| Very rare, best saved for refining end-game items.&lt;br /&gt;
|Random Drops, Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Blacksmith Blessing&lt;br /&gt;
|Prevents refine failure, amount used increases with refine.&lt;br /&gt;
| Extra safe use for regular/HD ores.&lt;br /&gt;
|Rift Treasure, Fractured Coins.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal Steel&lt;br /&gt;
|100% chance to refine any item by +1 up to +100, can be crafted.&lt;br /&gt;
| Costly but consistent refining option.&lt;br /&gt;
|Crafting on NPC of east wing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
[[Category:Features]]&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=227</id>
		<title>Random Item Options</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Random_Item_Options&amp;diff=227"/>
		<updated>2023-03-26T14:10:41Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Random Option Possibilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;u&amp;gt;Overview&amp;lt;/u&amp;gt;==&lt;br /&gt;
The Fractured Realms offer multiple ways of improving ingame equipment, with special consideration towards custom server equipment.&lt;br /&gt;
&lt;br /&gt;
Gear Improvement Terminologies:&lt;br /&gt;
[[File:Equipment Modifiers.png|alt=.|thumb|A custom ROTFR equipment outfitted with several gear modifiers]]&lt;br /&gt;
&lt;br /&gt;
* '''Quality''': a stat of a gear that directly affects the stat range possibilities of its Random Options. Higher quality equates to higher values of Random Options.&lt;br /&gt;
* '''Random Options''': an added modification to equipments; up to 4 Random Options can be obtained for a gear. &lt;br /&gt;
* '''Enhancements''': analogous to official RO's enchantment system that are situated beside the card slots, equipment enhancements are another set of modifications which can provide a mix of Attribute Stats, Offensive Stats, and Defensive Stats. &lt;br /&gt;
* '''Enchant Grade''': A characteristic of the equipment; improving the enchant grade grants small defensive bonuses to armor and atk/matk bonuses to weapons and also improves other gear by applying added bonuses the item might have.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Quality&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Generally, equipment that drop from monsters and enchanted chests have a certain &amp;quot;Quality&amp;quot; attached to it, primarily dictated by the monster/rift level which provided the gear. Any gear that has an associated Quality to it is said to be &amp;quot;Enchanted&amp;quot; (regardless if it actually has added mods to it), which means you can apply majority of the ingame currencies/gems to modify the gear as you see fit.&lt;br /&gt;
&lt;br /&gt;
Freshly crafted official gears do not have any Quality attached to it. However, you may use Enchantment Gems or transfer the mods from another Enchanted equipment to the aforementioned gears.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Random Options&amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*An Enchanted item can have up to 4 random options.&lt;br /&gt;
*Enchanted Boxes drop items with a full set 4 options, random items have a random amount of options but always have the second modifier (stats).&lt;br /&gt;
*Random options can be modified using [[Currency, Crafting and Refining|Gems/Currency]].&lt;br /&gt;
*Charms can also have this type of modification.&lt;br /&gt;
*The Overall strength of the options is dependent on the Quality of the equipment.&lt;br /&gt;
&lt;br /&gt;
Modifier value is decided based on the modifier strength on each equipment position.&lt;br /&gt;
&lt;br /&gt;
[[File:Modifstr.png|679x679px]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enhancements&amp;lt;/u&amp;gt; ===&lt;br /&gt;
As mentioned earlier, gear enhancements are analogous to official RO's enchantment system (those that occupy the slots beside the cards); the only difference is how they are obtained for ROTFR custom equipment (Weapon Lv5/Armor Lv2).&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;u&amp;gt;Custom craftable equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Ryan''' at the east wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements start at Lv1 but can be improved thru Ryan, albeit with decreasing chance of success.&lt;br /&gt;
** Enhancements require Enchanted Materials (Wood, Threads, Fabric etc) to be applied and improved.&lt;br /&gt;
*&amp;lt;u&amp;gt;Fractured Coin equipments&amp;lt;/u&amp;gt; can be enhanced thru '''Esmerelda''' at the west wing of the Riftbound Castle.&lt;br /&gt;
** The enhancements may be Lv1 or Lv2, further improvement(s) are provided by the '''Enchant Grade''' of the gear.&lt;br /&gt;
** Enhancements require 5 Fractured Coins per roll.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Enchant Grade&amp;lt;/u&amp;gt; ===&lt;br /&gt;
Enchant Grade is a gear improvement system wherein higher enchant grade provides bonuses which can be specific for that gear. All equipment and charms can have Enchant Grade applied to them, '''Level 5 Weapons''' and '''Level 2 Armor''' as well as '''Charms''' and '''Wings''' can reach '''SS''' grade everything else is limited to '''A''' grade ('''Shadow Gear''' and '''Costume''' pieces).&lt;br /&gt;
[[File:Ether Gemstones.png|thumb|The six different Ether Gemstones.]]&lt;br /&gt;
&lt;br /&gt;
* Enchant Grade can rise up to six levels: '''D''', '''C''', '''B''', '''A''', '''S''', and '''SS'''.&lt;br /&gt;
** The enchant grade is indicated as the number of stars on the background of the item name, as well as the subscript in the inventory icon of the equipment.&lt;br /&gt;
* Increasing Enchant Grade is done through '''Alchemist Pezzletug''' at the east wing of the Riftbound Castle.&lt;br /&gt;
* In order to increase the Enchant Grade, '''Ether Gemstones''' are required (which can be crafted through '''Leiborough''' at the east wing).&lt;br /&gt;
* Success rate of improving the Enchanted Grade decreases as you go up the ranks, to as low as 50%.&lt;br /&gt;
&lt;br /&gt;
== ROTFR Exclusive Item Effects ==&lt;br /&gt;
&lt;br /&gt;
*'''Multistrike''' - Increase number of hits of the skill at % chance. &lt;br /&gt;
**'''Multistrike can be stacked to 400%'''. Stacking multistrike will increase the number of hit from the skill.&lt;br /&gt;
***ex) 300% Multistrike will make the skill to hit 4 times. (original skill + 3x multistrike)&lt;br /&gt;
***ex) 350% Multistrike will make the skill to hit 4 or 5 times. (original skill + 3x or 4x, by 50%)&lt;br /&gt;
**'''Extra ASPD over 190 ASPD affects Multistrike, by maximum 100%'''. Required AGI/DEX for ASPD will be scaling with your level. &lt;br /&gt;
**'''Multistrike options from enchanted item''' can increase Multistrike, '''by maximum 300%.'''&lt;br /&gt;
**Multistrike option can be transferred to pets (including summoned monster from item such as Spirit stone, Homunculus)&lt;br /&gt;
*'''Spell Echo''' - Repeats spell at % chance. &lt;br /&gt;
**'''Spell Echo can be stacked to 400%'''. Stacking Spell echo will cast one more time.&lt;br /&gt;
***ex) 300% Spell Echo will make player to cast a spell 4 times. (original spell + 3x spell echo)&lt;br /&gt;
***ex) 350% Spell Echo will make player to cast a spell 4 or 5 times. (original spell + 3x or 4x, by 50%)&lt;br /&gt;
**'''AGI and DEX affects Spell Echo, by maximum 100%'''. The required amount of AGI and DEX is scaling with your level.&lt;br /&gt;
**'''Spell Echo options from enchanted item''' can increase Spell Echo, '''by maximum 300%.''' &lt;br /&gt;
**'''Ground spell''' such as Psychic wave, Storm gust '''can be stacked multiple times.''' &lt;br /&gt;
*'''Auto attack damage''' - massive bonuses specific to auto attacks.&lt;br /&gt;
**Auto attack damage option can be transferred to pets (including summoned monster from item such as Spirit stone, Homunculus)&lt;br /&gt;
**A select group of skills also benefit from this including the melee portion of Duple Light, Triple Attack for Monk and Star Emperors Falling Star attack.&lt;br /&gt;
*'''Double Damage''' - Double the total damage at % chance. The chance can be stacked and stacking over 100% does not affect anything.&lt;br /&gt;
*'''Reflect Damage''' - Decreases reflect damage received (includes max pain and reject sword) by % amount.&lt;br /&gt;
*'''Drain HP or SP''' - Drains HP or SP by the amount specified per hit at 100% chance.&lt;br /&gt;
*'''Elemental/Status resistance''' - resistance by % vs specified status or elements.&lt;br /&gt;
*'''Dispel Resistance''' - % chance to ignore dispel on yourself.&lt;br /&gt;
*'''Coma Resistance''' - Reduces the health lost to Coma effect, this is part of the Body Effect Resistance random option which includes Poison, Stun &amp;amp; Bleed but also appears by itself on some items. Having any amount of this can save you from death since instead of going to 1 HP you go to whatever your resistance is as a % of your hp (IE 10% resistance makes coma take you to 10% hp instead of 1).&lt;br /&gt;
*'''Skill Radius''' - Increases the radius of skills which have a skill radius assigned to them, this is limited to 7 (15x15) in total and can't increase a skills radius by more than double it's initial radius. IE a radius of 2 (5x5) can be increases to up to 4 (9x9) but a radius of 1 (3x3) can only go up to 2 (5x5).&lt;br /&gt;
*'''Faster Cooldown recovery''' - increase cooldown recovery speed by %. &lt;br /&gt;
**This DOES NOT mean that stacking the option by 100% will remove cooldown.&lt;br /&gt;
**The option works like &amp;quot;Ability Haste&amp;quot; from League of Legend if you played the game.&lt;br /&gt;
**Reduced cooldown = Original cooldown * (100/100+Faster cooldown recovery value)&lt;br /&gt;
**ex) 100% Faster cooldown recovery for 5s cooldown skill -&amp;gt; 5s * (100/(100+100)) = 2.5 second&lt;br /&gt;
**ex ) 400% Faster cooldown recovery for 5s cooldown skill -&amp;gt; 5s * (100/(100+400)) = 1 second&lt;br /&gt;
**It effectively allows you to cast X% more spells in the same time frame as the spell without any cooldown change.&lt;br /&gt;
&lt;br /&gt;
== Random Option Possibilities ==&lt;br /&gt;
&lt;br /&gt;
'''WEAPON (HAND R):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, AutoAttDmg+%, ReflctDmg-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW WEAPON:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, ReflctDmg-%,  Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHIELD (HAND L):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK (Flat, %), ATK+MATK(Flat, %), HP%&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHIELD:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, MeleeDmgTkn-%, RangedDmgTkn-%, AutoAttDmg+%, ReflctDmg-%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ARMOR:'''&lt;br /&gt;
*Slot 1: HP(Flat, %), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), HP REGEN, SP REGEN, MltStrk%, SpllEch%, -CritDmgTaken%, NeutralDmgReduction, DispelRes%, BodyStatusEffRes%,&lt;br /&gt;
&lt;br /&gt;
'''GARMENT:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(H), MltStrk%, SpllEch%, ASPD, -CritDmgTaken%, CritChance%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, MindStatusEffRes%, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''COSTUME GARMENT (WINGS):'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(Flat, %), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS &lt;br /&gt;
*Slot 3/4: HIT(Pwr27), CritAtt%, Healing%, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, CDRedux-%, DrainHP, DrainSP, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction, &lt;br /&gt;
&lt;br /&gt;
'''SHADOW SHOES:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, FLEE, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: CritAtt%, MovSp%(higher), ASPD, CritShield%, CritChance%, PerfectDodge, NeutralDmgReduction,&lt;br /&gt;
&lt;br /&gt;
'''ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, MeleeDmgTkn-%, RangedDmgTkn-%, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''SHADOW ACCESSORY:'''&lt;br /&gt;
*Slot 1: ATK(Flat, %), MATK(Flat, %), ATK+MATK(Flat, %), HP(%), DEF/MDEF, DEF, MDEF, FLEE&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''CHARM(SUB OF ACC):'''&lt;br /&gt;
*Slot 1: ATK(%), MATK(%), ATK+MATK(%)&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), CritAtt%, Healing%, HP REGEN, SP REGEN, MovSp%, MltStrk%, SpllEch%, HealingReceived%, DoubleD%, ASPD, CritShield%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, PerfectDodge, NeutralDmgReduction, RngDmg+%, MeleeDmg+%, MgcDmg+%, AutoAttDmg+%, HIT(Pwr10), ReflctDmg-%, CDRedux-%, DrainHP, DrainSP, DmgVsSize%, MDmgVsSize%, Negate Elemental resistance(fire,water,wind,earth), Negate Spirit resistance(holy, dark, undead, ghost), DeflectPhysical, DeflectMagical, DeflectAll, FlatDEFPierce, FlatMDEFPierce, Cooldown Recovery Rate&lt;br /&gt;
&lt;br /&gt;
'''HEADGEAR:'''&lt;br /&gt;
*Slot 1: HP(Flat only), DEF+MDEF, DEF, MDEF,&lt;br /&gt;
*Slot 2: ANY STAT, ALL STATS&lt;br /&gt;
*Slot 3/4: MAX SP(%), Healing%, HP REGEN, SP REGEN, HealingReceived%, CritChance%, VariableCastTime%, FixedCastTime%, AfterCastDelay, SPCost%, NeutralDmgReduction, HIT(Pwr10), CDRedux-%, DmgVsSize%, MDmgVsSize%, MindStatusEffRes%, BodyStatusEffRes%, DispelRes%, ElementalStatusEffRes-%, Cooldown Recovery Rate&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Modifstr.jpg&amp;diff=224</id>
		<title>File:Modifstr.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Modifstr.jpg&amp;diff=224"/>
		<updated>2023-03-21T19:35:19Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Modifstr.png&amp;diff=223</id>
		<title>File:Modifstr.png</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Modifstr.png&amp;diff=223"/>
		<updated>2023-03-21T19:33:08Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: Sefleslie uploaded a new version of File:Modifstr.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Modifstr.png&amp;diff=222</id>
		<title>File:Modifstr.png</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Modifstr.png&amp;diff=222"/>
		<updated>2023-03-21T18:35:16Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: Sefleslie uploaded a new version of File:Modifstr.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Donation_Benefits&amp;diff=172</id>
		<title>Donation Benefits</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Donation_Benefits&amp;diff=172"/>
		<updated>2023-01-23T14:36:34Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Fractured Coins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===&amp;lt;u&amp;gt;Fractured Coins&amp;lt;/u&amp;gt;===&lt;br /&gt;
Fractured Coins are the premium currency of the server, they can be reliably farmed or bought with donation points.&lt;br /&gt;
&lt;br /&gt;
*Any MVP has a low chance to drop them on kill.&lt;br /&gt;
*Rift MVPs have a moderate chance to drop one as well, up to '''30''' per week.&lt;br /&gt;
*Random drops from monsters at a low rate. Improved with rift monsters.&lt;br /&gt;
*They can be bought in sets of untradeable bags.&lt;br /&gt;
*Raid Boss chests and clears get more coins scaling with level.&lt;br /&gt;
*Vip players receive 1 coin per day 3 per week and 5 extra per month.&lt;br /&gt;
*Coins can be exchanged for items with the [[Random Items|Quartermaster]] or for increasing max training level with master Ken they can also be used to buy Enchanting Gems from Shady Dan.&lt;br /&gt;
*They are meant as an extra support to the server and can be farmed, keeping it fair.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===VIP Token Benefits===&lt;br /&gt;
*Increases exp, drop and random drops by 50%&lt;br /&gt;
*Slightly increases the minimum item roll on quality.&lt;br /&gt;
*Daily, weekly and monthly fractured coins, treasure boxes (sold for 150k zeny), mystic boxes (random food/crafted gear/costumes).&lt;br /&gt;
*Increase character cap from 3 to 9&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=171</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=171"/>
		<updated>2023-01-17T14:47:36Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Soul Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;!!!MAKE SURE TO READ THE BOOK IN THE INVENTORY TO GET BASIC INFORMATION ABOUT SOME SPECIAL STATS!!!&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
EXTRA INFORMATION ALSO AVAILABLE AT THE [[FAQ]]!&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Rates, Levels and Gameplay Changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
The rates for the server are completely modified to make progression more linear, as such, there's no way to specify the rates in the regular way. The feeling is between 10x to 100x depending on current level and clear speed. However, it'll never feel too fast or too slow, and albeit Lv9999 is possible, it should take a CONSIDERABLE amount of effort, since leveling as usual isn't enough.&lt;br /&gt;
&lt;br /&gt;
The max level must be increased either by rebirthing, farming regular monsters for soul levels, killing regular or rift mvps on training with master ken on the west wing. Each soul level also gives you 10 stat points.&lt;br /&gt;
*There's a BIG exp penalty for killing monsters much lower than your level, along with massive exp bonuses for killing stronger monsters.&lt;br /&gt;
*ANY monster in the game can drop a massive random list of items that includes weapons, armors, costumes, shadow gear and many more, with random mods and refines.&lt;br /&gt;
*The max level is capped, you start with level 99 as your max level. To increase this cap you need to increase your Soul Reaver Level by either killing lots of monsters or bosses. You also gain max level cap by rebirthing and training with [[The Riftbound Castle#Castle West Wing|Master Ken.]]&lt;br /&gt;
*All Classes are available, and you can even pick a second class and have access to all it's skills and gear save for weapons.&lt;br /&gt;
*Attributes effects are changed since you can stack a massive amount of those. You need to keep increasing your hit, flee, crit and etc to keep up the damage.&lt;br /&gt;
*Using Warp Stones require them to be unlocked first. They can be found in the main cities, many dungeons sometimes specific dungeon floors (with nightmare/instances/illusion) or instance entrances, and some are in fields. No kafra teleportation is available. Airships and boats are still available though.&lt;br /&gt;
*Dungeon Access Quests have been mostly streamlined, nerfed or completely removed (like Nameless Island).&lt;br /&gt;
*There are Red and Blue Rifts all over, Red Rifts are static fractured versions of their original map, with harder monsters with higher drop rates. Blue Rifts are unstable and generate an instance with wandering random monsters packs of stationary random monsters, events (might be treasures, might be more monsters, might be a boss), map and music. They have special drops and a boss at the end, there's also special currency you can earn in them.&lt;br /&gt;
*Stronger monsters drop higher quality Items, higher quality items have better mods. The mods can also be transferred to other items that fit the same slot.&lt;br /&gt;
*Special status interactions, for example, '''ASPD can stack past 190 but instead of boosting attack speed it causes a chance to deal EXTRA HITS per attack/skill.'''&lt;br /&gt;
[[File:Monster level.png|frameless|558x558px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mods.png|border|frameless|314x314px]][[File:Stats.png|border|frameless|226x226px]]&lt;br /&gt;
&lt;br /&gt;
Lv 1300 Guillotine Cross Main/Kagerou Sub fighting different levels of enemies and getting 100% crit'd from stronger enemies/Example random mods/ overall status screen differences, even with the massive values, the enemies scale accordingly to a decent geared character and keeps the game challenging.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Class and skill changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Subjobs.png|right|496x496px]]&lt;br /&gt;
*'''Critical:''' Every skill, attack and magic spell can crit, even healing. Skills that have crit modifiers in normal servers get bonus crit chance instead.&lt;br /&gt;
*'''Scaling Bonuses:''' All skills received base level and a stat modifier to increase their power.&lt;br /&gt;
*'''Flat skill changes:''' Buffs like Blessing, masteries and SP Regen now give % bonus damage instead of a fixed amount, making them always relevant.&lt;br /&gt;
*'''Increased Procs:''' Double Attack, Triple Attack and others have increased proc rate.&lt;br /&gt;
*'''Improved Soul Links:''' You can receive a soul link for your sub class, or cast a soul link on yourself if you have soul linker as a sub/main job. Now you can be the ultimate support with a priest+soul linker with a special holy light damage ring and make a joke into a very lethal possibility.[[File:Pets.png|right|199x199px]]&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Stones]]''': They can completely change the gameplay style of some builds, want to have an army at your disposal? You can! Wan't to spam spells and cause a shower of multi hits? it's possible now!&lt;br /&gt;
*'''Special Rents:''' You can rent falcon, dragons, and carts even for a sub job (for example, with a rune knight sub a '''YOU CAN SUMMON A PET DRAGON TO USE DRAGON SKILLS''')&lt;br /&gt;
*'''Rebirth Systems:''' Every time you rebirth you unlock an extra job to use and receive it's soul when it's active as a sub job.&lt;br /&gt;
*'''Dual Wield Unlocked:''' You can dual wield weapons when having a sub job Assassin or Kagerou/Oboro, note that the attack animations won't change.&lt;br /&gt;
*'''Special Stats:''' Spell Echo for automatic repeating of spells, Multi Strike for extra skill hits, Dispel Resistance, Reflect negation for ignoring that vicious Max Pain and many more possible mods! (Check the ingame book on inventory to learn more about these).&lt;br /&gt;
*'''Scaling:''' Everything requires better planning for high levels, since crit resistances, flee, hit and other requirements will keep increasing constantly, you also have access to scaling items, such as food items, charms and more that give you stat based % bonuses. Drop rates are also increased on Fractured Maps along with item quality.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Items and Mods&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
All the items have the possibility of being modded, no exceptions.&lt;br /&gt;
*'''[[Random Items]]:''' All common items can drop either directly from monsters or from boxes (available either as random global drops or the quartermaster), it can be either a cotton shirt or an excalibur, maybe a costume wing, maybe a shadow gear, the options are many. All random drops guarantee at least 1 mod (and more mods can be added through currency).&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Currency|Currency Items]]:''' They can drop on the same system as the regular items, and some might roll values of mods, create new mods, delete mods, improve item quality, refine items, transfer mods and even clone an item! There are also the [[Donation Benefits|Fractured Coins]] that can be used for many activities ingame.&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Pendant, Charms and Stones]]:''' Your pendant improves with you and by following some simple quests, Charms are rare drops that have effect with no need to be equipped, and the Stones require shard drops from rifts and can also be improved on a Castle East Wing NPC.&lt;br /&gt;
*'''[[Currency, Crafting and Refining|Crafting Materials]]:''' Unique crafting materials can be used to make special Lv1 gear to level alts, rebirth or even improve your current loadout, specially with their high attack weapons and % bonuses. These items can be powered up with those materials and even taken to a second tier (they require level 500) which get much better boosts and can be enhanced with powerful bonuses.&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Refining|Refining Overhauled]]:''' Completely new refining system where it's impossible to break an item and fail decreases refine level by just 1, along with very improved chances and special bonuses up to +30 and refines up to +100 for extra damage and defenses.&lt;br /&gt;
*'''Special Enchants''': Enchants of official items are reworked to give more relevant bonuses, no more +3 dex when you have over 50, favoring good enchants.&lt;br /&gt;
*&lt;br /&gt;
[[File:Enchants.png|center|312x312px]]&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Rifts.png|right|589x589px]]The main leveling feature past lv 100, rifts give new challenges and keeps the game fresh. You can find the level of the rifts in  a given map on the warpstones, which will always tell you the normal level and the level of the rifts that spawn on that map. '''Rifts can be found with a''' '''purple cross on the map and also are tracked on the world map with their corresponding levels.'''&lt;br /&gt;
&lt;br /&gt;
Fractured Maps can be found by talking to '''Rift Tracker Monica''' in the Castle. She can also tell you where you can find blue rifts near your level and gives a simple quest at level 99 for a set of starter gear.&lt;br /&gt;
*'''Fractured Maps(X Maps)(Red):''' Remixes of old maps with higher level monsters, they also will have increased drop rate chance and experience.&lt;br /&gt;
*'''Unstable Rifts(Blue):''' Every rift includes a random set of monsters, map layout, bgm and a special boss at the end. The rifts also include special events marked on the map in yellow for special interactions and possible extra bosses and rewards, these also help progress the rift. Unstable rift monsters do not have their usual drop rewards and award [[shards]] and random items only. '''Keep in mind that blue rifts can be reentered if the party dies by entering any other blue rift on any map.'''&lt;br /&gt;
*'''To find the unstable rift in your level range,''' press ctrl+` (the key left to the number 1) to open the world map, and press tab. It'll show you what specific level each map has. Monica can also give you an idea of what is clsoe to your level. When lookin in warp stones they also list the level range of the map they are on.&lt;br /&gt;
*Blue Rifts also Spawn '''Rift Treasures''' randomly, they can either spawn extra MvPs, mobs, items or other surprises, they are noted by a golden + on the minimap.&lt;br /&gt;
Additionally:&lt;br /&gt;
*Red rift mobs still drop their standard loot (sellables and cards) and killing red rift mobs add to your Soul Reaver. The red rift mobs also provide better EXP on average compared to its same level, blue rift counterpart.&lt;br /&gt;
*Killing blue rift mobs doesn't drop any standard loot but they do drop the aforementioned Stone Shards which are used to upgrade the Limitless Stone Charms.&lt;br /&gt;
===&amp;lt;u&amp;gt;'''Soul Power'''&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[File:Titan Armor.png|thumb|A custom RO:TFR armor which utilizes the Soul Power system.]]During the course of playing the game, you will likely encounter several references to the terms Soul Power, Soul Reaver, and Soul Points.&lt;br /&gt;
====Soul Points====&lt;br /&gt;
*Can be accumulated through multiple ways: killing regular/rift MVPs, champion monsters, specific monsters/minibosses, and increasing your Soul Reaver level.&lt;br /&gt;
*'''Regular MVPs''': Each provides 300-3000 soul points (one time)&lt;br /&gt;
*'''Rift MVPs''': Each provides 200 soul points (one time)&lt;br /&gt;
*'''Champion Monsters''': Each provides 75 soul points (one time)&lt;br /&gt;
*'''Soul Reaver''': Each added rank provides 150 soul points and are obtained from any kill that gives experience.&lt;br /&gt;
*You can obtain soul points from the specific MVPs/Champions/minibosses only on your first time killing them.&lt;br /&gt;
====Soul Reaver====&lt;br /&gt;
*Killing a specific number of mobs grants you a Soul Reaver rank.&lt;br /&gt;
*Any monster that would be worth experience (even ones that you outlevel and don't get EXP from) will count towards accumulation of kills for increasing Soul Reaver.&lt;br /&gt;
*As you rank up your Soul Reaver, the amount of kills needed to rank it up also increases, following this formula: (Required Kills = 50 + Current Rank)&lt;br /&gt;
*Example: If your current Soul Reaver rank is 90, you will need to kill 140 mobs to increase your rank to 91.&lt;br /&gt;
*Soul Reaver goes all the way to Rank 1000, after that it stops.&lt;br /&gt;
====Soul Power====&lt;br /&gt;
*The accumulation of your total Soul Points dictate your Soul Power.&lt;br /&gt;
*For each 150 Soul Points, you gain 1 Soul Power.&lt;br /&gt;
*Each Soul Power provides +2 level cap and +10 Status Points. Certain equipment also benefit from your Soul Power value.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=170</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Getting_Started&amp;diff=170"/>
		<updated>2023-01-17T14:43:08Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Items and Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Fractured Realm! Enjoy your stay and get ready for the Rifts&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;!!!MAKE SURE TO READ THE BOOK IN THE INVENTORY TO GET BASIC INFORMATION ABOUT SOME SPECIAL STATS!!!&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
EXTRA INFORMATION ALSO AVAILABLE AT THE [[FAQ]]!&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Rates, Levels and Gameplay Changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
The rates for the server are completely modified to make progression more linear, as such, there's no way to specify the rates in the regular way. The feeling is between 10x to 100x depending on current level and clear speed. However, it'll never feel too fast or too slow, and albeit Lv9999 is possible, it should take a CONSIDERABLE amount of effort, since leveling as usual isn't enough.&lt;br /&gt;
&lt;br /&gt;
The max level must be increased either by rebirthing, farming regular monsters for soul levels, killing regular or rift mvps on training with master ken on the west wing. Each soul level also gives you 10 stat points.&lt;br /&gt;
*There's a BIG exp penalty for killing monsters much lower than your level, along with massive exp bonuses for killing stronger monsters.&lt;br /&gt;
*ANY monster in the game can drop a massive random list of items that includes weapons, armors, costumes, shadow gear and many more, with random mods and refines.&lt;br /&gt;
*The max level is capped, you start with level 99 as your max level. To increase this cap you need to increase your Soul Reaver Level by either killing lots of monsters or bosses. You also gain max level cap by rebirthing and training with [[The Riftbound Castle#Castle West Wing|Master Ken.]]&lt;br /&gt;
*All Classes are available, and you can even pick a second class and have access to all it's skills and gear save for weapons.&lt;br /&gt;
*Attributes effects are changed since you can stack a massive amount of those. You need to keep increasing your hit, flee, crit and etc to keep up the damage.&lt;br /&gt;
*Using Warp Stones require them to be unlocked first. They can be found in the main cities, many dungeons sometimes specific dungeon floors (with nightmare/instances/illusion) or instance entrances, and some are in fields. No kafra teleportation is available. Airships and boats are still available though.&lt;br /&gt;
*Dungeon Access Quests have been mostly streamlined, nerfed or completely removed (like Nameless Island).&lt;br /&gt;
*There are Red and Blue Rifts all over, Red Rifts are static fractured versions of their original map, with harder monsters with higher drop rates. Blue Rifts are unstable and generate an instance with wandering random monsters packs of stationary random monsters, events (might be treasures, might be more monsters, might be a boss), map and music. They have special drops and a boss at the end, there's also special currency you can earn in them.&lt;br /&gt;
*Stronger monsters drop higher quality Items, higher quality items have better mods. The mods can also be transferred to other items that fit the same slot.&lt;br /&gt;
*Special status interactions, for example, '''ASPD can stack past 190 but instead of boosting attack speed it causes a chance to deal EXTRA HITS per attack/skill.'''&lt;br /&gt;
[[File:Monster level.png|frameless|558x558px]]&lt;br /&gt;
&lt;br /&gt;
[[File:Mods.png|border|frameless|314x314px]][[File:Stats.png|border|frameless|226x226px]]&lt;br /&gt;
&lt;br /&gt;
Lv 1300 Guillotine Cross Main/Kagerou Sub fighting different levels of enemies and getting 100% crit'd from stronger enemies/Example random mods/ overall status screen differences, even with the massive values, the enemies scale accordingly to a decent geared character and keeps the game challenging.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Class and skill changes&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Subjobs.png|right|496x496px]]&lt;br /&gt;
*'''Critical:''' Every skill, attack and magic spell can crit, even healing. Skills that have crit modifiers in normal servers get bonus crit chance instead.&lt;br /&gt;
*'''Scaling Bonuses:''' All skills received base level and a stat modifier to increase their power.&lt;br /&gt;
*'''Flat skill changes:''' Buffs like Blessing, masteries and SP Regen now give % bonus damage instead of a fixed amount, making them always relevant.&lt;br /&gt;
*'''Increased Procs:''' Double Attack, Triple Attack and others have increased proc rate.&lt;br /&gt;
*'''Improved Soul Links:''' You can receive a soul link for your sub class, or cast a soul link on yourself if you have soul linker as a sub/main job. Now you can be the ultimate support with a priest+soul linker with a special holy light damage ring and make a joke into a very lethal possibility.[[File:Pets.png|right|199x199px]]&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Stones]]''': They can completely change the gameplay style of some builds, want to have an army at your disposal? You can! Wan't to spam spells and cause a shower of multi hits? it's possible now!&lt;br /&gt;
*'''Special Rents:''' You can rent falcon, dragons, and carts even for a sub job (for example, with a rune knight sub a '''YOU CAN SUMMON A PET DRAGON TO USE DRAGON SKILLS''')&lt;br /&gt;
*'''Rebirth Systems:''' Every time you rebirth you unlock an extra job to use and receive it's soul when it's active as a sub job.&lt;br /&gt;
*'''Dual Wield Unlocked:''' You can dual wield weapons when having a sub job Assassin or Kagerou/Oboro, note that the attack animations won't change.&lt;br /&gt;
*'''Special Stats:''' Spell Echo for automatic repeating of spells, Multi Strike for extra skill hits, Dispel Resistance, Reflect negation for ignoring that vicious Max Pain and many more possible mods! (Check the ingame book on inventory to learn more about these).&lt;br /&gt;
*'''Scaling:''' Everything requires better planning for high levels, since crit resistances, flee, hit and other requirements will keep increasing constantly, you also have access to scaling items, such as food items, charms and more that give you stat based % bonuses. Drop rates are also increased on Fractured Maps along with item quality.&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Items and Mods&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
All the items have the possibility of being modded, no exceptions.&lt;br /&gt;
*'''[[Random Items]]:''' All common items can drop either directly from monsters or from boxes (available either as random global drops or the quartermaster), it can be either a cotton shirt or an excalibur, maybe a costume wing, maybe a shadow gear, the options are many. All random drops guarantee at least 1 mod (and more mods can be added through currency).&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Currency|Currency Items]]:''' They can drop on the same system as the regular items, and some might roll values of mods, create new mods, delete mods, improve item quality, refine items, transfer mods and even clone an item! There are also the [[Donation Benefits|Fractured Coins]] that can be used for many activities ingame.&lt;br /&gt;
*'''[[Pendant, Charms, Stones|Pendant, Charms and Stones]]:''' Your pendant improves with you and by following some simple quests, Charms are rare drops that have effect with no need to be equipped, and the Stones require shard drops from rifts and can also be improved on a Castle East Wing NPC.&lt;br /&gt;
*'''[[Currency, Crafting and Refining|Crafting Materials]]:''' Unique crafting materials can be used to make special Lv1 gear to level alts, rebirth or even improve your current loadout, specially with their high attack weapons and % bonuses. These items can be powered up with those materials and even taken to a second tier (they require level 500) which get much better boosts and can be enhanced with powerful bonuses.&lt;br /&gt;
*'''[[Currency, Crafting and Refining#Refining|Refining Overhauled]]:''' Completely new refining system where it's impossible to break an item and fail decreases refine level by just 1, along with very improved chances and special bonuses up to +30 and refines up to +100 for extra damage and defenses.&lt;br /&gt;
*'''Special Enchants''': Enchants of official items are reworked to give more relevant bonuses, no more +3 dex when you have over 50, favoring good enchants.&lt;br /&gt;
*&lt;br /&gt;
[[File:Enchants.png|center|312x312px]]&lt;br /&gt;
==='''&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;'''===&lt;br /&gt;
[[File:Rifts.png|right|589x589px]]The main leveling feature past lv 100, rifts give new challenges and keeps the game fresh. You can find the level of the rifts in  a given map on the warpstones, which will always tell you the normal level and the level of the rifts that spawn on that map. '''Rifts can be found with a''' '''purple cross on the map and also are tracked on the world map with their corresponding levels.'''&lt;br /&gt;
&lt;br /&gt;
Fractured Maps can be found by talking to '''Rift Tracker Monica''' in the Castle. She can also tell you where you can find blue rifts near your level and gives a simple quest at level 99 for a set of starter gear.&lt;br /&gt;
*'''Fractured Maps(X Maps)(Red):''' Remixes of old maps with higher level monsters, they also will have increased drop rate chance and experience.&lt;br /&gt;
*'''Unstable Rifts(Blue):''' Every rift includes a random set of monsters, map layout, bgm and a special boss at the end. The rifts also include special events marked on the map in yellow for special interactions and possible extra bosses and rewards, these also help progress the rift. Unstable rift monsters do not have their usual drop rewards and award [[shards]] and random items only. '''Keep in mind that blue rifts can be reentered if the party dies by entering any other blue rift on any map.'''&lt;br /&gt;
*'''To find the unstable rift in your level range,''' press ctrl+` (the key left to the number 1) to open the world map, and press tab. It'll show you what specific level each map has. Monica can also give you an idea of what is clsoe to your level. When lookin in warp stones they also list the level range of the map they are on.&lt;br /&gt;
*Blue Rifts also Spawn '''Rift Treasures''' randomly, they can either spawn extra MvPs, mobs, items or other surprises, they are noted by a golden + on the minimap.&lt;br /&gt;
Additionally:&lt;br /&gt;
*Red rift mobs still drop their standard loot (sellables and cards) and killing red rift mobs add to your Soul Reaver. The red rift mobs also provide better EXP on average compared to its same level, blue rift counterpart.&lt;br /&gt;
*Killing blue rift mobs doesn't drop any standard loot but they do drop the aforementioned Stone Shards which are used to upgrade the Limitless Stone Charms.&lt;br /&gt;
===&amp;lt;u&amp;gt;'''Soul Power'''&amp;lt;/u&amp;gt;===&lt;br /&gt;
[[File:Titan Armor.png|thumb|A custom RO:TFR armor which utilizes the Soul Power system.]]During the course of playing the game, you will likely encounter several references to the terms Soul Power, Soul Reaver, and Soul Points.&lt;br /&gt;
====Soul Points====&lt;br /&gt;
*Can be accumulated through multiple ways: killing regular/rift MVPs, champion monsters, specific monsters/minibosses, and increasing your Soul Reaver level.&lt;br /&gt;
*'''Regular MVPs''': Each provides 300-3000 soul points&lt;br /&gt;
*'''Rift MVPs''': Each provides 200 soul points&lt;br /&gt;
*'''Champion Monsters''': Each provides 75 soul points&lt;br /&gt;
*'''Soul Reaver''': Each added rank provides 150 soul points and are obtained from any kill that gives experience.&lt;br /&gt;
*You can obtain soul points from the specific MVPs/Champions/minibosses only on your first time killing them.&lt;br /&gt;
====Soul Reaver====&lt;br /&gt;
*Killing a specific number of mobs grants you a Soul Reaver rank.&lt;br /&gt;
*Any monster that would be worth experience (even ones that you outlevel and don't get EXP from) will count towards accumulation of kills for increasing Soul Reaver.&lt;br /&gt;
*As you rank up your Soul Reaver, the amount of kills needed to rank it up also increases, following this formula: (Required Kills = 50 + Current Rank)&lt;br /&gt;
*Example: If your current Soul Reaver rank is 90, you will need to kill 140 mobs to increase your rank to 91.&lt;br /&gt;
*Soul Reaver goes all the way to Rank 1000, after that it stops.&lt;br /&gt;
====Soul Power====&lt;br /&gt;
*The accumulation of your total Soul Points dictate your Soul Power.&lt;br /&gt;
*For each 150 Soul Points, you gain 1 Soul Power.&lt;br /&gt;
*Each Soul Power provides +2 level cap and +10 Status Points. Certain equipment also benefit from your Soul Power value.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=169</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=169"/>
		<updated>2023-01-13T14:22:09Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
!''Navigation Links''&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.rotfr.com/ Main Site]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started|Starter Guide, Leveling and Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Riftbound Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pendant, Charms, Stones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Items|Drops, Boxes and Loot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Currency, Crafting and Refining|Currencies, Crafting and Refining]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Item Options]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started#Fractured Maps and Unstable Rifts|Fractured Maps and Unstable Rifts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeons and Zones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Exploration and Content|Dungeon Access]](WIP)&lt;br /&gt;
|-&lt;br /&gt;
|[[Raids]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donation Benefits|Donation Benefits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Classes Information|ROTFR Classes Information]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FAQ|FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Systems]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leveling Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandan Progression|Pandan Progression Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusion dungeons|Official Content Main Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cute Pet System]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Spire of Infinity]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Banner.png|400px]]==&lt;br /&gt;
&lt;br /&gt;
==Main Features==&lt;br /&gt;
ROTFR is a mix between Ragnarok and Action RPGs like Diablo or Path of Exile&lt;br /&gt;
&lt;br /&gt;
NEW PLAYER? '''CLICK [[Getting Started|&amp;lt;u&amp;gt;HERE&amp;lt;/u&amp;gt;]] AND LEARN THE BASICS! Or check the [[FAQ|&amp;lt;u&amp;gt;FAQ&amp;lt;/u&amp;gt;]]!'''&lt;br /&gt;
&lt;br /&gt;
A beginner [[Leveling Guide|&amp;lt;u&amp;gt;leveling guide&amp;lt;/u&amp;gt;]] is also available.&lt;br /&gt;
&lt;br /&gt;
You can also check out the [[Pandan Progression|&amp;lt;u&amp;gt;Pandan Progression guide&amp;lt;/u&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
*Max Base Level 9999 / [[Classes Information|&amp;lt;u&amp;gt;Dual Class System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Content/Monsters up to Lv15000+ with boosted drop rates and item bonuses.&lt;br /&gt;
*Unique Rates system according to level difference.&lt;br /&gt;
*[[Random Item Options|&amp;lt;u&amp;gt;Random Item Options&amp;lt;/u&amp;gt;]] according to item quality (based on monster level).&lt;br /&gt;
*Every item has mods, even shadow gear and costumes, and they can be transferred!&lt;br /&gt;
*[[Getting Started#Fractured Maps and Unstable Rifts|&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Reward [[Random Items|&amp;lt;u&amp;gt;Boxes&amp;lt;/u&amp;gt;]] for special monster kills.&lt;br /&gt;
*Unique PoE Inspired [[Currency, Crafting and Refining|&amp;lt;u&amp;gt;Currency and Crafting System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Multi Hit, Spell Echo, Double Damage and many more special attributes.&lt;br /&gt;
*Exploration and Instances unlocked with traveling and progression.&lt;br /&gt;
*An infinite dungeon called [[The Spire of Infinity|&amp;lt;u&amp;gt;The Spire of Infinity&amp;lt;/u&amp;gt;]] with Boss fights going up to level 30,000&lt;br /&gt;
*Main area: [[The Riftbound Castle|&amp;lt;u&amp;gt;Riftbound Castle&amp;lt;/u&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
ROTFR is the first server designed to enable different playstyles depending on your choices. You can use the dual class system to create different and special builds, always have a challenge ahead with the high max level and constantly get surprised with special loot and items with fully customized modifiers.&lt;br /&gt;
&lt;br /&gt;
''Important: This Wiki is not kept by the administration (Steve) of the server, but a community effort from the beta test players. Changes may apply and information may be changed without notice.'' &lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=168</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Main_Page&amp;diff=168"/>
		<updated>2023-01-13T02:56:07Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Main Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot;&lt;br /&gt;
!''Navigation Links''&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.rotfr.com/ Main Site]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started|Starter Guide, Leveling and Mechanics]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Riftbound Castle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pendant, Charms, Stones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Items|Drops, Boxes and Loot]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Currency, Crafting and Refining|Currencies, Crafting and Refining]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Random Item Options]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Getting Started#Fractured Maps and Unstable Rifts|Fractured Maps and Unstable Rifts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Exploration and Content|Dungeons and Access]](WIP)&lt;br /&gt;
|-&lt;br /&gt;
|[[Raids]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Donation Benefits|Donation Benefits]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Classes Information|ROTFR Classes Information]]&lt;br /&gt;
|-&lt;br /&gt;
|[[FAQ|FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Reward Systems]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Leveling Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandan Progression|Pandan Progression Guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusion dungeons|Official Content Main Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cute Pet System]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Spire of Infinity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeons and Zones]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Banner.png|400px]]==&lt;br /&gt;
&lt;br /&gt;
==Main Features==&lt;br /&gt;
ROTFR is a mix between Ragnarok and Action RPGs like Diablo or Path of Exile&lt;br /&gt;
&lt;br /&gt;
NEW PLAYER? '''CLICK [[Getting Started|&amp;lt;u&amp;gt;HERE&amp;lt;/u&amp;gt;]] AND LEARN THE BASICS! Or check the [[FAQ|&amp;lt;u&amp;gt;FAQ&amp;lt;/u&amp;gt;]]!'''&lt;br /&gt;
&lt;br /&gt;
A beginner [[Leveling Guide|&amp;lt;u&amp;gt;leveling guide&amp;lt;/u&amp;gt;]] is also available.&lt;br /&gt;
&lt;br /&gt;
You can also check out the [[Pandan Progression|&amp;lt;u&amp;gt;Pandan Progression guide&amp;lt;/u&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
*Max Base Level 9999 / [[Classes Information|&amp;lt;u&amp;gt;Dual Class System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Content/Monsters up to Lv15000+ with boosted drop rates and item bonuses.&lt;br /&gt;
*Unique Rates system according to level difference.&lt;br /&gt;
*[[Random Item Options|&amp;lt;u&amp;gt;Random Item Options&amp;lt;/u&amp;gt;]] according to item quality (based on monster level).&lt;br /&gt;
*Every item has mods, even shadow gear and costumes, and they can be transferred!&lt;br /&gt;
*[[Getting Started#Fractured Maps and Unstable Rifts|&amp;lt;u&amp;gt;Fractured Maps and Unstable Rifts&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Reward [[Random Items|&amp;lt;u&amp;gt;Boxes&amp;lt;/u&amp;gt;]] for special monster kills.&lt;br /&gt;
*Unique PoE Inspired [[Currency, Crafting and Refining|&amp;lt;u&amp;gt;Currency and Crafting System&amp;lt;/u&amp;gt;]].&lt;br /&gt;
*Multi Hit, Spell Echo, Double Damage and many more special attributes.&lt;br /&gt;
*Exploration and Instances unlocked with traveling and progression.&lt;br /&gt;
*An infinite dungeon called [[The Spire of Infinity|&amp;lt;u&amp;gt;The Spire of Infinity&amp;lt;/u&amp;gt;]] with Boss fights going up to level 30,000&lt;br /&gt;
*Main area: [[The Riftbound Castle|&amp;lt;u&amp;gt;Riftbound Castle&amp;lt;/u&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
ROTFR is the first server designed to enable different playstyles depending on your choices. You can use the dual class system to create different and special builds, always have a challenge ahead with the high max level and constantly get surprised with special loot and items with fully customized modifiers.&lt;br /&gt;
&lt;br /&gt;
''Important: This Wiki is not kept by the administration (Steve) of the server, but a community effort from the beta test players. Changes may apply and information may be changed without notice.'' &lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}]]&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Dungeons_and_Zones&amp;diff=167</id>
		<title>Dungeons and Zones</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Dungeons_and_Zones&amp;diff=167"/>
		<updated>2023-01-12T15:03:37Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Illusion Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Illusion_dungeons|Illusion Dungeons]]=&lt;br /&gt;
&lt;br /&gt;
=[[Thanatos Tower]]=&lt;br /&gt;
=[[Abyss Dungeon F4]]=&lt;br /&gt;
&lt;br /&gt;
=[[Odin_past|Odin Past]]=&lt;br /&gt;
&lt;br /&gt;
=[[Einbech Dungeon F3]]=&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Dungeons_and_Zones&amp;diff=166</id>
		<title>Dungeons and Zones</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Dungeons_and_Zones&amp;diff=166"/>
		<updated>2023-01-12T15:02:58Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Odin Past */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=[[Illusion Dungeons]]=&lt;br /&gt;
=[[Thanatos Tower]]=&lt;br /&gt;
=[[Abyss Dungeon F4]]=&lt;br /&gt;
&lt;br /&gt;
=[[Odin_past|Odin Past]]=&lt;br /&gt;
&lt;br /&gt;
=[[Einbech Dungeon F3]]=&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Warp_odinpast.jpg&amp;diff=165</id>
		<title>File:Warp odinpast.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Warp_odinpast.jpg&amp;diff=165"/>
		<updated>2023-01-12T14:59:02Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Minimap_odinpast.jpg&amp;diff=164</id>
		<title>File:Minimap odinpast.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Minimap_odinpast.jpg&amp;diff=164"/>
		<updated>2023-01-12T14:58:54Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Odin_past&amp;diff=163</id>
		<title>Odin past</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Odin_past&amp;diff=163"/>
		<updated>2023-01-12T14:57:15Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: Created page with &amp;quot;== Introduction == Odin past is improved version of Odin temple, which could be accessed from Hugel.  === Recommended for ===  * Soutane farming. Soutane is a type of armor that can boost your damage. Newbie can farm here. They're weaker than Rift monsters. * Zeny farming. Sage's stone dropped from the dungeon is sold to NPC for 50000 zeny (62000 if you use overcharge)  == How to get there == Odin past is accessible through the NPC at the center of Od...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Odin past is improved version of Odin temple, which could be accessed from Hugel.&lt;br /&gt;
&lt;br /&gt;
=== Recommended for ===&lt;br /&gt;
&lt;br /&gt;
* Soutane farming. Soutane is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
* Zeny farming. Sage's stone dropped from the dungeon is sold to NPC for 50000 zeny (62000 if you use overcharge)&lt;br /&gt;
&lt;br /&gt;
== How to get there ==&lt;br /&gt;
Odin past is accessible through the NPC at the center of Odin temple 3rd floor.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi odin_tem03 283/236&lt;br /&gt;
&lt;br /&gt;
[[File:Minimap odinpast.jpg|frameless]][[File:Warp odinpast.jpg|frameless|710x710px]]&lt;br /&gt;
&lt;br /&gt;
== Item enchants ==&lt;br /&gt;
Equipments from Odin past can be enchanted at Hugel weapon store 2nd floor.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Hugelweaponshop.png|frameless|857x857px]]&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants (Soutane) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Powerful enchants 2nd slots (Soutane only)&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit 9&lt;br /&gt;
|Atk + 30 Hit + 5&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit 10&lt;br /&gt;
|Atk + 50 Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Spell 9&lt;br /&gt;
|Matk + 30 Reduces the variable casting time of skills by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Spell 10&lt;br /&gt;
|Matk + 50 Reduces the variable casting time of skills by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Expert Archer 9&lt;br /&gt;
|Increases long-ranged damage on targets by 18%.&lt;br /&gt;
|-&lt;br /&gt;
|Expert Archer 10&lt;br /&gt;
|Aspd + 1 Increases long-ranged damage on targets by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 5&lt;br /&gt;
|Hit + 6 Crit + 15%&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 1&lt;br /&gt;
|Crit + 3 Increases critical damage on targets by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|SP +150&lt;br /&gt;
|Max SP + 150&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 2&lt;br /&gt;
|Max HP + 10% Def + 30&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 3&lt;br /&gt;
|Max HP + 15% Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Blessings&lt;br /&gt;
|STR, AGI, VIT, INT, DEX, LUK blessings&lt;br /&gt;
with synergy option if blessing and soutane is pair (for example STR blessing to STR soutane)&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Powerful enchants 2nd slots (Clergy boots, Clergy manteau only)&lt;br /&gt;
|-&lt;br /&gt;
|SP +100&lt;br /&gt;
|Max SP + 100&lt;br /&gt;
|-&lt;br /&gt;
|SP +150&lt;br /&gt;
|Max SP + 150&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 1&lt;br /&gt;
|Crit + 3 Increases critical damage on targets by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit 9&lt;br /&gt;
|Atk + 30 Hit + 5&lt;br /&gt;
|-&lt;br /&gt;
|Expert Archer 9&lt;br /&gt;
|Increases long-ranged damage on targets by 18%.&lt;br /&gt;
|-&lt;br /&gt;
|Spell 9&lt;br /&gt;
|Matk + 30 Reduces the variable casting time of skills by 10%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== List of available enchants (Clergy manteau) ===&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants (Clergy shoes) ===&lt;br /&gt;
&lt;br /&gt;
== Dungeon drops ==&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Warp_thanaent.jpg&amp;diff=162</id>
		<title>File:Warp thanaent.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Warp_thanaent.jpg&amp;diff=162"/>
		<updated>2023-01-12T14:55:33Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Minimap_thanaent.jpg&amp;diff=161</id>
		<title>File:Minimap thanaent.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Minimap_thanaent.jpg&amp;diff=161"/>
		<updated>2023-01-12T14:55:25Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=160</id>
		<title>Abyss Dungeon F4</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=160"/>
		<updated>2023-01-12T14:52:48Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* How to get there */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Abyss dungeon F4 is improved version of Abyss lake dungeon, which could be accessed from the center of Abyss lake dungeon 3.&lt;br /&gt;
===Recommended for===&lt;br /&gt;
&lt;br /&gt;
*Dragon plate farming. Dragon plate is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
*[https://www.divine-pride.net/database/item/300015/purple-ferus-card Purple Ferus card] farming. Purple Ferus card is very good for physical dealing class.&lt;br /&gt;
&lt;br /&gt;
==How to get there==&lt;br /&gt;
Abyss dungeon F4 is accessible through the NPC at the center of Abyss lake dungeon F3.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi abyss_03 99/108&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Warp abyss.jpg|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
==Crafting dragon plates and their enchants==&lt;br /&gt;
Dragon plates can be crafted at Hugel weapon store 2nd floor.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crafting recipe for Dragon sets&lt;br /&gt;
|-&lt;br /&gt;
|1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|7. Dragon Scale Manteau [1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea.&lt;br /&gt;
|-&lt;br /&gt;
|8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also Dragon Plates, Dragon Scale Hoods, Dragon Scale boots can be enchanted at the same room.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Hugelweaponshop.png|frameless|857x857px|link=https://rotfr.fandom.com/wiki/File:Warp_Hugelweaponshop.png]]&lt;br /&gt;
===List of available enchants from Stable Dragon Power (Dragon plates)===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 2nd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 5&lt;br /&gt;
|Matk + 15% Reduces the fixed casting time of skills by 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 6&lt;br /&gt;
|Matk + 18% Reduces the fixed casting time of skills by 0.6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 7&lt;br /&gt;
|Matk + 21% Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 4&lt;br /&gt;
|Crit + 12 Increases critical damage on targets by 40%.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 5&lt;br /&gt;
|Crit + 15 Increases critical damage on targets by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 6&lt;br /&gt;
|Crit + 18 Increases critical damage on targets by 60%.&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 5&lt;br /&gt;
|Atk + 15% Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 6&lt;br /&gt;
|Atk + 18% Hit + 18&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 7&lt;br /&gt;
|Atk + 21% Hit + 21&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 5&lt;br /&gt;
|Mdef + 15 Increases the recovery rate of recovery skills by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 6&lt;br /&gt;
|Mdef + 18 Increases the recovery rate of recovery skills by 30%.&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 7&lt;br /&gt;
|Mdef + 21 Increases the recovery rate of recovery skills by 35%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 2&lt;br /&gt;
|Max HP + 10% Def + 30&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 3&lt;br /&gt;
|Max HP + 15% Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 5&lt;br /&gt;
|Hit + 6 Crit + 15%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 3rd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Caster)&lt;br /&gt;
|Reduces the variable casting time of skills by 11%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Critical)&lt;br /&gt;
|Crit +10, increases critical damage on targets by 10%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Global Delay)&lt;br /&gt;
|Reduces the global delay of skills by 15%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Fixed Casting)&lt;br /&gt;
|Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Life)&lt;br /&gt;
|Adds a 2% chance of restoring 2% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Soul)&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Health)&lt;br /&gt;
|Max HP + 5%, Max HP + 1250&lt;br /&gt;
|-&lt;br /&gt;
|SP + 100&lt;br /&gt;
|SP + 100&lt;br /&gt;
|-&lt;br /&gt;
|SP + 150&lt;br /&gt;
|SP + 150&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 4th slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|HP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|SP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Spirit)&lt;br /&gt;
|Max SP + 5%, Max SP + 250&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (DEF)&lt;br /&gt;
|Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants from Swirling Dragon Power (Dragon plates) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Swirling dragon power 2nd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 5&lt;br /&gt;
|Matk + 15% Reduces the fixed casting time of skills by 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 4&lt;br /&gt;
|Crit + 12 Increases critical damage on targets by 40%.&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 5&lt;br /&gt;
|Atk + 15% Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 5&lt;br /&gt;
|Mdef + 15 Increases the recovery rate of recovery skills by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Swirling dragon power 3rd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Caster)&lt;br /&gt;
|Reduces the variable casting time of skills by 11%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Critical)&lt;br /&gt;
|Crit +10, increases critical damage on targets by 10%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Global Delay)&lt;br /&gt;
|Reduces the global delay of skills by 15%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Fixed Casting)&lt;br /&gt;
|Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Life)&lt;br /&gt;
|Adds a 2% chance of restoring 2% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Soul)&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Swirling dragon power 4th slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|HP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|SP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|SP + 100&lt;br /&gt;
|SP + 100&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (DEF)&lt;br /&gt;
|Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants of Dragon Scale Hood and Dragon Scale Boots ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |2nd slot (Dragon Scale Hood and Boots)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (DEF)&lt;br /&gt;
|Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (MDEF)&lt;br /&gt;
|Mdef + 8&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (ATK)&lt;br /&gt;
|Atk + 5%, Atk + 50&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (MATK)&lt;br /&gt;
|Matk + 5%, Matk + 50&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Sharpshooter)&lt;br /&gt;
|Increases long-ranged damage on targets by 3%.&lt;br /&gt;
|-&lt;br /&gt;
|S-MaxHP&lt;br /&gt;
|HP + 7500&lt;br /&gt;
|-&lt;br /&gt;
|HP+500&lt;br /&gt;
|HP + 500&lt;br /&gt;
|-&lt;br /&gt;
|SP+100&lt;br /&gt;
|HP + 100&lt;br /&gt;
|-&lt;br /&gt;
|S-Quick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|S-Cri&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |3rd slot (Dragon Scale Hood and Boots)&lt;br /&gt;
|-&lt;br /&gt;
|A-Mdef&lt;br /&gt;
|Mdef + 14&lt;br /&gt;
|-&lt;br /&gt;
|A-Hit&lt;br /&gt;
|Hit + 50&lt;br /&gt;
|-&lt;br /&gt;
|S-MaxHP&lt;br /&gt;
|HP + 7500&lt;br /&gt;
|-&lt;br /&gt;
|HP+500&lt;br /&gt;
|HP + 500&lt;br /&gt;
|-&lt;br /&gt;
|SP+100&lt;br /&gt;
|HP + 100&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|DEF+20&lt;br /&gt;
|DEF+20&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |4th slot (Dragon Scale Hood and Boots)&lt;br /&gt;
|-&lt;br /&gt;
|A-Mdef&lt;br /&gt;
|Mdef + 14&lt;br /&gt;
|-&lt;br /&gt;
|A-Hit&lt;br /&gt;
|Hit + 50&lt;br /&gt;
|-&lt;br /&gt;
|HP+500&lt;br /&gt;
|HP + 500&lt;br /&gt;
|-&lt;br /&gt;
|SP+100&lt;br /&gt;
|HP + 100&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|DEF+20&lt;br /&gt;
|DEF+20&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Warp_Hugelweaponshop.png&amp;diff=159</id>
		<title>File:Warp Hugelweaponshop.png</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Warp_Hugelweaponshop.png&amp;diff=159"/>
		<updated>2023-01-12T14:52:05Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=File:Warp_abyss.jpg&amp;diff=158</id>
		<title>File:Warp abyss.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=File:Warp_abyss.jpg&amp;diff=158"/>
		<updated>2023-01-12T14:51:10Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=157</id>
		<title>Abyss Dungeon F4</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=157"/>
		<updated>2023-01-12T14:46:41Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* List of available enchants from Stable Dragon Power (Dragon plates) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Abyss dungeon F4 is improved version of Abyss lake dungeon, which could be accessed from the center of Abyss lake dungeon 3.&lt;br /&gt;
===Recommended for===&lt;br /&gt;
&lt;br /&gt;
*Dragon plate farming. Dragon plate is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
*[https://www.divine-pride.net/database/item/300015/purple-ferus-card Purple Ferus card] farming. Purple Ferus card is very good for physical dealing class.&lt;br /&gt;
&lt;br /&gt;
==How to get there==&lt;br /&gt;
Abyss dungeon F4 is accessible through the NPC at the center of Abyss lake dungeon F3.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi abyss_03 99/108&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Warp abyss.jpg|frameless|725x725px]]&lt;br /&gt;
==Crafting dragon plates and their enchants==&lt;br /&gt;
Dragon plates can be crafted at Hugel weapon store 2nd floor.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crafting recipe for Dragon sets&lt;br /&gt;
|-&lt;br /&gt;
|1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|7. Dragon Scale Manteau [1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea.&lt;br /&gt;
|-&lt;br /&gt;
|8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also Dragon Plates, Dragon Scale Hoods, Dragon Scale boots can be enchanted at the same room.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Hugelweaponshop.png|frameless|857x857px|link=https://rotfr.fandom.com/wiki/File:Warp_Hugelweaponshop.png]]&lt;br /&gt;
===List of available enchants from Stable Dragon Power (Dragon plates)===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 2nd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 5&lt;br /&gt;
|Matk + 15% Reduces the fixed casting time of skills by 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 6&lt;br /&gt;
|Matk + 18% Reduces the fixed casting time of skills by 0.6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 7&lt;br /&gt;
|Matk + 21% Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 4&lt;br /&gt;
|Crit + 12 Increases critical damage on targets by 40%.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 5&lt;br /&gt;
|Crit + 15 Increases critical damage on targets by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 6&lt;br /&gt;
|Crit + 18 Increases critical damage on targets by 60%.&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 5&lt;br /&gt;
|Atk + 15% Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 6&lt;br /&gt;
|Atk + 18% Hit + 18&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 7&lt;br /&gt;
|Atk + 21% Hit + 21&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 5&lt;br /&gt;
|Mdef + 15 Increases the recovery rate of recovery skills by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 6&lt;br /&gt;
|Mdef + 18 Increases the recovery rate of recovery skills by 30%.&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 7&lt;br /&gt;
|Mdef + 21 Increases the recovery rate of recovery skills by 35%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 2&lt;br /&gt;
|Max HP + 10% Def + 30&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 3&lt;br /&gt;
|Max HP + 15% Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 5&lt;br /&gt;
|Hit + 6 Crit + 15%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 3rd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Caster)&lt;br /&gt;
|Reduces the variable casting time of skills by 11%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Critical)&lt;br /&gt;
|Crit +10, increases critical damage on targets by 10%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Global Delay)&lt;br /&gt;
|Reduces the global delay of skills by 15%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Fixed Casting)&lt;br /&gt;
|Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Life)&lt;br /&gt;
|Adds a 2% chance of restoring 2% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Soul)&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Health)&lt;br /&gt;
|Max HP + 5%, Max HP + 1250&lt;br /&gt;
|-&lt;br /&gt;
|SP + 100&lt;br /&gt;
|SP + 100&lt;br /&gt;
|-&lt;br /&gt;
|SP + 150&lt;br /&gt;
|SP + 150&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 4th slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|HP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|SP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Spirit)&lt;br /&gt;
|Max SP + 5%, Max SP + 250&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (DEF)&lt;br /&gt;
|Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants from Swirling Dragon Power (Dragon plates) ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Swirling dragon power 2nd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 5&lt;br /&gt;
|Matk + 15% Reduces the fixed casting time of skills by 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 4&lt;br /&gt;
|Crit + 12 Increases critical damage on targets by 40%.&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 5&lt;br /&gt;
|Atk + 15% Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 5&lt;br /&gt;
|Mdef + 15 Increases the recovery rate of recovery skills by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Swirling dragon power 3rd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Caster)&lt;br /&gt;
|Reduces the variable casting time of skills by 11%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Critical)&lt;br /&gt;
|Crit +10, increases critical damage on targets by 10%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Global Delay)&lt;br /&gt;
|Reduces the global delay of skills by 15%&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Fixed Casting)&lt;br /&gt;
|Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Life)&lt;br /&gt;
|Adds a 2% chance of restoring 2% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Drain Soul)&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Swirling dragon power 4th slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|HP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|SP Absorption 1&lt;br /&gt;
|Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.&lt;br /&gt;
|-&lt;br /&gt;
|SP + 100&lt;br /&gt;
|SP + 100&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (DEF)&lt;br /&gt;
|Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== List of available enchants of Dragon Scale Hood and Dragon Scale Boots ===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |2nd slot (Dragon Scale Hood and Boots)&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (DEF)&lt;br /&gt;
|Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (MDEF)&lt;br /&gt;
|Mdef + 8&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (ATK)&lt;br /&gt;
|Atk + 5%, Atk + 50&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (MATK)&lt;br /&gt;
|Matk + 5%, Matk + 50&lt;br /&gt;
|-&lt;br /&gt;
|Modification Orb (Sharpshooter)&lt;br /&gt;
|Increases long-ranged damage on targets by 3%.&lt;br /&gt;
|-&lt;br /&gt;
|S-MaxHP&lt;br /&gt;
|HP + 7500&lt;br /&gt;
|-&lt;br /&gt;
|HP+500&lt;br /&gt;
|HP + 500&lt;br /&gt;
|-&lt;br /&gt;
|SP+100&lt;br /&gt;
|HP + 100&lt;br /&gt;
|-&lt;br /&gt;
|S-Quick&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|S-Cri&lt;br /&gt;
|&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |3rd slot (Dragon Scale Hood and Boots)&lt;br /&gt;
|-&lt;br /&gt;
|A-Mdef&lt;br /&gt;
|Mdef + 14&lt;br /&gt;
|-&lt;br /&gt;
|A-Hit&lt;br /&gt;
|Hit + 50&lt;br /&gt;
|-&lt;br /&gt;
|S-MaxHP&lt;br /&gt;
|HP + 7500&lt;br /&gt;
|-&lt;br /&gt;
|HP+500&lt;br /&gt;
|HP + 500&lt;br /&gt;
|-&lt;br /&gt;
|SP+100&lt;br /&gt;
|HP + 100&lt;br /&gt;
|-&lt;br /&gt;
|Immune Level 1&lt;br /&gt;
|Increases tolerance to Neutral Property monsters by 5%&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|DEF+20&lt;br /&gt;
|DEF+20&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |4th slot (Dragon Scale Hood and Boots)&lt;br /&gt;
|-&lt;br /&gt;
|A-Mdef&lt;br /&gt;
|Mdef + 14&lt;br /&gt;
|-&lt;br /&gt;
|A-Hit&lt;br /&gt;
|Hit + 50&lt;br /&gt;
|-&lt;br /&gt;
|HP+500&lt;br /&gt;
|HP + 500&lt;br /&gt;
|-&lt;br /&gt;
|SP+100&lt;br /&gt;
|HP + 100&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|DEF+20&lt;br /&gt;
|DEF+20&lt;br /&gt;
|-&lt;br /&gt;
|A-Flee&lt;br /&gt;
|Flee + 50&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=156</id>
		<title>Abyss Dungeon F4</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=156"/>
		<updated>2023-01-12T14:46:11Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: /* Crafting dragon plates and their enchants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Abyss dungeon F4 is improved version of Abyss lake dungeon, which could be accessed from the center of Abyss lake dungeon 3.&lt;br /&gt;
===Recommended for===&lt;br /&gt;
&lt;br /&gt;
*Dragon plate farming. Dragon plate is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
*[https://www.divine-pride.net/database/item/300015/purple-ferus-card Purple Ferus card] farming. Purple Ferus card is very good for physical dealing class.&lt;br /&gt;
&lt;br /&gt;
==How to get there==&lt;br /&gt;
Abyss dungeon F4 is accessible through the NPC at the center of Abyss lake dungeon F3.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi abyss_03 99/108&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Warp abyss.jpg|frameless|725x725px]]&lt;br /&gt;
==Crafting dragon plates and their enchants==&lt;br /&gt;
Dragon plates can be crafted at Hugel weapon store 2nd floor.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crafting recipe for Dragon sets&lt;br /&gt;
|-&lt;br /&gt;
|1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|7. Dragon Scale Manteau [1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea.&lt;br /&gt;
|-&lt;br /&gt;
|8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also Dragon Plates, Dragon Scale Hoods, Dragon Scale boots can be enchanted at the same room.&lt;br /&gt;
&lt;br /&gt;
[[File:Warp Hugelweaponshop.png|frameless|857x857px|link=https://rotfr.fandom.com/wiki/File:Warp_Hugelweaponshop.png]]&lt;br /&gt;
===List of available enchants from Stable Dragon Power (Dragon plates)===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Stable dragon power 2nd slot (Dragon plates only)&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 5&lt;br /&gt;
|Matk + 15% Reduces the fixed casting time of skills by 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 6&lt;br /&gt;
|Matk + 18% Reduces the fixed casting time of skills by 0.6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Essence Lv. 7&lt;br /&gt;
|Matk + 21% Reduces the fixed casting time of skills by 0.7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 4&lt;br /&gt;
|Crit + 12 Increases critical damage on targets by 40%.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 5&lt;br /&gt;
|Crit + 15 Increases critical damage on targets by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|Acute Lv. 6&lt;br /&gt;
|Crit + 18 Increases critical damage on targets by 60%.&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 5&lt;br /&gt;
|Atk + 15% Hit + 15&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 6&lt;br /&gt;
|Atk + 18% Hit + 18&lt;br /&gt;
|-&lt;br /&gt;
|Mettle Lv. 7&lt;br /&gt;
|Atk + 21% Hit + 21&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 5&lt;br /&gt;
|Mdef + 15 Increases the recovery rate of recovery skills by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 6&lt;br /&gt;
|Mdef + 18 Increases the recovery rate of recovery skills by 30%.&lt;br /&gt;
|-&lt;br /&gt;
|Affection Lv. 7&lt;br /&gt;
|Mdef + 21 Increases the recovery rate of recovery skills by 35%.&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 1&lt;br /&gt;
|Max HP + 5% Def + 15&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 2&lt;br /&gt;
|Max HP + 10% Def + 30&lt;br /&gt;
|-&lt;br /&gt;
|Adamantine Lv. 3&lt;br /&gt;
|Max HP + 15% Def + 45&lt;br /&gt;
|-&lt;br /&gt;
|Stats&lt;br /&gt;
|The giant snake skin modifier. (Special STR, AGI, VIT, INT, DEX, LUK)&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 3&lt;br /&gt;
|Hit + 4 Crit + 12%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 4&lt;br /&gt;
|Hit + 5 Crit + 14%&lt;br /&gt;
|-&lt;br /&gt;
|Sharp 5&lt;br /&gt;
|Hit + 6 Crit + 15%&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=155</id>
		<title>Abyss Dungeon F4</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=155"/>
		<updated>2023-01-12T14:45:24Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Abyss dungeon F4 is improved version of Abyss lake dungeon, which could be accessed from the center of Abyss lake dungeon 3.&lt;br /&gt;
===Recommended for===&lt;br /&gt;
&lt;br /&gt;
*Dragon plate farming. Dragon plate is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
*[https://www.divine-pride.net/database/item/300015/purple-ferus-card Purple Ferus card] farming. Purple Ferus card is very good for physical dealing class.&lt;br /&gt;
&lt;br /&gt;
==How to get there==&lt;br /&gt;
Abyss dungeon F4 is accessible through the NPC at the center of Abyss lake dungeon F3.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi abyss_03 99/108&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Warp abyss.jpg|frameless|725x725px]]&lt;br /&gt;
==Crafting dragon plates and their enchants==&lt;br /&gt;
Dragon plates can be crafted at Hugel weapon store 2nd floor.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Crafting recipe for Dragon sets&lt;br /&gt;
|-&lt;br /&gt;
|1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea.&lt;br /&gt;
|-&lt;br /&gt;
|7. Dragon Scale Manteau [1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea.&lt;br /&gt;
|-&lt;br /&gt;
|8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also Dragon Plates, Dragon Scale Hoods, Dragon Scale boots can be enchanted at the same room.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
	<entry>
		<id>https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=154</id>
		<title>Abyss Dungeon F4</title>
		<link rel="alternate" type="text/html" href="https://www.rotfr.com/wiki/index.php?title=Abyss_Dungeon_F4&amp;diff=154"/>
		<updated>2023-01-11T21:51:00Z</updated>

		<summary type="html">&lt;p&gt;Sefleslie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Abyss dungeon F4 is improved version of Abyss lake dungeon, which could be accessed from the center of Abyss lake dungeon 3.&lt;br /&gt;
===Recommended for===&lt;br /&gt;
&lt;br /&gt;
*Dragon plate farming. Dragon plate is a type of armor that can boost your damage. Newbie can farm here. They're weaker than [[Getting Started|Rift]] monsters.&lt;br /&gt;
*[https://www.divine-pride.net/database/item/300015/purple-ferus-card Purple Ferus card] farming. Purple Ferus card is very good for physical dealing class.&lt;br /&gt;
&lt;br /&gt;
==How to get there==&lt;br /&gt;
Abyss dungeon F4 is accessible through the NPC at the center of Abyss lake dungeon F3.&lt;br /&gt;
&lt;br /&gt;
Copy and type this in the game if you need navigation : /navi abyss_03 99/108&lt;br /&gt;
&amp;lt;br /&amp;gt;[[File:Warp abyss.jpg|frameless|725x725px]]&lt;br /&gt;
==Crafting dragon plates and their enchants==&lt;br /&gt;
Dragon plates can be crafted at Hugel weapon store 2nd floor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also Dragon Plates, Dragon Scale Hoods, Dragon Scale boots can be enchanted at the same room.&lt;/div&gt;</summary>
		<author><name>Sefleslie</name></author>
	</entry>
</feed>